This is the base class from which classes that are insertable into the physical world. More...
#include <worldobject.h>
 Inheritance diagram for Mezzanine::WorldObject:
 Inheritance diagram for Mezzanine::WorldObject: Collaboration diagram for Mezzanine::WorldObject:
 Collaboration diagram for Mezzanine::WorldObject:| Public Types | |
| typedef std::set< Physics::Collision * > | CollisionContainer | 
| Basic container type for the current collisions applied to this object. | |
| typedef CollisionContainer::iterator | CollisionIterator | 
| Iterator type for the current collisions applied to this object. | |
| typedef CollisionContainer::const_iterator | ConstCollisionIterator | 
| Const Iterator type for the current collisions applied to this object. | |
| typedef ProxyContainer::const_iterator | ConstProxyIterator | 
| Const Iterator type for WorldProxy instances stored by this class. | |
| typedef std::vector< WorldProxy * > | ProxyContainer | 
| Basic container type for WorldProxy storage by this class. | |
| typedef ProxyContainer::iterator | ProxyIterator | 
| Iterator type for WorldProxy instances stored by this class. | |
| Public Member Functions | |
| WorldObject (World *TheWorld) | |
| Blank constructor.  More... | |
| WorldObject (const String &Name, World *TheWorld) | |
| Class constructor.  More... | |
| virtual | ~WorldObject () | 
| Class destructor. | |
| virtual void | _NotifyCollisionState (Physics::Collision *Col, const Physics::CollisionState State) | 
| Notifies this World Object of a collision that is occuring with it.  More... | |
| virtual void | _NotifyProxyDestroyed (WorldProxy *ToBeDestroyed)=0 | 
| Notifies that a proxy belonging to this WorldObject is being forcibly destroyed, and it needs to update.  More... | |
| virtual void | _Update ()=0 | 
| Utility function for altering or checking the World Object every frame.  More... | |
| virtual void | AddToWorld ()=0 | 
| Adds the object to the World. | |
| virtual String | GetDerivedSerializableName () const | 
| Gets the most derived serializable name of this WorldObject.  More... | |
| virtual const String & | GetName () const | 
| Gets the name of this object.  More... | |
| virtual void | GetProxies (ProxyContainer &Proxies)=0 | 
| Populates a container with all of the WorldProxies being used by this WorldObject.  More... | |
| virtual void | GetProxies (const UInt32 Types, ProxyContainer &Proxies)=0 | 
| Populates a container with all the WorldProxies being used by this WorldObject specified in a provided mask.  More... | |
| virtual Mezzanine::WorldObjectType | GetType () const =0 | 
| Gets the type of the object instance.  More... | |
| virtual World * | GetWorld () const | 
| Gets the world this object currently belongs to.  More... | |
| virtual Boole | IsInWorld () const =0 | 
| Gets whether or not this object is currently in the world.  More... | |
| virtual Boole | IsKinematic () const =0 | 
| Checks of the object is kinematic.  More... | |
| virtual Boole | IsStatic () const =0 | 
| Checks of the object is static.  More... | |
| virtual void | ProtoDeSerialize (const XML::Node &SelfRoot) | 
| Take the data stored in an XML Node and overwrite this object with it.  More... | |
| virtual void | ProtoDeSerializeProperties (const XML::Node &SelfRoot) | 
| Take the data stored in an XML Node and overwrite the properties of this object with it.  More... | |
| virtual void | ProtoDeSerializeProxies (const XML::Node &SelfRoot)=0 | 
| Take the data stored in an XML Node and overwrite the proxies of this object with it.  More... | |
| virtual void | ProtoSerialize (XML::Node &ParentNode) const | 
| Convert this class to an XML::Node ready for serialization.  More... | |
| virtual void | ProtoSerializeProperties (XML::Node &SelfRoot) const | 
| Convert the properties of this class to an XML::Node ready for serialization.  More... | |
| virtual void | ProtoSerializeProxies (XML::Node &SelfRoot) const =0 | 
| Convert the proxies of this class to an XML::Node ready for serialization.  More... | |
| virtual void | RemoveFromWorld ()=0 | 
| Removes the object from the World. | |
|  Public Member Functions inherited from Mezzanine::TransformableObject | |
| virtual | ~TransformableObject () | 
| Class Destructor. | |
| virtual Vector3 | ConvertGlobalToLocal (const Vector3 &Location) const | 
| Converts a point in global space to the same point in local space.  More... | |
| virtual Quaternion | ConvertGlobalToLocal (const Quaternion &Orientation) const | 
| Converts a rotation in global space to the same rotation in local space.  More... | |
| virtual Vector3 | ConvertLocalToGlobal (const Vector3 &Location) const | 
| Converts a point in local space to the same point in global space.  More... | |
| virtual Quaternion | ConvertLocalToGlobal (const Quaternion &Orientation) const | 
| Converts a rotation in local space to the same rotation in global space.  More... | |
| virtual Vector3 | GetLocation () const =0 | 
| Gets this objects current location.  More... | |
| virtual Quaternion | GetOrientation () const =0 | 
| Gets this objects current orientation.  More... | |
| virtual Vector3 | GetScale () const =0 | 
| Gets the scaling currently being applied to this object.  More... | |
| virtual void | Pitch (const Real Angle)=0 | 
| Rotate the object around the X axis.  More... | |
| virtual void | Roll (const Real Angle)=0 | 
| Rotate the object around the Z axis.  More... | |
| virtual void | Rotate (const Vector3 &Axis, const Real Angle)=0 | 
| Rotates the object from it's existing rotation.  More... | |
| virtual void | Rotate (const Quaternion &Rotation)=0 | 
| Rotates the object from it's existing rotation.  More... | |
| virtual void | Scale (const Vector3 &Scale)=0 | 
| Scales the object from it's current size.  More... | |
| virtual void | Scale (const Real X, const Real Y, const Real Z)=0 | 
| Scales the object from it's current size.  More... | |
| virtual void | SetLocation (const Vector3 &Loc)=0 | 
| Sets the location of this object in parent space.  More... | |
| virtual void | SetLocation (const Real X, const Real Y, const Real Z)=0 | 
| Sets the location of this object in parent space via Reals.  More... | |
| virtual void | SetOrientation (const Quaternion &Ori)=0 | 
| Sets the orientation of this object in parent space.  More... | |
| virtual void | SetOrientation (const Real X, const Real Y, const Real Z, const Real W)=0 | 
| Sets the orientation of this object in parent space via Reals.  More... | |
| virtual void | SetScale (const Vector3 &Sc)=0 | 
| Sets the scaling to be applied to this object.  More... | |
| virtual void | SetScale (const Real X, const Real Y, const Real Z)=0 | 
| Sets the scaling to be applied to this object via Reals.  More... | |
| virtual void | Translate (const Vector3 &Trans)=0 | 
| Moves this object from it's current location.  More... | |
| virtual void | Translate (const Real X, const Real Y, const Real Z)=0 | 
| Moves this object from it's current location.  More... | |
| virtual void | Yaw (const Real Angle)=0 | 
| Rotate the object around the Y axis.  More... | |
| Static Public Member Functions | |
| static String | GetSerializableName () | 
| Get the name of the the XML tag the proxy class will leave behind as its instances are serialized.  More... | |
| Protected Attributes | |
| CollisionContainer | CurrentCollisions | 
| This member stores all existing collision events referencing this object.  More... | |
| String | ObjectName | 
| The name of the object.  More... | |
| World * | ParentWorld | 
| This is the world this object belongs to and will be inserted in/removed from.  More... | |
This is the base class from which classes that are insertable into the physical world.
Definition at line 60 of file worldobject.h.
| Mezzanine::WorldObject::WorldObject | ( | World * | TheWorld | ) | 
Blank constructor.
| TheWorld | A pointer to the world this object belongs to. | 
Definition at line 52 of file worldobject.cpp.
Class constructor.
| Name | The name to be given to this object. | 
| TheWorld | A pointer to the world this object belongs to. | 
Definition at line 56 of file worldobject.cpp.
| 
 | virtual | 
Notifies this World Object of a collision that is occuring with it.
| Col | A pointer to the collision pertaining to this World Object. | 
| State | The state of the collision pertaining to this World Object. | 
Definition at line 158 of file worldobject.cpp.
| 
 | pure virtual | 
Notifies that a proxy belonging to this WorldObject is being forcibly destroyed, and it needs to update.
| ToBeDestroyed | The WorldProxy that is marked for destruction. | 
Implemented in Mezzanine::AreaEffect, Mezzanine::RigidDebris, and Mezzanine::SoftDebris.
| 
 | pure virtual | 
Utility function for altering or checking the World Object every frame.
Implemented in Mezzanine::AreaEffect, Mezzanine::RigidDebris, and Mezzanine::SoftDebris.
| 
 | virtual | 
Gets the most derived serializable name of this WorldObject.
Reimplemented in Mezzanine::AreaEffect, Mezzanine::RigidDebris, Mezzanine::SoftDebris, Mezzanine::FieldOfForce, Mezzanine::GravityWell, Mezzanine::GravityField, and Mezzanine::Debris.
Definition at line 149 of file worldobject.cpp.
| 
 | virtual | 
Gets the name of this object.
Definition at line 67 of file worldobject.cpp.
| 
 | pure virtual | 
Populates a container with all of the WorldProxies being used by this WorldObject.
| Proxies | The container of proxies to be populated. | 
Implemented in Mezzanine::AreaEffect, Mezzanine::RigidDebris, and Mezzanine::SoftDebris.
| 
 | pure virtual | 
Populates a container with all the WorldProxies being used by this WorldObject specified in a provided mask.
| Types | The bitmask specifing the types of world proxies to populate the container with. | 
| Proxies | The container of proxies to be populated. | 
Implemented in Mezzanine::AreaEffect, Mezzanine::RigidDebris, and Mezzanine::SoftDebris.
| 
 | static | 
Get the name of the the XML tag the proxy class will leave behind as its instances are serialized.
Definition at line 152 of file worldobject.cpp.
| 
 | pure virtual | 
Gets the type of the object instance.
Implemented in Mezzanine::AreaEffect, Mezzanine::RigidDebris, Mezzanine::SoftDebris, Mezzanine::FieldOfForce, Mezzanine::GravityWell, and Mezzanine::GravityField.
| 
 | virtual | 
Gets the world this object currently belongs to.
Definition at line 70 of file worldobject.cpp.
| 
 | pure virtual | 
Gets whether or not this object is currently in the world.
Implemented in Mezzanine::AreaEffect, Mezzanine::RigidDebris, and Mezzanine::SoftDebris.
| 
 | pure virtual | 
Checks of the object is kinematic.
Implemented in Mezzanine::AreaEffect, Mezzanine::RigidDebris, and Mezzanine::SoftDebris.
| 
 | pure virtual | 
Checks of the object is static.
Implemented in Mezzanine::AreaEffect, Mezzanine::RigidDebris, and Mezzanine::SoftDebris.
| 
 | virtual | 
Take the data stored in an XML Node and overwrite this object with it.
| SelfRoot | An XML::Node containing the data to populate this class with. | 
Definition at line 107 of file worldobject.cpp.
| 
 | virtual | 
Take the data stored in an XML Node and overwrite the properties of this object with it.
| SelfRoot | An XML::Node containing the data to populate this class with. | 
Reimplemented in Mezzanine::AreaEffect, Mezzanine::RigidDebris, Mezzanine::SoftDebris, Mezzanine::FieldOfForce, Mezzanine::GravityWell, Mezzanine::GravityField, and Mezzanine::Debris.
Definition at line 113 of file worldobject.cpp.
| 
 | pure virtual | 
Take the data stored in an XML Node and overwrite the proxies of this object with it.
| SelfRoot | An XML::Node containing the data to populate this class with. | 
Implemented in Mezzanine::AreaEffect, Mezzanine::RigidDebris, and Mezzanine::SoftDebris.
| 
 | virtual | 
Convert this class to an XML::Node ready for serialization.
| ParentNode | The point in the XML hierarchy that all this renderable should be appended to. | 
Definition at line 79 of file worldobject.cpp.
| 
 | virtual | 
Convert the properties of this class to an XML::Node ready for serialization.
| SelfRoot | The root node containing all the serialized data for this instance. | 
Reimplemented in Mezzanine::AreaEffect, Mezzanine::RigidDebris, Mezzanine::SoftDebris, Mezzanine::FieldOfForce, Mezzanine::GravityWell, Mezzanine::GravityField, and Mezzanine::Debris.
Definition at line 87 of file worldobject.cpp.
| 
 | pure virtual | 
Convert the proxies of this class to an XML::Node ready for serialization.
| SelfRoot | The root node containing all the serialized data for this instance. | 
Implemented in Mezzanine::AreaEffect, Mezzanine::RigidDebris, and Mezzanine::SoftDebris.
| 
 | protected | 
This member stores all existing collision events referencing this object.
Definition at line 78 of file worldobject.h.
| 
 | protected | 
The name of the object.
Definition at line 81 of file worldobject.h.
| 
 | protected | 
This is the world this object belongs to and will be inserted in/removed from.
Definition at line 84 of file worldobject.h.
 1.8.9.1. Thanks to the
            
                Open Icon Library
            
            for help with some of the icons.
            
            1.8.9.1. Thanks to the
            
                Open Icon Library
            
            for help with some of the icons.