A generator class for a sphere mesh where all triangles are the same size. More...
#include <icospheregenerator.h>
Inheritance diagram for Mezzanine::Graphics::Procedural::IcoSphereGenerator:
Collaboration diagram for Mezzanine::Graphics::Procedural::IcoSphereGenerator:Public Member Functions | |||
| IcoSphereGenerator (const Real Radius, const Whole Iterations=2) | |||
| Class constructor. More... | |||
| virtual | ~IcoSphereGenerator () | ||
| Class destructor. | |||
| virtual void | AddToTriangleBuffer (TriangleBuffer &Buffer) const | ||
| Adds the vertices and indices as configured in this generator to a triangle buffer. More... | |||
| IcoSphereGenerator & | SetNumIterations (const Whole Iterations) | ||
| Sets the number of iterations needed to build the sphere mesh. More... | |||
| IcoSphereGenerator & | SetRadius (const Real Radius) | ||
Sets the radius of the sphere.
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Public Member Functions inherited from Mezzanine::Graphics::Procedural::MeshGenerator< IcoSphereGenerator > | |||
| MeshGenerator () | |||
| Class constructor. | |||
| virtual | ~MeshGenerator () | ||
| Class destructor. | |||
| TriangleBuffer | BuildTriangleBuffer () const | ||
| Creates a TriangleBuffer with the the vertices and indices as configured in this generator. More... | |||
| Mesh * | GenerateMesh (const String &MeshName, const String &MeshGroup, const String &MatName, const String &MatGroup) const | ||
| Generates the mesh. More... | |||
| IcoSphereGenerator & | ResetTransforms () | ||
| Resets all transforms (orientation, position and scale) that would have been applied to the mesh to their default values. More... | |||
| IcoSphereGenerator & | SetEnableNormals (Boole EnableNormals) | ||
| Sets whether normals are enabled or not. More... | |||
| IcoSphereGenerator & | SetNumTexCoordSet (const UInt8 NumSets) | ||
| Sets the number of texture coordintate sets. More... | |||
| IcoSphereGenerator & | SetOrientation (const Quaternion &Ori) | ||
| Sets an orientation baked into the resulting mesh. More... | |||
| IcoSphereGenerator & | SetOrientation (const Real X, const Real Y, const Real Z, const Real W) | ||
| Sets an orientation baked into the resulting mesh. More... | |||
| IcoSphereGenerator & | SetPosition (const Vector3 &Loc) | ||
| Sets a translation baked into the resulting mesh. More... | |||
| IcoSphereGenerator & | SetPosition (const Real X, const Real Y, const Real Z) | ||
| Sets a translation baked into the resulting mesh. More... | |||
| IcoSphereGenerator & | SetScale (const Vector3 &Scaling) | ||
| Sets a scale baked into the resulting mesh. More... | |||
| IcoSphereGenerator & | SetScale (const Real Scaling) | ||
| Sets a uniform scale baked into the resulting mesh. More... | |||
| IcoSphereGenerator & | SetScale (const Real X, const Real Y, const Real Z) | ||
| Sets a scale baked into the resulting mesh. More... | |||
| IcoSphereGenerator & | SetSwitchUV (Boole SwitchUV) | ||
| Sets whether to switch U and V texture coordinates. More... | |||
| IcoSphereGenerator & | SetTextureRectangle (const Real RectLeft, const Real RectRight, const Real RectTop, const Real RectBottom) | ||
| Sets the texture rectangle. More... | |||
| IcoSphereGenerator & | SetUTile (const Real uTile) | ||
| Sets the U Tile. More... | |||
| IcoSphereGenerator & | SetVTile (const Real vTile) | ||
| Sets the V Tile. More... | |||
Protected Attributes | |
| Whole | NumIterations |
| The number of iterations needed to build the sphere mesh. More... | |
| Real | SphereRadius |
| The radius of the sphere. More... | |
Protected Attributes inherited from Mezzanine::Graphics::Procedural::MeshGenerator< IcoSphereGenerator > | |
| UInt8 | GeneratorOpts |
| Storage for the boolean options to be used by this generator. More... | |
| UInt8 | NumTexCoordSet |
| The number of texture coordinate sets to include. More... | |
| Quaternion | Orientation |
| Orientation to apply the mesh. More... | |
| Vector3 | Position |
| Position to apply to the mesh. More... | |
| Vector3 | Scale |
| Scale to apply to the mesh. More... | |
| Real | UTile |
| U tile for texture coords generation. More... | |
| Vector2 | UVOrigin |
| Rectangle in which the texture coordinates will be placed. More... | |
| Real | VTile |
| V tile for texture coords generation. More... | |
Additional Inherited Members | |
Public Types inherited from Mezzanine::Graphics::Procedural::MeshGenerator< IcoSphereGenerator > | |
| enum | GeneratorOptions |
| A convenience enum used to describe boolean options for a generator. | |
Protected Member Functions inherited from Mezzanine::Graphics::Procedural::MeshGenerator< IcoSphereGenerator > | |
| void | AddPoint (TriangleBuffer &Buffer, const Vector3 &Loc, const Vector3 &Norm, const Vector2 &UV) const |
| Adds a new point to a triangle buffer, using the format defined for that MeshGenerator. More... | |
A generator class for a sphere mesh where all triangles are the same size.
Definition at line 82 of file icospheregenerator.h.
| Mezzanine::Graphics::Procedural::IcoSphereGenerator::IcoSphereGenerator | ( | const Real | Radius, |
| const Whole | Iterations = 2 |
||
| ) |
Class constructor.
| Radius | The radius of the sphere. |
| Iterations | The number of iterations needed to build the sphere mesh. |
Definition at line 81 of file icospheregenerator.cpp.
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virtual |
Adds the vertices and indices as configured in this generator to a triangle buffer.
| Buffer | The buffer to append this generators vertices and indices to. |
Step 1 : Generate icosahedron
Step 2 : tessellate
Step 3 : generate texcoords
Step 4 : fix texcoords
Step 5 : realize
Implements Mezzanine::Graphics::Procedural::MeshGenerator< IcoSphereGenerator >.
Definition at line 92 of file icospheregenerator.cpp.
| IcoSphereGenerator & Mezzanine::Graphics::Procedural::IcoSphereGenerator::SetNumIterations | ( | const Whole | Iterations | ) |
Sets the number of iterations needed to build the sphere mesh.
| If | the number of iterations is set to 0, a PARAMETERS_EXCEPTION will be thrown. |
| Iterations | The number of iterations needed to build the sphere mesh. |
Definition at line 274 of file icospheregenerator.cpp.
| IcoSphereGenerator & Mezzanine::Graphics::Procedural::IcoSphereGenerator::SetRadius | ( | const Real | Radius | ) |
Sets the radius of the sphere.
| If | the radius is set to 0 or less, a PARAMETERS_EXCEPTION will be thrown. |
| Radius | The radius of the sphere. |
Definition at line 265 of file icospheregenerator.cpp.
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protected |
The number of iterations needed to build the sphere mesh.
Definition at line 90 of file icospheregenerator.h.
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protected |
The radius of the sphere.
Definition at line 87 of file icospheregenerator.h.
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