67 #ifndef _graphicsproceduralmeshmodifier_h
68 #define _graphicsproceduralmeshmodifier_h
70 #include "Graphics/Procedural/Mesh/trianglebuffer.h"
98 virtual String GetName()
const = 0;
A base class for modifying the contents of an already populated triangle buffer.
A convenience buffer that stores vertices and indices of a mesh to be generated.
virtual ~MeshModifier()
Class destructor.
MeshModifier()
Blank constructor.
The bulk of the engine components go in this namspace.
std::string String
A datatype used to a series of characters.