This is a convience class that will configure a 6DoF spring constraint with 2 angular and 1 linear (with a spring) axes of freedom such that it can behave like a wheel and axel. More...
#include <hinge2constraint.h>
Public Member Functions | |
Hinge2Constraint (const UInt32 ID, RigidProxy *ProxyA, RigidProxy *ProxyB, const Vector3 &Anchor, const Vector3 &Axis1, const Vector3 &Axis2, PhysicsManager *Creator) | |
Convenience constructor. More... | |
Hinge2Constraint (const UInt32 ID, RigidProxy *ProxyA, RigidProxy *ProxyB, const Transform &TransA, const Transform &TransB, PhysicsManager *Creator) | |
Dual-Transform constructor. More... | |
Hinge2Constraint (const XML::Node &SelfRoot, PhysicsManager *Creator) | |
XML constructor. More... | |
virtual | ~Hinge2Constraint () |
Class destructor. | |
virtual String | GetDerivedSerializableName () const |
Gets the most derived serializable name of this Constraint. More... | |
virtual void | SetLowerLimit (const Real AngelMin) |
Convenience method for setting the minimum allowed turning angle. More... | |
virtual void | SetUpperLimit (const Real AngelMax) |
Convenience method for setting the maximum allowed turning angle. More... | |
Public Member Functions inherited from Mezzanine::Physics::Generic6DofSpringConstraint | |
Generic6DofSpringConstraint (const UInt32 ID, RigidProxy *ProxyA, RigidProxy *ProxyB, const Transform &TransA, const Transform &TransB, PhysicsManager *Creator) | |
Two proxy Terse constructor. More... | |
Generic6DofSpringConstraint (const XML::Node &SelfRoot, PhysicsManager *Creator) | |
XML constructor. More... | |
virtual | ~Generic6DofSpringConstraint () |
Class destructor. | |
virtual void | CalculateSpringEquilibriumPoint (int Index) |
Automatically assigns the rest point of the spring on the specified axis based on the current offset of both constrained bodies. More... | |
virtual void | CalculateSpringEquilibriumPoints () |
Autogenerates the equalibrium points on each axis of this constraint. More... | |
virtual Vector3 | GetAngularSpringDamping () const |
Get the Damping for all Angular Axis. More... | |
virtual Real | GetAngularSpringDampingOnAxis (Whole RotationAxis) const |
Gets the damping on a specific angular axis on this constraint. More... | |
virtual Vector3 | GetAngularSpringEnabled () const |
Get the Enabled Status for all Angular Axis. More... | |
virtual Boole | GetAngularSpringEnabledOnAxis (Whole RotationAxis) const |
Get whether or not a spring is enabled on a specific angular axis on this constraint. More... | |
virtual Vector3 | GetAngularSpringEquilibriumPoints () const |
Gets the rest point of the spring on each Angular axis. More... | |
virtual Vector3 | GetAngularSpringStiffness () const |
Get the Stiffness for all Angular Axis. More... | |
virtual Real | GetAngularSpringStiffnessOnAxis (Whole RotationAxis) const |
Gets the stiffness on a specific angular axis on this constraint. More... | |
virtual Vector3 | GetLinearSpringDamping () const |
Get the Damping for all Linear Axis. More... | |
virtual Real | GetLinearSpringDampingOnAxis (Whole TranslationAxis) const |
Gets the damping on a specific linear axis on this constraint. More... | |
virtual Vector3 | GetLinearSpringEnabled () const |
Get the Enabled Status for all Linear Axis. More... | |
virtual Boole | GetLinearSpringEnabledOnAxis (Whole TranslationAxis) const |
Get whether or not a spring is enabled on a specific linear axis on this constraint. More... | |
virtual Vector3 | GetLinearSpringEquilibriumPoints () const |
Gets the rest point of the spring on each Linear axis. More... | |
virtual Vector3 | GetLinearSpringStiffness () const |
Get the Stiffness for all Linear Axis. More... | |
virtual Real | GetLinearSpringStiffnessOnAxis (Whole TranslationAxis) const |
Gets the stiffness on a specific linear axis on this constraint. More... | |
virtual Real | GetSpringDamping (int Index) const |
Retrieve the Damping of the spring on the given axis. More... | |
virtual Boole | GetSpringEnabled (int Index) const |
Retrieve the EnabledStatus of the spring on the given axis. More... | |
virtual Real | GetSpringEquilibriumPoint (int Index) const |
Gets the rest point of the spring on the specified axis. More... | |
virtual Real | GetSpringStiffness (int Index) const |
Retrieve the Stiffness of the spring on the given axis. More... | |
virtual void | ProtoDeSerializeProperties (const XML::Node &SelfRoot) |
Take the data stored in an XML Node and overwrite the properties of this object with it. More... | |
virtual void | ProtoSerializeProperties (XML::Node &SelfRoot) const |
Convert the properties of this class to an XML::Node ready for serialization. More... | |
virtual void | SetAngularSpringDamping (const Vector3 &Damps) |
Set the Damping of the springs on each Angular Axis. More... | |
virtual void | SetAngularSpringDampingOnAxis (const Real Damping, Whole RotationAxis) |
Sets the damping on a specific angular axis on this constraint. More... | |
virtual void | SetAngularSpringEnabled (const Vector3 &Enableness) |
Set the Stiffness of the springs on each Angular Axis. More... | |
virtual void | SetAngularSpringEnabledOnAxis (const Boole Enabled, Whole RotationAxis) |
Set whether or not a spring is enabled on a specific angular axis on this constraint. More... | |
virtual void | SetAngularSpringStiffness (const Vector3 &Stiffness) |
Set the Stiffness of the springs on each Angular Axis. More... | |
virtual void | SetAngularSpringStiffnessOnAxis (const Real Stiffness, Whole RotationAxis) |
Sets the stiffness on a specific angular axis on this constraint. More... | |
virtual void | SetLinearSpringDamping (const Vector3 &Damps) |
Set the Damping of the springs on each Linear Axis. More... | |
virtual void | SetLinearSpringDampingOnAxis (const Real Damping, Whole TranslationAxis) |
Sets the damping on a specific linear axis on this constraint. More... | |
virtual void | SetLinearSpringEnabled (const Vector3 &Enabled) |
Set whether or not a spring is enabled on a specific linear axis on this constraint. More... | |
virtual void | SetLinearSpringEnabledOnAxis (const Boole Enabled, Whole TranslationAxis) |
Set whether or not a spring is enabled on a specific linear axis on this constraint. More... | |
virtual void | SetLinearSpringStiffness (const Vector3 &Stiffness) |
Set the Stiffness of the springs on each Linear Axis. More... | |
virtual void | SetLinearSpringStiffnessOnAxis (const Real Stiffness, Whole TranslationAxis) |
Sets the stiffness on a specific linear axis on this constraint. More... | |
virtual void | SetSpringDamping (int Index, Real Damping) |
Set the spring Damping on a given axis. More... | |
virtual void | SetSpringEnabled (int Index, Boole Enable) |
Set the spring's enabled status on a given axis. More... | |
virtual void | SetSpringEquilibriumPoint (int Index, const Real Point) |
Sets the rest point of the spring on the specified axis. More... | |
virtual void | SetSpringStiffness (int Index, Real Stiffness) |
Set the spring stiffness on a given axis. More... | |
Public Member Functions inherited from Mezzanine::Physics::Generic6DofConstraint | |
Generic6DofConstraint (const UInt32 ID, RigidProxy *ProxyA, RigidProxy *ProxyB, const Transform &TransA, const Transform &TransB, PhysicsManager *Creator) | |
Dual body constructor. More... | |
Generic6DofConstraint (const UInt32 ID, RigidProxy *ProxyB, const Transform &TransB, PhysicsManager *Creator) | |
Single body constructor. More... | |
Generic6DofConstraint (const XML::Node &SelfRoot, PhysicsManager *Creator) | |
XML constructor. More... | |
virtual | ~Generic6DofConstraint () |
Class destructor. | |
virtual btTypedConstraint * | _GetConstraintBase () const |
Get the Bullet constraint that this class encapsulates. More... | |
virtual Whole | ConvertAngularTo6Axis (const Whole Axis) const |
Convert an angular Axis from a 3 digit range to a full 6 digit range. More... | |
virtual Whole | ConvertFrom6AxisTo3Axis (const Whole Axis) const |
Convert an Axis from a full 6 digit range to a 3 digit range. More... | |
virtual Vector3 | GetAngularLimitLower () const |
Get the Upper limits on rotation. More... | |
Real | GetAngularLimitLowerOnAxis (Whole RotationAxis) const |
Get a specific lower rotation limit. More... | |
virtual Vector3 | GetAngularLimitMaxForce () const |
Get the Maximimum amount of force applied to ensure limits are not surpassed. More... | |
virtual Real | GetAngularLimitMaxForceOnAxis (Whole Axis) const |
Get the Maximimum amount of force applied to ensure a limit one axis is not surpassed. More... | |
virtual Vector3 | GetAngularLimitUpper () const |
Get the Power limits on rotation. More... | |
Real | GetAngularLimitUpperOnAxis (Whole RotationAxis) const |
Get a specific upper rotation limit. More... | |
virtual Vector3 | GetAngularMotorDamping () const |
Get the Damping for all Angular Axis. More... | |
virtual Real | GetAngularMotorDampingOnAxis (Whole Axis) const |
Get the Damping for one given Axis. More... | |
virtual Vector3 | GetAngularMotorEnabled () const |
Get a Vector3 with 3 zero or nonzero values that store whether or not a given rotational motor is enable. More... | |
virtual Boole | GetAngularMotorEnabledOnAxis (Whole Axis) const |
Is a specific rotational motor enabled. More... | |
virtual Vector3 | GetAngularMotorMaxForce () const |
Get the Max Motor Force for each Axis. More... | |
virtual Real | GetAngularMotorMaxForceOnAxis (Whole Axis) const |
Get the Max motor Force on a certain Axis. More... | |
virtual Vector3 | GetAngularMotorRestitution () const |
Get the Restitution values for all three axis. More... | |
virtual Real | GetAngularMotorRestitutionOnAxis (Whole Axis) const |
Get the Restitution/Bounciness for a single Axis. More... | |
virtual Vector3 | GetAngularMotorTargetVelocity () const |
Get the target velocity for all angular Axis. More... | |
virtual Real | GetAngularMotorTargetVelocityOnAxis (Whole Axis) const |
Get the Target Velocity for one axis. More... | |
virtual Real | GetLinearLimitDamping () const |
Get the Damping of the linear Limits. More... | |
virtual Vector3 | GetLinearLimitLower () const |
Get the Upper limits on translation. More... | |
Real | GetLinearLimitLowerOnAxis (Whole TranslationAxis) const |
Get a specific lower translation limit. More... | |
virtual Real | GetLinearLimitRestitution () const |
Get the Restitution of the linear Limits. More... | |
virtual Real | GetLinearLimitSoftness () const |
Get the Softness of the linear Limits. More... | |
virtual Vector3 | GetLinearLimitUpper () const |
Get the lower limits on translation. More... | |
Real | GetLinearLimitUpperOnAxis (Whole TranslationAxis) const |
Get a specific upper translation limit. More... | |
virtual Vector3 | GetLinearMotorEnabled () const |
Get a Vector3 with 3 zero or nonzero values that store whether or not a given rotational motor is enable. More... | |
virtual Boole | GetLinearMotorEnabledOnAxis (Whole Axis) const |
Is a specific Linear motor enabled. More... | |
virtual Vector3 | GetLinearMotorMaxForce () const |
Get the Max Motor Force for each Axis. More... | |
virtual Real | GetLinearMotorMaxForceOnAxis (Whole Axis) const |
Get the Max motor Force on a certain Axis. More... | |
virtual Vector3 | GetLinearMotorTargetVelocity () const |
Get the target velocity for all Linear Axis. More... | |
virtual Real | GetLinearMotorTargetVelocityOnAxis (Whole Axis) const |
Get the Target Velocity for one axis. More... | |
virtual Vector3 | GetPivotALocation () const |
Gets the location of the pivot relative to ProxA's Center of gravity. More... | |
virtual Quaternion | GetPivotARotation () const |
Gets the relative rotation for ProxA. More... | |
virtual Transform | GetPivotATransform () const |
Gets the current Rotation and Location of ProxyA. More... | |
virtual Vector3 | GetPivotBLocation () const |
Gets the location of the pivot relative to ProxB's Center of gravity. More... | |
virtual Quaternion | GetPivotBRotation () const |
Gets the relative rotation for ProxB. More... | |
virtual Transform | GetPivotBTransform () const |
Gets the current Rotation and Location of ProxyB. More... | |
virtual Boole | GetUseFrameOffset () const |
Gets whether or not an offset of the constraint frame should be used to calculate internal data. More... | |
Boole | GetUseLinearReferenceFrameA () const |
Gets whether or not to perform linear math from ProxyA's perspective. More... | |
virtual Constraint::AxisList | GetValidAngularAxes () const |
Get A list sorted (low to high) of all axis that operate Angularly (that lock sliding/translation) More... | |
virtual Constraint::AxisList | GetValidLinearAxes () const |
Get a sorted (low to high) list of all axis that operate linearly (that lock sliding/translation) More... | |
virtual Constraint::ParamList | GetValidParamsOnAxis (int Axis) const |
Get a sorted (low to high) list of Parameters that are valid on this Axis. More... | |
virtual Boole | HasParamBeenSet (ConstraintParam Param, int Axis) const |
virtual void | SetAngularLimitLower (const Vector3 &Limit) |
Set the Lower limits on rotation. More... | |
void | SetAngularLimitLowerOnAxis (const Real Limit, Whole RotationAxis) |
Sets the lower rotation limit on a specific axis of the constraint. More... | |
virtual void | SetAngularLimitMaxForce (const Vector3 &MaxLimitForces) |
Set the Maximimum amount of force applied to ensure limits are not surpassed. More... | |
virtual void | SetAngularLimitMaxForceOnAxis (const Real MaxLimitForce, Whole Axis) |
Set the Maximimum amount of force applied to ensure a limit on one axis is not surpassed. More... | |
virtual void | SetAngularLimitUpper (const Vector3 &Limit) |
Set the Upper limits on rotation. More... | |
void | SetAngularLimitUpperOnAxis (const Real Limit, Whole RotationAxis) |
Sets the upper rotation limit on a specific axis of the constraint. More... | |
virtual void | SetAngularMotorDamping (const Vector3 &Dampings) |
Set the Angular Motor Damping for each Angular Axis. More... | |
virtual void | SetAngularMotorDampingOnAxis (const Real Damping, Whole Axis) |
For one Axis, set the Damping. More... | |
virtual void | SetAngularMotorEnabled (const Vector3 &Enableds) |
Set whether or not the motor is enabled for all Axis Simultaneously. More... | |
virtual void | SetAngularMotorEnabledOnAxis (const Boole Enabled, Whole Axis) |
For one Axis, set whether or not the motor is enabled. More... | |
virtual void | SetAngularMotorMaxForce (const Vector3 &Forces) |
Set the Angular Motor Maximum force on all 3 rotational axis. More... | |
virtual void | SetAngularMotorMaxForceOnAxis (const Real Force, Whole Axis) |
For one Axis, set the Maximimum Motor Force. More... | |
virtual void | SetAngularMotorRestitution (const Vector3 &Restitutions) |
Set the Bounciness/Restition for rotation on all three Axis. More... | |
virtual void | SetAngularMotorRestitutionOnAxis (const Real Restitution, Whole Axis) |
For one Axis, set the Restitution/Bounciness/. More... | |
virtual void | SetAngularMotorTargetVelocity (const Vector3 &Velocities) |
Set the Target velocity of the motor on each anuglar axis. More... | |
virtual void | SetAngularMotorTargetVelocityOnAxis (const Real Velocity, Whole Axis) |
For one Axis, set the target velocity of the angular motor. More... | |
virtual void | SetLimit (Whole Axis, Real Lower, Real Upper) |
Change the upper and lower limit for one axis of translation or rotation limit. More... | |
virtual void | SetLinearLimitDamping (const Real Damping) |
Set the Damping of the linear Limits. More... | |
virtual void | SetLinearLimitLower (const Vector3 &Limit) |
Set the Upper limits on translation. More... | |
void | SetLinearLimitLowerOnAxis (const Real Limit, Whole TranslationAxis) |
Sets the lower linear limit on a specific axis of the constraint. More... | |
virtual void | SetLinearLimitRestitution (const Real Restitution) |
Set the Restitution of the linear Limits. More... | |
virtual void | SetLinearLimitSoftness (const Real Softness) |
Set the Softness of the linear Limits. More... | |
virtual void | SetLinearLimitUpper (const Vector3 &Limit) |
Set the lower limits on translation. More... | |
void | SetLinearLimitUpperOnAxis (const Real Limit, Whole TranslationAxis) |
Sets the upper linear limit on a specific axis of the constraint. More... | |
virtual void | SetLinearMotorEnabled (const Vector3 &Enableds) |
Set whether or not the motor is enabled for all Linear Axis Simultaneously. More... | |
virtual void | SetLinearMotorEnabledOnAxis (const Boole Enabled, Whole Axis) |
For one Axis, set whether or not the motor is enabled. More... | |
virtual void | SetLinearMotorMaxForce (const Vector3 &Forces) |
Set the Linear Motor Maximum force on all 3 translation axis. More... | |
virtual void | SetLinearMotorMaxForceOnAxis (const Real Force, Whole Axis) |
For one Axis, set the Maximimum Motor Force. More... | |
virtual void | SetLinearMotorTargetVelocity (const Vector3 &Velocities) |
Set the Target velocity of the motor on each anuglar axis. More... | |
virtual void | SetLinearMotorTargetVelocityOnAxis (const Real Velocity, Whole Axis) |
For one Axis, set the target velocity of the Linear motor. More... | |
virtual void | SetPivotALocation (const Vector3 &Location) |
Sets The relative location of the pivot from ProxA's Center of gravity. More... | |
virtual void | SetPivotARotation (const Quaternion &Rotation) |
Sets The relative rotation of ProxA. More... | |
virtual void | SetPivotATransform (const Transform &TransA) |
Sets the Position and Rotation for the first body using a Transform. More... | |
virtual void | SetPivotBLocation (const Vector3 &Location) |
Sets The relative location of the pivot from ProxB's Center of gravity. More... | |
virtual void | SetPivotBRotation (const Quaternion &Rotation) |
Sets The relative rotation of ProxB. More... | |
virtual void | SetPivotBTransform (const Transform &TransB) |
Sets the Position and Rotation for the second body using a Transform. More... | |
virtual void | SetPivotTransforms (const Transform &TransA, const Transform &TransB) |
Sets the Position and Rotation for the first and second body using a Transform. More... | |
virtual void | SetUseFrameOffset (const Boole FrameOffset) |
Sets whether or not an offset of the constraint frame should be used to calculate internal data. More... | |
void | SetUseLinearReferenceFrameA (const Boole UseRefFrameA) |
Sets whether or not to perform linear math from ProxyA's perspective. More... | |
Public Member Functions inherited from Mezzanine::Physics::DualTransformConstraint | |
virtual | ~DualTransformConstraint () |
Class destructor. | |
virtual void | ProtoDeSerializeInitData (const XML::Node &SelfRoot) |
Take the data stored in an XML Node and initializes a new internal object with it. More... | |
virtual void | ProtoSerializeInitData (XML::Node &SelfRoot) const |
Convert the data needed to initialize this class to an XML::Node ready for serialization. More... | |
Public Member Functions inherited from Mezzanine::Physics::Constraint | |
virtual | ~Constraint () |
Class destructor. | |
virtual void | EnableConstraint (const Boole Enable) |
Enables or disables this constraint. More... | |
virtual Boole | GetAllowCollisions () const |
Gets whether or not collisions can/will occur between the two constrained bodies. More... | |
virtual UInt32 | GetConstraintID () const |
Gets the unique ID of this constraint. More... | |
virtual Real | GetParam (ConstraintParam Param, int Axis=-1) const |
Gets value of constraint parameters. More... | |
virtual RigidProxy * | GetProxyA () const |
Gets the first Proxy this constraint applies to. More... | |
virtual RigidProxy * | GetProxyB () const |
Gets the second Proxy this constraint applies to. More... | |
virtual AxisList | GetValidAxes () const |
Get a sorted (low to high) list of All Valid Axis. More... | |
virtual ParamList | GetValidParams () const |
Get A sorted (low to high) list of Parameters that are valid on all Axis. More... | |
virtual Boole | IsConstraintEnabled () const |
Gets whether or not this constraint is enabled. More... | |
virtual Boole | IsParamValidOnAxis (ConstraintParam Param, int Axis) const |
Is a certain Parameter valid on a certain axis. More... | |
virtual void | ProtoDeSerialize (const XML::Node &SelfRoot) |
Take the data stored in an XML Node and overwrite this object with it. More... | |
virtual void | ProtoDeSerializeGlobalOverrides (const XML::Node &SelfRoot) |
Take the data stored in an XML Node and overwrite the global overrides of this object with it. More... | |
virtual void | ProtoSerialize (XML::Node &ParentNode) const |
Convert this class to an XML::Node ready for serialization. More... | |
virtual void | ProtoSerializeGlobalOverrides (XML::Node &SelfRoot) const |
Convert the global overrides of this class to an XML::Node ready for serialization. More... | |
virtual void | SetAllowCollisions (const Boole Allow) |
Sets whether collisions between the two constrained bodies should occur. More... | |
virtual void | SetParam (ConstraintParam Param, Real Value, int Axis=-1) |
Provides override of constraint parameters. More... | |
Static Public Member Functions | |
static String | GetSerializableName () |
Get the name of the the XML tag the class will leave behind as its instances are serialized. More... | |
Static Public Member Functions inherited from Mezzanine::Physics::Generic6DofSpringConstraint | |
static String | GetSerializableName () |
Get the name of the the XML tag the class will leave behind as its instances are serialized. More... | |
Static Public Member Functions inherited from Mezzanine::Physics::Generic6DofConstraint | |
static String | GetSerializableName () |
Get the name of the the XML tag the class will leave behind as its instances are serialized. More... | |
Static Public Member Functions inherited from Mezzanine::Physics::DualTransformConstraint | |
static String | GetSerializableName () |
Get the name of the the XML tag the class will leave behind as its instances are serialized. More... | |
Static Public Member Functions inherited from Mezzanine::Physics::Constraint | |
static String | GetSerializableName () |
Get the name of the the XML tag the class will leave behind as its instances are serialized. More... | |
Protected Member Functions | |
virtual void | CreateConstraint (RigidProxy *RigidA, RigidProxy *RigidB, const Transform &TransA, const Transform &TransB) |
Creates the internal constraint. More... | |
virtual void | CreateConstraint (RigidProxy *RigidA, RigidProxy *RigidB, const Vector3 &Anchor, const Vector3 &Axis1, const Vector3 &Axis2) |
Conveniece method used primarily for serialization to create an internal constraint. More... | |
virtual btHinge2Constraint * | Hinge2 () const |
Protected Member Functions inherited from Mezzanine::Physics::Generic6DofSpringConstraint | |
Generic6DofSpringConstraint (const UInt32 ID, RigidProxy *Prox1, PhysicsManager *Creator) | |
Single body inheritance constructor. More... | |
Generic6DofSpringConstraint (const UInt32 ID, RigidProxy *Prox1, RigidProxy *Prox2, PhysicsManager *Creator) | |
Dual body inheritance constructor. More... | |
virtual btGeneric6DofSpringConstraint * | Generic6dofSpring () const |
Protected Member Functions inherited from Mezzanine::Physics::Generic6DofConstraint | |
Generic6DofConstraint (const UInt32 ID, RigidProxy *Prox1, PhysicsManager *Creator) | |
Single body inheritance constructor. More... | |
Generic6DofConstraint (const UInt32 ID, RigidProxy *Prox1, RigidProxy *Prox2, PhysicsManager *Creator) | |
Dual body inheritance constructor. More... | |
virtual void | DestroyConstraint () |
Destroys the internal constraint. More... | |
Protected Member Functions inherited from Mezzanine::Physics::DualTransformConstraint | |
DualTransformConstraint (const UInt32 ID, RigidProxy *Prox1, PhysicsManager *Creator) | |
Single body inheritance constructor. More... | |
DualTransformConstraint (const UInt32 ID, RigidProxy *Prox1, RigidProxy *Prox2, PhysicsManager *Creator) | |
Dual body inheritance constructor. More... | |
Protected Member Functions inherited from Mezzanine::Physics::Constraint | |
Constraint (const UInt32 ID, PhysicsManager *Creator) | |
Zero body constructor. More... | |
Constraint (const UInt32 ID, RigidProxy *Prox1, PhysicsManager *Creator) | |
Single body constructor. More... | |
Constraint (const UInt32 ID, RigidProxy *Prox1, RigidProxy *Prox2, PhysicsManager *Creator) | |
Dual body constructor. More... | |
Additional Inherited Members | |
Public Types inherited from Mezzanine::Physics::Generic6DofConstraint | |
enum | UsableAxis { LinearStart = 0, LinearX = 0, LinearY = 1, LinearZ = 2, LinearEnd = 3, AngularStart = 3, AngularX = 3, AngularY = 4, AngularZ = 5, AngularEnd = 6, AngularXAsRotationAxis = 0, AngularYAsRotationAxis = 1, AngularZAsRotationAxis = 2 } |
Identify the Axis a bit easier when iterating over them is less convienent than typing an Identifier. More... | |
Public Types inherited from Mezzanine::Physics::Constraint | |
typedef std::vector< int > | AxisList |
Used to Store lists of Int Axis for return types. More... | |
typedef std::vector< ConstraintParam > | ParamList |
Used to Store lists of param for return types. | |
Protected Attributes inherited from Mezzanine::Physics::Generic6DofConstraint | |
btGeneric6DofConstraint * | Generic6dof |
The internal constraint that this class encapsulates. More... | |
Protected Attributes inherited from Mezzanine::Physics::Constraint | |
Boole | AllowCollisions |
Whether or not collisions will be allowed to occure between the constrained bodies. More... | |
UInt32 | ConstraintID |
The unique ID used to identify this constraint. More... | |
Boole | Enabled |
Whether or not the constraint is currently taking effect. More... | |
PhysicsManager * | Manager |
This is a pointer to the physics manager that created and owns this constraint. More... | |
RigidProxy * | ProxA |
The first Collidable this constraint applies to. More... | |
RigidProxy * | ProxB |
The second Collidable this constraint applies to. More... | |
This is a convience class that will configure a 6DoF spring constraint with 2 angular and 1 linear (with a spring) axes of freedom such that it can behave like a wheel and axel.
Simulating a Wheel and Axel is the primary use for this constraint. The 2 angular axes that it gives you are the axis for rotating the child object around the parents axis (aka turning the wheel), and the child rotating around it's own local axis (aka spinning the wheel for motion). The linear axis acts as suspension (which is where the spring comes in).
In a normal vehicle use case, Axis1 would be the vertical axis of the main body. Axis2 would be the X axis of the main body, assuming it is pointed along the Z axis.
Definition at line 60 of file hinge2constraint.h.
Mezzanine::Physics::Hinge2Constraint::Hinge2Constraint | ( | const UInt32 | ID, |
RigidProxy * | ProxyA, | ||
RigidProxy * | ProxyB, | ||
const Vector3 & | Anchor, | ||
const Vector3 & | Axis1, | ||
const Vector3 & | Axis2, | ||
PhysicsManager * | Creator | ||
) |
Convenience constructor.
ID | The unique identifier assigned to this constraint. |
ProxyA | A pointer to the first proxy that will be constrained. |
ProxyB | A pointer to the second proxy that will be constrained. |
Anchor | The point in world cocrdinates where the "axel" and "suspension" meet. |
Axis1 | The axis on which the child object should rotate about the parent object(aka turning). Must be orthogonal to Axis2. |
Axis2 | The axis on which the child object will rotate on it's own(aka spinning). |
Creator | A pointer to the manager that created this constraint. |
Definition at line 58 of file hinge2constraint.cpp.
Mezzanine::Physics::Hinge2Constraint::Hinge2Constraint | ( | const UInt32 | ID, |
RigidProxy * | ProxyA, | ||
RigidProxy * | ProxyB, | ||
const Transform & | TransA, | ||
const Transform & | TransB, | ||
PhysicsManager * | Creator | ||
) |
Dual-Transform constructor.
ID | The unique identifier assigned to this constraint. |
ProxyA | A pointer to the first proxy that will be constrained. |
ProxyB | A pointer to the second proxy that will be constrained. |
TransA | The offset and rotation from ProxyAs center of gravity to get to match an offset from ProxyB. |
TransB | The offset and rotation from ProxyBs center of gravity. |
Creator | A pointer to the manager that created this constraint. |
Definition at line 62 of file hinge2constraint.cpp.
Mezzanine::Physics::Hinge2Constraint::Hinge2Constraint | ( | const XML::Node & | SelfRoot, |
PhysicsManager * | Creator | ||
) |
XML constructor.
SelfRoot | An XML::Node containing the data to populate this class with. |
Creator | A pointer to the manager that created this constraint. |
Definition at line 66 of file hinge2constraint.cpp.
|
protectedvirtual |
Creates the internal constraint.
RigidA | A pointer to the first Proxy to be constrained. |
RigidB | A pointer to the second Proxy to be constrained. |
TransA | The offset to place the constraint in the first proxys local space. |
TransB | The offset to place the constraint in the second proxys local space. |
Reimplemented from Mezzanine::Physics::Generic6DofSpringConstraint.
Definition at line 76 of file hinge2constraint.cpp.
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protectedvirtual |
Conveniece method used primarily for serialization to create an internal constraint.
RigidA | A pointer to the first proxy that will be constrained. |
RigidB | A pointer to the second proxy that will be constrained. |
Anchor | The point in world cocrdinates where the "axel" and "suspension" meet. |
Axis1 | The axis on which the child object should rotate about the parent object(aka turning). Must be orthogonal to Axis2. |
Axis2 | The axis on which the child object will rotate on it's own(aka spinning). |
Definition at line 87 of file hinge2constraint.cpp.
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virtual |
Gets the most derived serializable name of this Constraint.
Reimplemented from Mezzanine::Physics::Generic6DofSpringConstraint.
Definition at line 109 of file hinge2constraint.cpp.
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static |
Get the name of the the XML tag the class will leave behind as its instances are serialized.
Definition at line 112 of file hinge2constraint.cpp.
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protectedvirtual |
Definition at line 73 of file hinge2constraint.cpp.
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virtual |
Convenience method for setting the minimum allowed turning angle.
AngelMin | The minimum angle the child object is allowed to rotated around the parent (min turning angle). |
Definition at line 103 of file hinge2constraint.cpp.
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virtual |
Convenience method for setting the maximum allowed turning angle.
AngelMax | The maximum angle the child object is allowed to rotated around the parent (max turning angle). |
Definition at line 100 of file hinge2constraint.cpp.