43 #ifndef _audiowavdecoderfactory_h
44 #define _audiowavdecoderfactory_h
46 #ifdef ENABLE_WAV_ENCODE
48 #include "Audio/decoderfactory.h"
49 #include "Audio/wavdecoder.h"
55 class MEZZ_LIB WavDecoderFactory :
public iDecoderFactory
60 WavDecoderFactory() { }
62 virtual ~WavDecoderFactory() { }
66 {
return new WavDecoder(Stream); }
74 #endif //ENABLE_WAV_ENCODE
Encoding
The encoding to use when reading or writing an audio buffer.
The bulk of the engine components go in this namspace.
CountedPtr< DataStream > DataStreamPtr
This is a convenience type for a data stream in a counted pointer.