This is the proxy class for placing and manipulating a camera in the scene. More...
#include <cameraproxy.h>
Public Member Functions | |
CameraProxy (const UInt32 ID, SceneManager *Creator) | |
Class constructor. More... | |
CameraProxy (const XML::Node &SelfRoot, SceneManager *Creator) | |
XML constructor. More... | |
virtual | ~CameraProxy () |
Class destructor. | |
virtual Ogre::MovableObject * | _GetBaseGraphicsObject () const |
Accessor for the internal graphics object. More... | |
virtual Ogre::Camera * | _GetGraphicsObject () const |
Accessor for the internal camera. More... | |
virtual Real | GetAspectRatio () const |
Gets the aspect ratio of the cameras veiw. More... | |
virtual Ray | GetCameraToViewportRay (const Real ScreenX, const Real ScreenY) const |
Gets a Ray from the camera to the viewport. More... | |
virtual String | GetDerivedSerializableName () const |
Gets the most derived serializable name of this WorldProxy. More... | |
virtual Vector3 | GetDirection () const |
Gets the direction the light from this source is being emitted. More... | |
virtual Real | GetFarClipDistance () const |
Gets the distance in world units at which objects are considered too far to render. More... | |
virtual Real | GetFieldOfViewY () const |
Gets the vertical field of view of the camera frustrum. More... | |
virtual Vector3 | GetFixedYawAxis () const |
If fixed yaw is enabled, on which axis is yawing disabled. More... | |
virtual Real | GetNearClipDistance () const |
Gets the distance in world units at which objects are considered too close to render. More... | |
virtual Graphics::OrientationMode | GetOrientationMode () const |
Gets the orientation mode of this cameras frustrum. More... | |
virtual Real | GetOrthoWindowHeight () const |
Gets the current height of the Orthographic projection window in world units. More... | |
virtual Real | GetOrthoWindowWidth () const |
Gets the current width of the Orthographic projection window in world units. More... | |
virtual Graphics::CameraPolyMode | GetPolygonMode () const |
Gets the debug rendering mode for this camera. More... | |
virtual Graphics::ProjectionType | GetProjectionType () const |
Get the type of projection used by the camera. More... | |
virtual Mezzanine::ProxyType | GetProxyType () const |
Accessor for the type of proxy. More... | |
virtual Viewport * | GetViewport () const |
Gets the Viewport this camera is attached to, if any. More... | |
virtual Boole | IsFixedYawEnabled () const |
Gets whether this cameras Yaw rotation is based on a fixed axis. More... | |
virtual void | LookAt (const Vector3 &TargetLoc) |
Sets the direction the camera faces based on a 3D point. More... | |
virtual void | MoveRelative (const Vector3 &ToMove) |
Moves the camera through local space. More... | |
virtual void | ProtoDeSerializeProperties (const XML::Node &SelfRoot) |
Take the data stored in an XML Node and overwrite the properties of this object with it. More... | |
virtual void | ProtoSerializeProperties (XML::Node &SelfRoot) const |
Convert the properties of this class to an XML::Node ready for serialization. More... | |
virtual void | SetAspectRatio (const Real Ratio) |
Sets the aspect ratio of the cameras veiw. More... | |
virtual void | SetDirection (const Vector3 &Dir) |
Sets the direction the light will be emitted from this source. More... | |
virtual void | SetFarClipDistance (const Real FarDist) |
Sets the distance in world units at which objects are considered too far to render. More... | |
virtual void | SetFieldOfViewY (const Real FOV) |
Sets the vertical field of view of the camera frustrum. More... | |
virtual void | SetFixedYawAxis (const Boole UseFixed, const Vector3 &Axis=Vector3::Unit_Y()) |
Sets whether or not to lock rotation around the Y axis. More... | |
virtual void | SetNearClipDistance (const Real NearDist) |
Sets the distance in world units at which objects are considered too close to render. More... | |
virtual void | SetOrientationMode (const Graphics::OrientationMode OriMode) |
Sets the orientation mode of this cameras frustrum. More... | |
virtual void | SetOrthoWindow (const Real Width, const Real Height) |
Defines the size of the Orthographic projection window in world units. More... | |
virtual void | SetOrthoWindowHeight (const Real Height) |
Defines the size of the Orthographic projection window in world units. More... | |
virtual void | SetOrthoWindowWidth (const Real Width) |
Defines the size of the Orthographic projection window in world units. More... | |
virtual void | SetPolygonMode (const Graphics::CameraPolyMode PolyMode) |
Sets the debug rendering mode for this camera. More... | |
virtual void | SetProjectionType (const Graphics::ProjectionType ProjType) |
Sets the type of projection to be used with this camera. More... | |
Public Member Functions inherited from Mezzanine::Graphics::RenderableProxy | |
RenderableProxy (SceneManager *Creator) | |
XML-assist Constructor. More... | |
RenderableProxy (const UInt32 ID, SceneManager *Creator) | |
Normal Constructor. More... | |
virtual | ~RenderableProxy () |
Class destructor. | |
virtual Ogre::SceneNode * | _GetGraphicsNode () const |
Accessor for the internal node in the scenegraph for this proxy. More... | |
virtual void | AddToWorld () |
Performs all the necessary task to ensure this object is connected to it's respective world and ready for use. More... | |
virtual AxisAlignedBox | GetAABB () const |
Gets this proxies AABB. More... | |
virtual Boole | GetCastShadows () const |
Gets whether or not this proxy can cast a shadow. More... | |
virtual WorldManager * | GetCreator () const |
Gets a pointer to this proxies creator. More... | |
virtual UInt32 | GetLightMask () const |
Gets which types of lights will affect this proxy. More... | |
virtual Vector3 | GetLocation () const |
Gets this objects current location. More... | |
virtual Quaternion | GetOrientation () const |
Gets this objects current orientation. More... | |
virtual UInt32 | GetQueryMask () const |
Gets the bitmask that will be used to determine if this object should be counted in scene queries. More... | |
virtual Boole | GetReceiveShadows () const |
Gets whether or not this proxy can be rendered with a shadow casted on it. More... | |
virtual Real | GetRenderDistance () const |
Gets the distance at which the proxy will stop rendering. More... | |
virtual Vector3 | GetScale () const |
Gets the scaling currently being applied to this object. More... | |
virtual UInt32 | GetVisibilityMask () const |
Gets the bitmask that will be used to determine if this object should be visible when rendering. More... | |
virtual Boole | GetVisible () const |
Gets whether or not this proxy is visible. More... | |
virtual Boole | IsInWorld () const |
Gets whether or not this object is inside of it's world. More... | |
virtual void | Pitch (const Real Angle) |
Rotate the object around the X axis. More... | |
virtual void | RemoveFromWorld () |
Unhooks this proxy from it's respective world. More... | |
virtual void | Roll (const Real Angle) |
Rotate the object around the Z axis. More... | |
virtual void | Rotate (const Vector3 &Axis, const Real Angle) |
Rotates the object from it's existing rotation. More... | |
virtual void | Rotate (const Quaternion &Rotation) |
Rotates the object from it's existing rotation. More... | |
virtual void | Scale (const Vector3 &Scale) |
Scales the object from it's current size. More... | |
virtual void | Scale (const Real X, const Real Y, const Real Z) |
Scales the object from it's current size. More... | |
virtual void | SetCastShadows (const Boole CastShadows) |
Sets whether or not this proxy can cast a shadow. More... | |
virtual void | SetLightMask (const UInt32 Mask) |
Sets which types of lights will affect this proxy. More... | |
virtual void | SetLocation (const Vector3 &Loc) |
Sets the location of this object in parent space. More... | |
virtual void | SetLocation (const Real X, const Real Y, const Real Z) |
Sets the location of this object in parent space via Reals. More... | |
virtual void | SetOrientation (const Quaternion &Ori) |
Sets the orientation of this object in parent space. More... | |
virtual void | SetOrientation (const Real X, const Real Y, const Real Z, const Real W) |
Sets the orientation of this object in parent space via Reals. More... | |
virtual void | SetQueryMask (const UInt32 Mask) |
Sets the bitmesk that will be used to determine if this object should be counted in scene queries. More... | |
virtual void | SetRenderDistance (const Real Distance) |
Sets the distance at which the proxy will stop rendering. More... | |
virtual void | SetScale (const Vector3 &Sc) |
Sets the scaling to be applied to this object. More... | |
virtual void | SetScale (const Real X, const Real Y, const Real Z) |
Sets the scaling to be applied to this object via Reals. More... | |
virtual void | SetVisibilityMask (const UInt32 Mask) |
Sets the bitmask that will be used to determine if this object should be visible when rendering. More... | |
virtual void | SetVisible (const Boole Visible) |
Sets whether or not this proxy is visible. More... | |
virtual void | Translate (const Vector3 &Trans) |
Moves this object from it's current location. More... | |
virtual void | Translate (const Real X, const Real Y, const Real Z) |
Moves this object from it's current location. More... | |
virtual void | Yaw (const Real Angle) |
Rotate the object around the Y axis. More... | |
Public Member Functions inherited from Mezzanine::WorldProxy | |
WorldProxy () | |
Blank constructor. | |
WorldProxy (const UInt32 ID) | |
Normal/ID constructor. More... | |
virtual | ~WorldProxy () |
Class destructor. | |
void | _Bind (WorldObject *NewParent) |
Binds this proxy to a WorldObject. More... | |
virtual WorldObject * | GetParentObject () const |
Gets a pointer to the parent object controlling this proxy. More... | |
virtual UInt32 | GetProxyID () const |
Gets the unique ID of this proxy. More... | |
virtual void | ProtoDeSerialize (const XML::Node &SelfRoot) |
Take the data stored in an XML Node and overwrite this object with it. More... | |
virtual void | ProtoSerialize (XML::Node &ParentNode) const |
Convert this class to an XML::Node ready for serialization. More... | |
Public Member Functions inherited from Mezzanine::TransformableObject | |
virtual | ~TransformableObject () |
Class Destructor. | |
virtual Vector3 | ConvertGlobalToLocal (const Vector3 &Location) const |
Converts a point in global space to the same point in local space. More... | |
virtual Quaternion | ConvertGlobalToLocal (const Quaternion &Orientation) const |
Converts a rotation in global space to the same rotation in local space. More... | |
virtual Vector3 | ConvertLocalToGlobal (const Vector3 &Location) const |
Converts a point in local space to the same point in global space. More... | |
virtual Quaternion | ConvertLocalToGlobal (const Quaternion &Orientation) const |
Converts a rotation in local space to the same rotation in global space. More... | |
Static Public Member Functions | |
static String | GetSerializableName () |
Get the name of the the XML tag the proxy class will leave behind as its instances are serialized. More... | |
Static Public Member Functions inherited from Mezzanine::Graphics::RenderableProxy | |
static String | GetSerializableName () |
Get the name of the the XML tag the proxy class will leave behind as its instances are serialized. More... | |
Static Public Member Functions inherited from Mezzanine::WorldProxy | |
static String | GetSerializableName () |
Get the name of the the XML tag the proxy class will leave behind as its instances are serialized. More... | |
Protected Member Functions | |
virtual void | CreateCamera () |
Creates an internal Camera to be used by the calling instance. More... | |
virtual void | DestroyCamera () |
Destroys the internal Camera in use by this proxy. More... | |
Protected Member Functions inherited from Mezzanine::WorldProxy | |
virtual void | ProtoDeSerializeImpl (const XML::Node &SelfRoot) |
Implementation method for deseriailizing additional sets of data. More... | |
virtual void | ProtoSerializeImpl (XML::Node &SelfRoot) const |
Implementation method for serializing additional sets of data. More... | |
Static Protected Member Functions | |
static String | GenerateName () |
Generates a name for this Camera to placate the internal system. More... | |
Protected Attributes | |
Viewport * | CameraVP |
This is a pointer to the Viewport this camera is attached to, if any. More... | |
Vector3 | FixedYawAxis |
A vector3 representing the fixed axis on which this camera will always Yaw/rotate. More... | |
Ogre::Camera * | GraphicsCamera |
A pointer to the internal Camera this proxy is based on. More... | |
Boole | UseFixedYaw |
A Boole storing whether or not the FixedYawAxis is being used. More... | |
Protected Attributes inherited from Mezzanine::Graphics::RenderableProxy | |
Ogre::SceneNode * | GraphicsNode |
A pointer to the internal object storing the proxy transform. More... | |
Boole | InWorld |
This stores whether the proxy is currently in the graphics world or not. More... | |
SceneManager * | Manager |
This is a pointer to the scene manager that created and owns this proxy. More... | |
UInt32 | QueryMask |
This is a bitmask identifying this objects type when being queried. Used for advanced query configuration. More... | |
UInt32 | VisibilityMask |
This is a bitmask identifying this objects type when being rendered. Used for advanced visibility configuration. More... | |
Protected Attributes inherited from Mezzanine::WorldProxy | |
WorldObject * | ParentObject |
Pointer to the Object this proxy belongs to. More... | |
UInt32 | ProxyID |
The unique ID assigned to the type of proxy an instance is. More... | |
Friends | |
class | Viewport |
This is the proxy class for placing and manipulating a camera in the scene.
Definition at line 65 of file cameraproxy.h.
Mezzanine::Graphics::CameraProxy::CameraProxy | ( | const UInt32 | ID, |
SceneManager * | Creator | ||
) |
Class constructor.
ID | The unique ID assigned to this CameraProxy. |
Creator | A pointer to the manager that created this proxy. |
Definition at line 150 of file cameraproxy.cpp.
Mezzanine::Graphics::CameraProxy::CameraProxy | ( | const XML::Node & | SelfRoot, |
SceneManager * | Creator | ||
) |
XML constructor.
SelfRoot | An XML::Node containing the data to populate this class with. |
Creator | A pointer to the manager that created this proxy. |
Definition at line 157 of file cameraproxy.cpp.
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Accessor for the internal graphics object.
Implements Mezzanine::Graphics::RenderableProxy.
Definition at line 407 of file cameraproxy.cpp.
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Accessor for the internal camera.
Definition at line 404 of file cameraproxy.cpp.
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Creates an internal Camera to be used by the calling instance.
Definition at line 170 of file cameraproxy.cpp.
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Destroys the internal Camera in use by this proxy.
Definition at line 179 of file cameraproxy.cpp.
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Generates a name for this Camera to placate the internal system.
Definition at line 191 of file cameraproxy.cpp.
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Gets the aspect ratio of the cameras veiw.
Definition at line 283 of file cameraproxy.cpp.
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Gets a Ray from the camera to the viewport.
ScreenX | A Real representing the relative location on screen, on the x axis(0.0 - 1.0). |
ScreenY | A Real representing the relative location on screen, on the y axis(0.0 - 1.0). |
Definition at line 223 of file cameraproxy.cpp.
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Gets the most derived serializable name of this WorldProxy.
Reimplemented from Mezzanine::Graphics::RenderableProxy.
Definition at line 395 of file cameraproxy.cpp.
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Gets the direction the light from this source is being emitted.
Definition at line 220 of file cameraproxy.cpp.
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Gets the distance in world units at which objects are considered too far to render.
Definition at line 271 of file cameraproxy.cpp.
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Gets the vertical field of view of the camera frustrum.
Definition at line 277 of file cameraproxy.cpp.
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If fixed yaw is enabled, on which axis is yawing disabled.
Definition at line 293 of file cameraproxy.cpp.
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Gets the distance in world units at which objects are considered too close to render.
Definition at line 265 of file cameraproxy.cpp.
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Gets the orientation mode of this cameras frustrum.
Definition at line 244 of file cameraproxy.cpp.
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Gets the current height of the Orthographic projection window in world units.
Definition at line 259 of file cameraproxy.cpp.
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Gets the current width of the Orthographic projection window in world units.
Definition at line 253 of file cameraproxy.cpp.
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Gets the debug rendering mode for this camera.
Definition at line 232 of file cameraproxy.cpp.
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Get the type of projection used by the camera.
Definition at line 238 of file cameraproxy.cpp.
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Accessor for the type of proxy.
Wrap LOD related methods (Camera/Bias).
Wrap reflection methods?
Implements Mezzanine::WorldProxy.
Definition at line 202 of file cameraproxy.cpp.
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Get the name of the the XML tag the proxy class will leave behind as its instances are serialized.
Definition at line 398 of file cameraproxy.cpp.
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Gets the Viewport this camera is attached to, if any.
Definition at line 205 of file cameraproxy.cpp.
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Gets whether this cameras Yaw rotation is based on a fixed axis.
Definition at line 208 of file cameraproxy.cpp.
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Sets the direction the camera faces based on a 3D point.
TargetLoc | The location in the world to look at. |
Definition at line 211 of file cameraproxy.cpp.
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Moves the camera through local space.
ToMove | The local space vector to move the camera by. |
Definition at line 214 of file cameraproxy.cpp.
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Take the data stored in an XML Node and overwrite the properties of this object with it.
SelfRoot | An XML::Node containing the data to populate this class with. |
Reimplemented from Mezzanine::Graphics::RenderableProxy.
Definition at line 326 of file cameraproxy.cpp.
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Convert the properties of this class to an XML::Node ready for serialization.
SelfRoot | The root node containing all the serialized data for this instance. |
Reimplemented from Mezzanine::Graphics::RenderableProxy.
Definition at line 299 of file cameraproxy.cpp.
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Sets the aspect ratio of the cameras veiw.
Ratio | A Real that represents the camera frustrum viewport aspect ratio, where Ratio = width / height. |
Definition at line 280 of file cameraproxy.cpp.
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Sets the direction the light will be emitted from this source.
Dir | A Vector3 representing the direction the light will travel from this source. |
Definition at line 217 of file cameraproxy.cpp.
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Sets the distance in world units at which objects are considered too far to render.
FarDist | A Real representing the distance. |
Definition at line 268 of file cameraproxy.cpp.
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Sets the vertical field of view of the camera frustrum.
FOV | The field of view in radians. |
Definition at line 274 of file cameraproxy.cpp.
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Sets whether or not to lock rotation around the Y axis.
UseFixed | Enable or disable the locking of the axis. |
Axis | The axis to lock, defaults to the Y axis. |
Definition at line 286 of file cameraproxy.cpp.
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Sets the distance in world units at which objects are considered too close to render.
NearDist | A Real representing the distance. |
Definition at line 262 of file cameraproxy.cpp.
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Sets the orientation mode of this cameras frustrum.
OriMode | An OrientationMode enum value that expresses the type of orientation this cameras frustrum will use. |
Definition at line 241 of file cameraproxy.cpp.
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Defines the size of the Orthographic projection window in world units.
Width | The new width of the projection window. |
Height | The new height of the projection window. |
Definition at line 247 of file cameraproxy.cpp.
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Defines the size of the Orthographic projection window in world units.
Height | The new height of the projection window. |
Definition at line 256 of file cameraproxy.cpp.
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Defines the size of the Orthographic projection window in world units.
Width | The new width of the projection window. |
Definition at line 250 of file cameraproxy.cpp.
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Sets the debug rendering mode for this camera.
PolyMode | A CameraPolyMode enum value expressing the mode to be set. |
Definition at line 229 of file cameraproxy.cpp.
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Sets the type of projection to be used with this camera.
ProjType | A ProjectionType enum value that expresses the type of projection to be used. |
Definition at line 235 of file cameraproxy.cpp.
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This is a pointer to the Viewport this camera is attached to, if any.
Definition at line 78 of file cameraproxy.h.
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A vector3 representing the fixed axis on which this camera will always Yaw/rotate.
Definition at line 72 of file cameraproxy.h.
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A pointer to the internal Camera this proxy is based on.
Definition at line 75 of file cameraproxy.h.
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A Boole storing whether or not the FixedYawAxis is being used.
Definition at line 81 of file cameraproxy.h.