40 #ifndef _uiwidgetfactory_h
41 #define _uiwidgetfactory_h
71 virtual String GetWidgetTypeName()
const = 0;
97 virtual void DestroyWidget(
Widget* ToBeDestroyed) = 0;
All the definitions for datatypes as well as some basic conversion functions are defined here...
This class represents a 2D rect which can express the size and position of a renderable on screen...
A light-weight handle for manipulating nodes in DOM tree.
The bulk of the engine components go in this namspace.
std::map< String, String > NameValuePairMap
This is a datatype mostly used for describing settings or parameters that can't be declared in advanc...
This class is a helper class for creating UI's. It is responsible for storing and keeping track of al...
std::string String
A datatype used to a series of characters.