67 #ifndef _graphicsproceduralicospheregenerator_h
68 #define _graphicsproceduralicospheregenerator_h
70 #include "Graphics/Procedural/Mesh/meshgenerator.h"
Real SphereRadius
The radius of the sphere.
A convenience buffer that stores vertices and indices of a mesh to be generated.
float Real
A Datatype used to represent a real floating point number.
A base class containing all of the utilities needed for a mesh generator.
A generator class for a sphere mesh where all triangles are the same size.
The bulk of the engine components go in this namspace.
unsigned long Whole
Whole is an unsigned integer, it will be at least 32bits in size.
Whole NumIterations
The number of iterations needed to build the sphere mesh.