67 #ifndef _graphicsproceduralsphereuvmodifier_h
68 #define _graphicsproceduralsphereuvmodifier_h
70 #include "Graphics/Procedural/Mesh/meshmodifier.h"
96 virtual String GetName()
const;
A base class for modifying the contents of an already populated triangle buffer.
A convenience buffer that stores vertices and indices of a mesh to be generated.
A modifier that will generate UV coordinates as they would need to be on a sphere model...
The bulk of the engine components go in this namspace.
std::string String
A datatype used to a series of characters.