40 #ifndef _physicshinge2constraint_h
41 #define _physicshinge2constraint_h
43 #include "Physics/generic6dofspringconstraint.h"
46 class btHinge2Constraint;
64 virtual btHinge2Constraint* Hinge2()
const;
107 virtual void SetUpperLimit(
const Real AngelMax);
110 virtual void SetLowerLimit(
const Real AngelMin);
116 virtual String GetDerivedSerializableName()
const;
119 static String GetSerializableName();
float Real
A Datatype used to represent a real floating point number.
A light-weight handle for manipulating nodes in DOM tree.
uint32_t UInt32
An 32-bit unsigned integer.
This is a convience class that will configure a 6DoF spring constraint with 2 angular and 1 linear (w...
This is a proxy from which rigid body proxys are handled.
This is simply a place for storing all the Physics Related functions.
This is used to represent a point in space, or a vector through space.
The bulk of the engine components go in this namspace.
Creates a constraint as configurable as the 6Dof constraint, but has added support for spring motion...
std::string String
A datatype used to a series of characters.