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spheregenerator.h
1 // © Copyright 2010 - 2016 BlackTopp Studios Inc.
2 /* This file is part of The Mezzanine Engine.
3 
4  The Mezzanine Engine is free software: you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
6  the Free Software Foundation, either version 3 of the License, or
7  (at your option) any later version.
8 
9  The Mezzanine Engine is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY; without even the implied warranty of
11  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  GNU General Public License for more details.
13 
14  You should have received a copy of the GNU General Public License
15  along with The Mezzanine Engine. If not, see <http://www.gnu.org/licenses/>.
16 */
17 /* The original authors have included a copy of the license specified above in the
18  'Docs' folder. See 'gpl.txt'
19 */
20 /* We welcome the use of the Mezzanine engine to anyone, including companies who wish to
21  Build professional software and charge for their product.
22 
23  However there are some practical restrictions, so if your project involves
24  any of the following you should contact us and we will try to work something
25  out:
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31  your distribution
32 
33  These and other limitations could cause serious legal problems if you ignore
34  them, so it is best to simply contact us or the Free Software Foundation, if
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36 
37  Joseph Toppi - toppij@gmail.com
38  John Blackwood - makoenergy02@gmail.com
39 */
40 /*
41  -----------------------------------------------------------------------------
42  This source file is part of ogre-procedural
43 
44  For the latest info, see http://code.google.com/p/ogre-procedural/
45 
46  Copyright (c) 2010-2013 Michael Broutin
47 
48  Permission is hereby granted, free of charge, to any person obtaining a copy
49  of this software and associated documentation files (the "Software"), to deal
50  in the Software without restriction, including without limitation the rights
51  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
52  copies of the Software, and to permit persons to whom the Software is
53  furnished to do so, subject to the following conditions:
54 
55  The above copyright notice and this permission notice shall be included in
56  all copies or substantial portions of the Software.
57 
58  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
59  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
60  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
61  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
62  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
63  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
64  THE SOFTWARE.
65  -----------------------------------------------------------------------------
66  */
67 #ifndef _graphicsproceduralspheregenerator_h
68 #define _graphicsproceduralspheregenerator_h
69 
70 #include "Graphics/Procedural/Mesh/meshgenerator.h"
71 
72 namespace Mezzanine
73 {
74  namespace Graphics
75  {
76  namespace Procedural
77  {
78  ///////////////////////////////////////////////////////////////////////////////
79  /// @brief A generator class for a sphere mesh.
80  /// @details
81  ///////////////////////////////////////
82  class MEZZ_LIB SphereGenerator : public MeshGenerator<SphereGenerator>
83  {
84  protected:
85  /// @internal
86  /// @brief The radius of the sphere.
88  /// @internal
89  /// @brief The number of rings controlling the resolution along the vertical axis.
91  /// @internal
92  /// @brief The number of segments along the circumference of the rings.
94  public:
95  /// @brief Class constuctor.
96  /// @param Radius The radius of the sphere.
97  /// @param Rings The number of rings controlling the resolution along the vertical axis.
98  /// @param SegCircle The number of segments along the circumference of the rings.
99  SphereGenerator(const Real Radius, const Whole Rings = 16, const Whole SegCircle = 16);
100  /// @brief Class destructor.
101  virtual ~SphereGenerator();
102 
103  ///////////////////////////////////////////////////////////////////////////////
104  // Utility
105 
106  /// @copydoc MeshGenerator::AddToTriangleBuffer(TriangleBuffer&) const
107  virtual void AddToTriangleBuffer(TriangleBuffer& Buffer) const;
108 
109  ///////////////////////////////////////////////////////////////////////////////
110  // Configuration
111 
112  /// @brief Sets the radius of the sphere.
113  /// @exception If the radius is set to 0 or less, a PARAMETERS_EXCEPTION will be thrown.
114  /// @param Radius The radius of the sphere.
115  /// @return Returns a reference to this.
116  SphereGenerator& SetRadius(const Real Radius);
117  /// @brief Sets the number of rings,
118  /// @exception If the number of rings is set to 0, a PARAMETERS_EXCEPTION will be thrown.
119  /// @param Rings The number of rings controlling the resolution along the vertical axis.
120  /// @return Returns a reference to this.
121  SphereGenerator& SetNumRings(const Whole Rings);
122  /// @brief Sets the number of segments along the circumference of the rings.
123  /// @exception If the number of segments is set to 0, a PARAMETERS_EXCEPTION will be thrown.
124  /// @param SegCircle The number of segments along the circumference of the rings.
125  /// @return Returns a reference to this.
126  SphereGenerator& SetNumSegCircle(const Whole SegCircle);
127  };//SphereGenerator
128  }//Procedural
129  }//Graphics
130 }//Mezzanine
131 
132 #endif
Real SphereRadius
The radius of the sphere.
A convenience buffer that stores vertices and indices of a mesh to be generated.
A generator class for a sphere mesh.
Whole NumSegCircle
The number of segments along the circumference of the rings.
Whole NumRings
The number of rings controlling the resolution along the vertical axis.
float Real
A Datatype used to represent a real floating point number.
Definition: datatypes.h:141
A base class containing all of the utilities needed for a mesh generator.
Definition: meshgenerator.h:87
#define MEZZ_LIB
Some platforms require special decorations to denote what is exported/imported in a share library...
The bulk of the engine components go in this namspace.
Definition: actor.cpp:56
unsigned long Whole
Whole is an unsigned integer, it will be at least 32bits in size.
Definition: datatypes.h:151