45 #include "linesegment.h"
Vector3 PointA
The first point in space making the triangle.
A geometry math class for expressing a triangle in 2D space.
A geometry math class for expressing a line connecting 2 points in 3D space.
Vector2 PointC
The third point in space making the triangle.
This is used to represent a point on a 2 dimentional area, such as a screen.
A geometry math class for expressing a triangle in 3D space.
Vector3 PointC
The third point in space making the triangle.
Vector3 PointB
The second point in space making the triangle.
Vector2 PointB
The second point in space making the triangle.
This is used to represent a point in space, or a vector through space.
The bulk of the engine components go in this namspace.
unsigned long Whole
Whole is an unsigned integer, it will be at least 32bits in size.
Vector2 PointA
The first point in space making the triangle.