This is used to represent a point in space, or a vector through space. More...
#include <vector3.h>
Public Types  
typedef Real  ChannelType 
What are the X, Y and Z channels implmented with.  
Public Member Functions  
Vector3 ()  
Default Constructor. More...  
Vector3 (const Real &X, const Real &Y, const Real &Z)  
Real value Constructor. More...  
Vector3 (const Ogre::Vector3 &Vec)  
Ogre Value Constructor. More...  
Vector3 (const btVector3 &Vec)  
Bullet Value Constructor. More...  
Vector3 (const Mezzanine::Vector3 &Vec)  
Copy Constructor. More...  
Vector3 (XML::Node OneNode)  
Deserializing constructor. More...  
const char *  __str__ () 
Real  AngleBetween (const Vector3 &Direction) const 
Gets the angle between this and another vector assuming both are directional vectors. More...  
Vector3 &  AntiPermute () 
Shifts all of the components to the left. More...  
Vector3 &  Ceil (const Vector3 &Other) 
Sets each member of this Vector3 to the higher value between the two vector3s. More...  
Vector3  CrossProduct (const Vector3 &Vec) const 
This is used to calculate the crossproduct of this and another vector. More...  
Real  Distance (const Vector3 &OtherVec) const 
Gets the distance between this and another vector. More...  
Real  DotProduct (const Vector3 &Vec) const 
This is used to calculate the dotproduct of this and another vector. More...  
void  ExtractBulletVector3 (const btVector3 &temp) 
Copies an existing Bullet vector3. More...  
void  ExtractOgreVector3 (const Ogre::Vector3 &temp) 
Copies an existing Ogre vector3. More...  
Vector3 &  Floor (const Vector3 &Other) 
Sets each member of this Vector3 to the lower value between the two vector3s. More...  
Vector3  GetAntiPermute () const 
Gets a antipermuted copy of this vector. More...  
Real  GetAxisValue (const StandardAxis &Axis) const 
Get The value associate with a certain Axis. More...  
Real  GetAxisValue (const Whole &Axis) const 
Get The value associate with a certain Axis. More...  
Real &  GetAxisValue (const StandardAxis &Axis) 
Get The value associate with a certain Axis in such a way that it can readily be assigned in this Vector3. More...  
Real &  GetAxisValue (const Whole &Axis) 
Get The value associate with a certain Axis in such a way that it can readily be assigned in this Vector3. More...  
btVector3  GetBulletVector3 () const 
Gets a Bullet vector3. More...  
Vector3  GetDirection (const Vector3 &Destination) const 
This will get the direction between two points. More...  
Vector3  GetNormal () const 
This returns the normal for this relative to the origin. More...  
Ogre::Vector3  GetOgreVector3 () const 
Gets a Ogre vector3. More...  
Vector3  GetPermute () const 
Gets a permuted copy of this vector. More...  
Quaternion  GetRotationToAxis (const Vector3 &Axis, const Vector3 &FallBackAxis=Vector3()) const 
Gets the rotation needed to rotate this vector as an axis to another axis. More...  
Vector3  Inverse () 
This will inverse the reals in the vector. More...  
Boole  IsPerpendicular (const Vector3 &Perp) const 
Gets whether or not a vector is perpendicular to this one. More...  
StandardAxis  IsStandardUnitAxis () const 
Get a Unit Vector along the given Axis. More...  
Boole  IsZero () const 
Checks to see if the values of this vector are all zero. More...  
Boole  IsZeroLength () const 
Checks to see if the length of this vector is zero. More...  
Real  Length () const 
Gets the length of this vector. More...  
Vector3 &  Normalize () 
This will change this point into it's own normal relative to the origin. More...  
Boole  operator!= (const Mezzanine::Vector3 &Vec) const 
Inequality Comparison Operator. More...  
Boole  operator!= (const btVector3 &Vec) const 
Inequality Comparison Operator. More...  
Boole  operator!= (const Ogre::Vector3 &Vec) const 
Inequality Comparison Operator. More...  
Vector3  operator* (const Real &scalar) const 
Scaling by multiplication. More...  
Vector3  operator* (const Vector3 &Vec) const 
Multiplaction Operator. More...  
Vector3  operator* (const btVector3 &Vec) const 
Bullet Multiplication Operator. More...  
Vector3  operator* (const Ogre::Vector3 &Vec) const 
Ogre Multiplication Operator. More...  
Vector3 &  operator*= (const Real &scalar) 
Scaling by multiplication. More...  
Vector3 &  operator*= (const Vector3 &Vec) 
Multiplaction Assignment Operator. More...  
Vector3  operator+ (const Vector3 &Vec) const 
Addition Operator. More...  
Vector3  operator+ (const btVector3 &Vec) const 
Bullet Addition Operator. More...  
Vector3  operator+ (const Ogre::Vector3 &Vec) const 
Ogre Addition Operator. More...  
Vector3 &  operator+= (const Vector3 &Vec) 
Addition Assignment Operator. More...  
Vector3  operator () 
Additive Inverse Operator. More...  
Vector3  operator (const Vector3 &Vec) const 
Subraction Operator. More...  
Vector3  operator (const btVector3 &Vec) const 
Bullet Subtraction Operator. More...  
Vector3  operator (const Ogre::Vector3 &Vec) const 
Ogre Subtraction Operator. More...  
Vector3 &  operator= (const Vector3 &Vec) 
Subraction Assignment Operator. More...  
Vector3  operator/ (const Real &scalar) const 
Scaling by Division. More...  
Vector3  operator/ (const Vector3 &Vec) const 
Division Operator. More...  
Vector3  operator/ (const btVector3 &Vec) const 
Bullet Division Operator. More...  
Vector3  operator/ (const Ogre::Vector3 &Vec) const 
Ogre Division Operator. More...  
Vector3 &  operator/= (const Real &scalar) 
Scaling by Division. More...  
Vector3 &  operator/= (const Vector3 &Vec) 
Division Assignment Operator. More...  
Boole  operator<= (const Mezzanine::Vector3 &Vec) const 
Less or Equal Comparison Operator. More...  
Vector3 &  operator= (const btVector3 &Vec) 
Assignment operator to convert from Bullet Vectors. More...  
Vector3 &  operator= (const Ogre::Vector3 &Vec) 
Assignment operator to convert from Ogre Vectors. More...  
Boole  operator== (const Mezzanine::Vector3 &Vec) const 
Equality Comparison Operator. More...  
Boole  operator== (const btVector3 &Vec) const 
Equality Comparison Operator. More...  
Boole  operator== (const Ogre::Vector3 &Vec) const 
Equality Comparison Operator. More...  
Boole  operator>= (const Mezzanine::Vector3 &Vec) const 
Greater than or Equal Comparison Operator. More...  
Real  operator[] (const StandardAxis &Axis) const 
Get The value associate with a certain Axis. More...  
Real  operator[] (const Whole &Axis) const 
Get The value associate with a certain Axis. More...  
Real &  operator[] (const StandardAxis &Axis) 
Get The value associate with a certain Axis in such a way that it can readily be assigned in this Vector3. More...  
Real &  operator[] (const Whole &Axis) 
Get The value associate with a certain Axis in such a way that it can readily be assigned in this Vector3. More...  
Vector3 &  Permute () 
Shifts all of the components to the right. More...  
Vector3  Perpendicular () const 
Gets a vector that is perpendicular to this one. More...  
void  ProtoDeSerialize (const XML::Node &OneNode) 
Take the data stored in an XML and overwrite this instance of this object with it. More...  
void  ProtoSerialize (XML::Node &CurrentRoot) const 
Convert this class to an XML::Node ready for serialization. More...  
Vector3  Reflect (const Vector3 &Normal) 
Gets a reflection vector to the plane with the given normal. More...  
void  SetValues (const Real &X, const Real &Y, const Real &Z) 
Manually sets all the members of this vector3. More...  
Real  SquaredDistance (const Vector3 &OtherVec) const 
Gets the squared distance between this and another vector. More...  
Real  SquaredLength () const 
Gets the length of this vector squared. More...  
void  Zero () 
Sets all the members of this vector3 to zero.  
Static Public Member Functions  
static String  GetSerializableName () 
Get the name of the the XML tag this class will leave behind as its instances are serialized. More...  
static Vector3  Neg_Unit_X () 
Gets a vector representing the negative X unit of a Vector3. More...  
static Vector3  Neg_Unit_Y () 
Gets a vector representing the negative Y unit of a Vector3. More...  
static Vector3  Neg_Unit_Z () 
Gets a vector representing the negative Z unit of a Vector3. More...  
static Vector3  Unit_X () 
Gets a vector representing the X unit of a Vector3. More...  
static Vector3  Unit_Y () 
Gets a vector representing the Y unit of a Vector3. More...  
static Vector3  Unit_Z () 
Gets a vector representing the Z unit of a Vector3. More...  
static Vector3  UnitOnAxis (StandardAxis Axis) 
Get a Unit Vector along the given Axis. More...  
Public Attributes  
Real  X 
Coordinate on the X vector.  
Real  Y 
Coordinate on the Y vector.  
Real  Z 
Coordinate on the Z vector.  
This is used to represent a point in space, or a vector through space.
This contains an X, Y and a Z value used to represent coordinates. This also has a number of facilities to make converting from Physics subsystem vectors or graphics subsystems as easy as possible
Mezzanine::Vector3::Vector3  (  ) 
Default Constructor.
Basic all zero initialization constructor.
Definition at line 110 of file vector3.cpp.
Real value Constructor.
Constructor that sets all three vectors.
X  Coordinate on the X vector. 
Y  Coordinate on the Y vector. 
Z  Coordinate on the Z vector. 
Definition at line 113 of file vector3.cpp.

explicit 
Ogre Value Constructor.
Constructor that sets all values to match the Ogre vector.
Vec  The vector to be copied to make this vector. 
Definition at line 116 of file vector3.cpp.

explicit 
Bullet Value Constructor.
Constructor that sets all values to match the Bullet vector.
Vec  The vector to be copied to make this vector. 
Definition at line 119 of file vector3.cpp.
Mezzanine::Vector3::Vector3  (  const Mezzanine::Vector3 &  Vec  ) 
Copy Constructor.
Vec  The other Mezzanine::Vector3 to copy to make this one. 
Definition at line 122 of file vector3.cpp.

explicit 
Deserializing constructor.
OneNode  The XML node to deserialize from. 
Definition at line 125 of file vector3.cpp.
Gets the angle between this and another vector assuming both are directional vectors.
Direction  The other directional vector to get the angular distance from. 
Definition at line 373 of file vector3.cpp.
Vector3 & Mezzanine::Vector3::AntiPermute  (  ) 
Shifts all of the components to the left.
This assigns the Y component to X, the Z component to Y, and the X component to Z.
Definition at line 398 of file vector3.cpp.
Sets each member of this Vector3 to the higher value between the two vector3s.
Other  The other Vector to compare with. 
Definition at line 536 of file vector3.cpp.
This is used to calculate the crossproduct of this and another vector.
This creates a third vector, which should be on a line perpendicular to the line that contains the origin and the other vector
Thanks to the guys at Ogre3d for the well written version of this function that we based this on.
Vec  the Vector to work with to create the cross product 
Definition at line 338 of file vector3.cpp.
Gets the distance between this and another vector.
This uses a 3d extension of pythagoras thereom to calculate the distance between this Vector3 and another.
OtherVec  This is the other point to measure the distance to. 
Definition at line 449 of file vector3.cpp.
This is used to calculate the dotproduct of this and another vector.
This calculates the sum of the products of X, Y and Z.
Thanks to the guys at Ogre3d for the well written version of this function that we based this on.
Vec  The vector to work with to create the cross product 
Definition at line 347 of file vector3.cpp.
void Mezzanine::Vector3::ExtractBulletVector3  (  const btVector3 &  temp  ) 
Copies an existing Bullet vector3.
This function will copy the values stored in an existing Bullet vector3 and set the values of this class to be the same.
temp  The vector3 to be extracted. 
Definition at line 565 of file vector3.cpp.
void Mezzanine::Vector3::ExtractOgreVector3  (  const Ogre::Vector3 &  temp  ) 
Copies an existing Ogre vector3.
This function will copy the values stored in an existing Ogre vector3 and set the values of this class to be the same.
temp  The vector3 to be extracted. 
Definition at line 581 of file vector3.cpp.
Sets each member of this Vector3 to the lower value between the two vector3s.
Other  The other Vector to compare with. 
Definition at line 544 of file vector3.cpp.
Vector3 Mezzanine::Vector3::GetAntiPermute  (  )  const 
Gets a antipermuted copy of this vector.
Definition at line 404 of file vector3.cpp.
Real Mezzanine::Vector3::GetAxisValue  (  const StandardAxis &  Axis  )  const 
Get The value associate with a certain Axis.
Axis  Which axis to retrieve. 
Definition at line 67 of file vector3.cpp.
Get The value associate with a certain Axis.
Axis  Which axis to retrieve. 
Definition at line 78 of file vector3.cpp.
Real & Mezzanine::Vector3::GetAxisValue  (  const StandardAxis &  Axis  ) 
Get The value associate with a certain Axis in such a way that it can readily be assigned in this Vector3.
Axis  Which axis to retrieve. 
Definition at line 81 of file vector3.cpp.
Get The value associate with a certain Axis in such a way that it can readily be assigned in this Vector3.
Axis  Which axis to retrieve. 
Definition at line 92 of file vector3.cpp.
btVector3 Mezzanine::Vector3::GetBulletVector3  (  )  const 
Gets a Bullet vector3.
Creates a Bullet vector3 with values equal to this class and returns it.
Definition at line 555 of file vector3.cpp.
This will get the direction between two points.
This returns the direction expressed as a vector between this vector and another provided vector.
Destination  The point in space to determine the direction for. 
Definition at line 409 of file vector3.cpp.
Vector3 Mezzanine::Vector3::GetNormal  (  )  const 
This returns the normal for this relative to the origin.
This will return a vector that is 1 unit in away from the origin, if a line were starting and the origin it would pass through both the normal and the original point.
Definition at line 363 of file vector3.cpp.
Ogre::Vector3 Mezzanine::Vector3::GetOgreVector3  (  )  const 
Gets a Ogre vector3.
Creates a Ogre vector3 with values equal to this class and returns it.
Definition at line 572 of file vector3.cpp.
Vector3 Mezzanine::Vector3::GetPermute  (  )  const 
Gets a permuted copy of this vector.
Definition at line 393 of file vector3.cpp.
Quaternion Mezzanine::Vector3::GetRotationToAxis  (  const Vector3 &  Axis, 
const Vector3 &  FallBackAxis = Vector3() 

)  const 
Gets the rotation needed to rotate this vector as an axis to another axis.
Axis  The target axis to rotate to. 
FallBackAxis  If the Dot produt of this and Axis are invalid FallBackAxis will be used instead otherwise, the rotation is calculated the hard way. 
Definition at line 474 of file vector3.cpp.

static 
Get the name of the the XML tag this class will leave behind as its instances are serialized.
Definition at line 631 of file vector3.cpp.
Vector3 Mezzanine::Vector3::Inverse  (  ) 
This will inverse the reals in the vector.
This function will inverse all the reals in the vector.
Definition at line 433 of file vector3.cpp.
Gets whether or not a vector is perpendicular to this one.
Perp  The other Vector3 to compare with. 
Definition at line 428 of file vector3.cpp.
StandardAxis Mezzanine::Vector3::IsStandardUnitAxis  (  )  const 
Get a Unit Vector along the given Axis.
Definition at line 160 of file vector3.cpp.
Boole Mezzanine::Vector3::IsZero  (  )  const 
Checks to see if the values of this vector are all zero.
Definition at line 531 of file vector3.cpp.
Boole Mezzanine::Vector3::IsZeroLength  (  )  const 
Checks to see if the length of this vector is zero.
Definition at line 469 of file vector3.cpp.
Real Mezzanine::Vector3::Length  (  )  const 
Gets the length of this vector.
Definition at line 459 of file vector3.cpp.

static 
Gets a vector representing the negative X unit of a Vector3.
Definition at line 140 of file vector3.cpp.

static 
Gets a vector representing the negative Y unit of a Vector3.
Definition at line 143 of file vector3.cpp.

static 
Gets a vector representing the negative Z unit of a Vector3.
Definition at line 146 of file vector3.cpp.
Vector3 & Mezzanine::Vector3::Normalize  (  ) 
This will change this point into it's own normal relative to the origin.
This will change this vector into one that is the same direction from the origin, but only one unit a away.
Definition at line 352 of file vector3.cpp.
Boole Mezzanine::Vector3::operator!=  (  const Mezzanine::Vector3 &  Vec  )  const 
Inequality Comparison Operator.
Vec  This is the other Mezzanine::Vector3. 
Definition at line 244 of file vector3.cpp.
Boole Mezzanine::Vector3::operator!=  (  const btVector3 &  Vec  )  const 
Inequality Comparison Operator.
Vec  This is an btVector3 that needs to be compared with this. 
Definition at line 247 of file vector3.cpp.
Boole Mezzanine::Vector3::operator!=  (  const Ogre::Vector3 &  Vec  )  const 
Inequality Comparison Operator.
Vec  This is an Ogre::Vector3 that needs to be compared with this. 
Definition at line 250 of file vector3.cpp.
Scaling by multiplication.
This Multiplies X, Y and Z by scalar.
scalar  This is the amount to scale the Vector3 by. 
Definition at line 206 of file vector3.cpp.
Multiplaction Operator.
Allows for multiplaction from a Mezzanine::Vector3
Vec  This is the other Mezzanine::Vector3 
Definition at line 267 of file vector3.cpp.
Vector3 Mezzanine::Vector3::operator*  (  const btVector3 &  Vec  )  const 
Bullet Multiplication Operator.
Allows for multiplication between a Mezzanine::Vector3 and a btVector3
Vec  This is the btVector3 to be multiplied 
Definition at line 314 of file vector3.cpp.
Vector3 Mezzanine::Vector3::operator*  (  const Ogre::Vector3 &  Vec  )  const 
Ogre Multiplication Operator.
Allows for multiplying between a Mezzanine::Vector3 and a Ogre::Vector3
Vec  This is the Ogre::Vector3 to be multiplied. 
Definition at line 329 of file vector3.cpp.
Scaling by multiplication.
This Multiplies X, Y and Z by scalar and stores the changes in this Vector3.
scalar  This is the amount to scale the Vector3 by. 
Definition at line 215 of file vector3.cpp.
Multiplaction Assignment Operator.
Vec  The other Vector3 to be multiplied. 
Definition at line 289 of file vector3.cpp.
Addition Operator.
Allows for addition from a Mezzanine::Vector3
Vec  This is the other Mezzanine::Vector3 
Definition at line 261 of file vector3.cpp.
Vector3 Mezzanine::Vector3::operator+  (  const btVector3 &  Vec  )  const 
Bullet Addition Operator.
Allows for addition between a Mezzanine::Vector3 and a btVector3
Vec  This is the btVector3 to be added 
Definition at line 308 of file vector3.cpp.
Vector3 Mezzanine::Vector3::operator+  (  const Ogre::Vector3 &  Vec  )  const 
Ogre Addition Operator.
Allows for addition between a Mezzanine::Vector3 and a Ogre::Vector3
Vec  This is the Ogre::Vector3 to be added 
Definition at line 323 of file vector3.cpp.
Addition Assignment Operator.
Vec  The other Vector3 to be added. 
Definition at line 273 of file vector3.cpp.
Vector3 Mezzanine::Vector3::operator  (  ) 
Additive Inverse Operator.
Returns the opposite Vector3 relative to 0,0,0
Definition at line 200 of file vector3.cpp.
Subraction Operator.
Allows for subtraction from a Mezzanine::Vector3
Vec  This is the other Mezzanine::Vector3 
Definition at line 264 of file vector3.cpp.
Vector3 Mezzanine::Vector3::operator  (  const btVector3 &  Vec  )  const 
Bullet Subtraction Operator.
Allows for subtraction between a Mezzanine::Vector3 and a btVector3
Vec  This is the btVector3 to be subtracted 
Definition at line 311 of file vector3.cpp.
Vector3 Mezzanine::Vector3::operator  (  const Ogre::Vector3 &  Vec  )  const 
Ogre Subtraction Operator.
Allows for subtraction between a Mezzanine::Vector3 and a Ogre::Vector3
Vec  This is the Ogre::Vector3 to be subtracted 
Definition at line 326 of file vector3.cpp.
Subraction Assignment Operator.
Vec  The other Vector3 to be subtracted. 
Definition at line 281 of file vector3.cpp.
Scaling by Division.
This Diisionn X, Y and Z by scalar.
scalar  This is the amount to scale the Vector3 by. 
Definition at line 209 of file vector3.cpp.
Division Operator.
Allows for division from a Mezzanine::Vector3
Vec  This is the other Mezzanine::Vector3 
Definition at line 270 of file vector3.cpp.
Vector3 Mezzanine::Vector3::operator/  (  const btVector3 &  Vec  )  const 
Bullet Division Operator.
Allows for division between a Mezzanine::Vector3 and a btVector3
Vec  This is the btVector3 to be divided 
Definition at line 317 of file vector3.cpp.
Vector3 Mezzanine::Vector3::operator/  (  const Ogre::Vector3 &  Vec  )  const 
Ogre Division Operator.
Allows for division between a Mezzanine::Vector3 and a Ogre::Vector3
Vec  This is the Ogre::Vector3 to be divided. 
Definition at line 332 of file vector3.cpp.
Scaling by Division.
This Division X, Y and Z by scalar and and stores the changes in this Vector3.
scalar  This is the amount to scale the Vector3 by. 
Definition at line 223 of file vector3.cpp.
Division Assignment Operator.
Vec  The other Vector3 to be divided. 
Definition at line 297 of file vector3.cpp.
Boole Mezzanine::Vector3::operator<=  (  const Mezzanine::Vector3 &  Vec  )  const 
Less or Equal Comparison Operator.
Vec  This is the other Mezzanine::Vector3. 
Definition at line 253 of file vector3.cpp.
Vector3 & Mezzanine::Vector3::operator=  (  const btVector3 &  Vec  ) 
Assignment operator to convert from Bullet Vectors.
This copies the x,y and z values from the bullet into this vector
Vec  This is a btVector3 that will be copied 
Definition at line 181 of file vector3.cpp.
Vector3 & Mezzanine::Vector3::operator=  (  const Ogre::Vector3 &  Vec  ) 
Assignment operator to convert from Ogre Vectors.
This copies the x,y and z values from the bullet into this vector
Vec  This is a Ogre::Vector3 that will be copied. 
Definition at line 189 of file vector3.cpp.
Boole Mezzanine::Vector3::operator==  (  const Mezzanine::Vector3 &  Vec  )  const 
Equality Comparison Operator.
Vec  This is the other Mezzanine::Vector3. 
Definition at line 234 of file vector3.cpp.
Boole Mezzanine::Vector3::operator==  (  const btVector3 &  Vec  )  const 
Equality Comparison Operator.
Vec  This is an btVector3 that needs to be compared with this. 
Definition at line 237 of file vector3.cpp.
Boole Mezzanine::Vector3::operator==  (  const Ogre::Vector3 &  Vec  )  const 
Equality Comparison Operator.
Vec  This is an Ogre::Vector3 that needs to be compared with this. 
Definition at line 240 of file vector3.cpp.
Boole Mezzanine::Vector3::operator>=  (  const Mezzanine::Vector3 &  Vec  )  const 
Greater than or Equal Comparison Operator.
Vec  This is the other Mezzanine::Vector3. 
Definition at line 255 of file vector3.cpp.
Real Mezzanine::Vector3::operator[]  (  const StandardAxis &  Axis  )  const 
Get The value associate with a certain Axis.
Axis  Which axis to retrieve. 
Definition at line 95 of file vector3.cpp.
Get The value associate with a certain Axis.
Axis  Which axis to retrieve. 
Definition at line 98 of file vector3.cpp.
Real & Mezzanine::Vector3::operator[]  (  const StandardAxis &  Axis  ) 
Get The value associate with a certain Axis in such a way that it can readily be assigned in this Vector3.
Axis  Which axis to retrieve. 
Definition at line 101 of file vector3.cpp.
Get The value associate with a certain Axis in such a way that it can readily be assigned in this Vector3.
Axis  Which axis to retrieve. 
Definition at line 104 of file vector3.cpp.
Vector3 & Mezzanine::Vector3::Permute  (  ) 
Shifts all of the components to the right.
This assigns the Z component to X, the X component to Y, and the Y component to Z.
Definition at line 387 of file vector3.cpp.
Vector3 Mezzanine::Vector3::Perpendicular  (  )  const 
Gets a vector that is perpendicular to this one.
Definition at line 414 of file vector3.cpp.
void Mezzanine::Vector3::ProtoDeSerialize  (  const XML::Node &  OneNode  ) 
Take the data stored in an XML and overwrite this instance of this object with it.
OneNode  and XML::Node containing the data. 
Definition at line 614 of file vector3.cpp.
void Mezzanine::Vector3::ProtoSerialize  (  XML::Node &  CurrentRoot  )  const 
Convert this class to an XML::Node ready for serialization.
CurrentRoot  The point in the XML hierarchy that all this vector3 should be appended to. 
Definition at line 588 of file vector3.cpp.
Gets a reflection vector to the plane with the given normal.
Normal  The normal of the plane being reflected off of. 
Definition at line 444 of file vector3.cpp.
Manually sets all the members of this vector3.
X  Value to set for X. 
Y  Value to set for Y. 
Z  Value to set for Z. 
Definition at line 524 of file vector3.cpp.
Gets the squared distance between this and another vector.
OtherVec  This is the other point to measure the distance to. 
Definition at line 454 of file vector3.cpp.
Real Mezzanine::Vector3::SquaredLength  (  )  const 
Gets the length of this vector squared.
Definition at line 464 of file vector3.cpp.

static 
Gets a vector representing the X unit of a Vector3.
Definition at line 131 of file vector3.cpp.

static 
Gets a vector representing the Y unit of a Vector3.
Definition at line 134 of file vector3.cpp.

static 
Gets a vector representing the Z unit of a Vector3.
Definition at line 137 of file vector3.cpp.

static 
Get a Unit Vector along the given Axis.
Axis  The StandardAxis correlating to the Unit Vector you are retrieving 
Definition at line 149 of file vector3.cpp.