67 #ifndef _graphicsproceduralspherifymodifier_h
68 #define _graphicsproceduralspherifymodifier_h
70 #include "Graphics/Procedural/Mesh/meshmodifier.h"
104 virtual String GetName()
const;
A base class for modifying the contents of an already populated triangle buffer.
Real SphereRadius
The radius of the sphere to project vertices onto.
A convenience buffer that stores vertices and indices of a mesh to be generated.
A modifier that will increase or decrease the distance to a point to match a specified radius...
float Real
A Datatype used to represent a real floating point number.
This is used to represent a point in space, or a vector through space.
The bulk of the engine components go in this namspace.
std::string String
A datatype used to a series of characters.
Vector3 SphereCenter
The central point for the sphere to project vertices onto.