A convenience class used to describe a small portion of the mesh/buffer. More...
#include <trianglebuffer.h>
Public Member Functions | |
BufferSection () | |
Class constructor. | |
~BufferSection () | |
Class destructor. | |
void | Clear () |
Clears all the data on this BufferSection back to a blank initialization. | |
void | operator= (const BufferSection &Other) |
Assignment operator. More... | |
Public Attributes | |
Whole | FirstIndex |
The start indicy of this section in the parent buffer. | |
Whole | FirstVertex |
The start vertex of this section in the parent buffer. | |
Whole | LastIndex |
The end indicy of this section in the parent buffer. | |
Whole | LastVertex |
The end vertex of this section in the parent buffer. | |
String | MaterialGroup |
The asset group where the material can be found. | |
String | MaterialName |
The name of the material to be used with this section. | |
Whole | RenderOp |
The render operation to be used for the section. See Graphics::RenderOperation enum for more info. | |
A convenience class used to describe a small portion of the mesh/buffer.
Definition at line 123 of file trianglebuffer.h.
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inline |
Assignment operator.
Other | The other BufferSection to be copied to this. |
Definition at line 178 of file trianglebuffer.h.