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spherifymodifier.h
1 // © Copyright 2010 - 2016 BlackTopp Studios Inc.
2 /* This file is part of The Mezzanine Engine.
3 
4  The Mezzanine Engine is free software: you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
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9  The Mezzanine Engine is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY; without even the implied warranty of
11  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  GNU General Public License for more details.
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14  You should have received a copy of the GNU General Public License
15  along with The Mezzanine Engine. If not, see <http://www.gnu.org/licenses/>.
16 */
17 /* The original authors have included a copy of the license specified above in the
18  'Docs' folder. See 'gpl.txt'
19 */
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40 /*
41  -----------------------------------------------------------------------------
42  This source file is part of ogre-procedural
43 
44  For the latest info, see http://code.google.com/p/ogre-procedural/
45 
46  Copyright (c) 2010-2013 Michael Broutin
47 
48  Permission is hereby granted, free of charge, to any person obtaining a copy
49  of this software and associated documentation files (the "Software"), to deal
50  in the Software without restriction, including without limitation the rights
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52  copies of the Software, and to permit persons to whom the Software is
53  furnished to do so, subject to the following conditions:
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55  The above copyright notice and this permission notice shall be included in
56  all copies or substantial portions of the Software.
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58  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
59  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
60  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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63  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
64  THE SOFTWARE.
65  -----------------------------------------------------------------------------
66  */
67 #ifndef _graphicsproceduralspherifymodifier_h
68 #define _graphicsproceduralspherifymodifier_h
69 
70 #include "Graphics/Procedural/Mesh/meshmodifier.h"
71 
72 namespace Mezzanine
73 {
74  namespace Graphics
75  {
76  namespace Procedural
77  {
78  ///////////////////////////////////////////////////////////////////////////////
79  /// @brief A modifier that will increase or decrease the distance to a point to match a specified radius.
80  /// @details
81  ///////////////////////////////////////
83  {
84  protected:
85  /// @internal
86  /// @brief The central point for the sphere to project vertices onto.
88  /// @internal
89  /// @brief The radius of the sphere to project vertices onto.
91  public:
92  /// @brief Blank constructor.
94  /// @brief Class destructor.
95  virtual ~SpherifyModifier();
96 
97  ///////////////////////////////////////////////////////////////////////////////
98  // Utility
99 
100  /// @copydoc MeshModifier::Modify(TriangleBuffer&)
101  /// @exception If the SphereRadius is 0 or less when this is called an INVALID_STATE_EXCEPTION will be thrown.
102  virtual void Modify(TriangleBuffer& Buffer);
103  /// @copydoc MeshModifier::GetName() const
104  virtual String GetName() const;
105 
106  ///////////////////////////////////////////////////////////////////////////////
107  // Configuration
108 
109  /// @brief Sets the location of the sphere to project to.
110  /// @param Center The central point for the sphere to project vertices onto.
111  /// @return Return a reference to this.
112  SpherifyModifier& SetSphereCenter(const Vector3& Center);
113  /// @brief Sets the location of the sphere to project to.
114  /// @param X The central point on the X axis for the sphere to project vertices onto.
115  /// @param Y The central point on the Y axis for the sphere to project vertices onto.
116  /// @param Z The central point on the Z axis for the sphere to project vertices onto.
117  /// @return Return a reference to this.
118  SpherifyModifier& SetSphereCenter(const Real X, const Real Y, const Real Z);
119  /// @brief Sets the size of the sphere to project onto.
120  /// @param Radius The radius of the sphere to project vertices onto.
121  /// @return Return a reference to this.
122  SpherifyModifier& SetSphereRadius(const Real Radius);
123  };//SpherifyModifier
124  }//Procedural
125  }//Graphics
126 }//Mezzanine
127 
128 #endif
A base class for modifying the contents of an already populated triangle buffer.
Definition: meshmodifier.h:82
Real SphereRadius
The radius of the sphere to project vertices onto.
A convenience buffer that stores vertices and indices of a mesh to be generated.
A modifier that will increase or decrease the distance to a point to match a specified radius...
float Real
A Datatype used to represent a real floating point number.
Definition: datatypes.h:141
This is used to represent a point in space, or a vector through space.
Definition: vector3.h:77
#define MEZZ_LIB
Some platforms require special decorations to denote what is exported/imported in a share library...
The bulk of the engine components go in this namspace.
Definition: actor.cpp:56
std::string String
A datatype used to a series of characters.
Definition: datatypes.h:159
Vector3 SphereCenter
The central point for the sphere to project vertices onto.