A generator class for a sphere mesh. More...
#include <spheregenerator.h>
Inheritance diagram for Mezzanine::Graphics::Procedural::SphereGenerator:
Collaboration diagram for Mezzanine::Graphics::Procedural::SphereGenerator:Public Member Functions | |||
| SphereGenerator (const Real Radius, const Whole Rings=16, const Whole SegCircle=16) | |||
| Class constuctor. More... | |||
| virtual | ~SphereGenerator () | ||
| Class destructor. | |||
| virtual void | AddToTriangleBuffer (TriangleBuffer &Buffer) const | ||
| Adds the vertices and indices as configured in this generator to a triangle buffer. More... | |||
| SphereGenerator & | SetNumRings (const Whole Rings) | ||
Sets the number of rings,
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| SphereGenerator & | SetNumSegCircle (const Whole SegCircle) | ||
Sets the number of segments along the circumference of the rings.
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| SphereGenerator & | SetRadius (const Real Radius) | ||
Sets the radius of the sphere.
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Public Member Functions inherited from Mezzanine::Graphics::Procedural::MeshGenerator< SphereGenerator > | |||
| MeshGenerator () | |||
| Class constructor. | |||
| virtual | ~MeshGenerator () | ||
| Class destructor. | |||
| TriangleBuffer | BuildTriangleBuffer () const | ||
| Creates a TriangleBuffer with the the vertices and indices as configured in this generator. More... | |||
| Mesh * | GenerateMesh (const String &MeshName, const String &MeshGroup, const String &MatName, const String &MatGroup) const | ||
| Generates the mesh. More... | |||
| SphereGenerator & | ResetTransforms () | ||
| Resets all transforms (orientation, position and scale) that would have been applied to the mesh to their default values. More... | |||
| SphereGenerator & | SetEnableNormals (Boole EnableNormals) | ||
| Sets whether normals are enabled or not. More... | |||
| SphereGenerator & | SetNumTexCoordSet (const UInt8 NumSets) | ||
| Sets the number of texture coordintate sets. More... | |||
| SphereGenerator & | SetOrientation (const Quaternion &Ori) | ||
| Sets an orientation baked into the resulting mesh. More... | |||
| SphereGenerator & | SetOrientation (const Real X, const Real Y, const Real Z, const Real W) | ||
| Sets an orientation baked into the resulting mesh. More... | |||
| SphereGenerator & | SetPosition (const Vector3 &Loc) | ||
| Sets a translation baked into the resulting mesh. More... | |||
| SphereGenerator & | SetPosition (const Real X, const Real Y, const Real Z) | ||
| Sets a translation baked into the resulting mesh. More... | |||
| SphereGenerator & | SetScale (const Vector3 &Scaling) | ||
| Sets a scale baked into the resulting mesh. More... | |||
| SphereGenerator & | SetScale (const Real Scaling) | ||
| Sets a uniform scale baked into the resulting mesh. More... | |||
| SphereGenerator & | SetScale (const Real X, const Real Y, const Real Z) | ||
| Sets a scale baked into the resulting mesh. More... | |||
| SphereGenerator & | SetSwitchUV (Boole SwitchUV) | ||
| Sets whether to switch U and V texture coordinates. More... | |||
| SphereGenerator & | SetTextureRectangle (const Real RectLeft, const Real RectRight, const Real RectTop, const Real RectBottom) | ||
| Sets the texture rectangle. More... | |||
| SphereGenerator & | SetUTile (const Real uTile) | ||
| Sets the U Tile. More... | |||
| SphereGenerator & | SetVTile (const Real vTile) | ||
| Sets the V Tile. More... | |||
Protected Attributes | |
| Whole | NumRings |
| The number of rings controlling the resolution along the vertical axis. More... | |
| Whole | NumSegCircle |
| The number of segments along the circumference of the rings. More... | |
| Real | SphereRadius |
| The radius of the sphere. More... | |
Protected Attributes inherited from Mezzanine::Graphics::Procedural::MeshGenerator< SphereGenerator > | |
| UInt8 | GeneratorOpts |
| Storage for the boolean options to be used by this generator. More... | |
| UInt8 | NumTexCoordSet |
| The number of texture coordinate sets to include. More... | |
| Quaternion | Orientation |
| Orientation to apply the mesh. More... | |
| Vector3 | Position |
| Position to apply to the mesh. More... | |
| Vector3 | Scale |
| Scale to apply to the mesh. More... | |
| Real | UTile |
| U tile for texture coords generation. More... | |
| Vector2 | UVOrigin |
| Rectangle in which the texture coordinates will be placed. More... | |
| Real | VTile |
| V tile for texture coords generation. More... | |
Additional Inherited Members | |
Public Types inherited from Mezzanine::Graphics::Procedural::MeshGenerator< SphereGenerator > | |
| enum | GeneratorOptions |
| A convenience enum used to describe boolean options for a generator. | |
Protected Member Functions inherited from Mezzanine::Graphics::Procedural::MeshGenerator< SphereGenerator > | |
| void | AddPoint (TriangleBuffer &Buffer, const Vector3 &Loc, const Vector3 &Norm, const Vector2 &UV) const |
| Adds a new point to a triangle buffer, using the format defined for that MeshGenerator. More... | |
A generator class for a sphere mesh.
Definition at line 82 of file spheregenerator.h.
| Mezzanine::Graphics::Procedural::SphereGenerator::SphereGenerator | ( | const Real | Radius, |
| const Whole | Rings = 16, |
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| const Whole | SegCircle = 16 |
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| ) |
Class constuctor.
| Radius | The radius of the sphere. |
| Rings | The number of rings controlling the resolution along the vertical axis. |
| SegCircle | The number of segments along the circumference of the rings. |
Definition at line 81 of file spheregenerator.cpp.
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virtual |
Adds the vertices and indices as configured in this generator to a triangle buffer.
| Buffer | The buffer to append this generators vertices and indices to. |
Implements Mezzanine::Graphics::Procedural::MeshGenerator< SphereGenerator >.
Definition at line 93 of file spheregenerator.cpp.
| SphereGenerator & Mezzanine::Graphics::Procedural::SphereGenerator::SetNumRings | ( | const Whole | Rings | ) |
Sets the number of rings,
| If | the number of rings is set to 0, a PARAMETERS_EXCEPTION will be thrown. |
| Rings | The number of rings controlling the resolution along the vertical axis. |
Definition at line 148 of file spheregenerator.cpp.
| SphereGenerator & Mezzanine::Graphics::Procedural::SphereGenerator::SetNumSegCircle | ( | const Whole | SegCircle | ) |
Sets the number of segments along the circumference of the rings.
| If | the number of segments is set to 0, a PARAMETERS_EXCEPTION will be thrown. |
| SegCircle | The number of segments along the circumference of the rings. |
Definition at line 157 of file spheregenerator.cpp.
| SphereGenerator & Mezzanine::Graphics::Procedural::SphereGenerator::SetRadius | ( | const Real | Radius | ) |
Sets the radius of the sphere.
| If | the radius is set to 0 or less, a PARAMETERS_EXCEPTION will be thrown. |
| Radius | The radius of the sphere. |
Definition at line 139 of file spheregenerator.cpp.
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protected |
The number of rings controlling the resolution along the vertical axis.
Definition at line 90 of file spheregenerator.h.
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protected |
The number of segments along the circumference of the rings.
Definition at line 93 of file spheregenerator.h.
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protected |
The radius of the sphere.
Definition at line 87 of file spheregenerator.h.
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