67 #ifndef _graphicsproceduralvertexnormalsmodifier_h
68 #define _graphicsproceduralvertexnormalsmodifier_h
70 #include "Graphics/Procedural/Mesh/meshmodifier.h"
107 virtual String GetName()
const;
A base class for modifying the contents of an already populated triangle buffer.
ComputeMode
An enum used to determine how normals are calculated.
A convenience buffer that stores vertices and indices of a mesh to be generated.
ComputeMode Compute
The mode in which normals are calculated for each vertex.
The bulk of the engine components go in this namspace.
std::string String
A datatype used to a series of characters.