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roundedboxgenerator.h
1 // © Copyright 2010 - 2016 BlackTopp Studios Inc.
2 /* This file is part of The Mezzanine Engine.
3 
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40 /*
41  -----------------------------------------------------------------------------
42  This source file is part of ogre-procedural
43 
44  For the latest info, see http://code.google.com/p/ogre-procedural/
45 
46  Copyright (c) 2010-2013 Michael Broutin
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64  THE SOFTWARE.
65  -----------------------------------------------------------------------------
66  */
67 #ifndef _graphicsproceduralroundedboxgenerator_h
68 #define _graphicsproceduralroundedboxgenerator_h
69 
70 #include "Graphics/Procedural/Mesh/meshgenerator.h"
71 
72 namespace Mezzanine
73 {
74  namespace Graphics
75  {
76  namespace Procedural
77  {
78  ///////////////////////////////////////////////////////////////////////////////
79  /// @brief A generator class for a rounded box mesh.
80  /// @details
81  ///////////////////////////////////////
82  class MEZZ_LIB RoundedBoxGenerator : public MeshGenerator<RoundedBoxGenerator>
83  {
84  protected:
85  /// @internal
86  /// @brief The size of the box to generate.
88  /// @internal
89  /// @brief The radius of the rounded portion of the box corners.
91  /// @internal
92  /// @brief The number of segments to generate along the length of the rounded edges.
94  /// @internal
95  /// @brief The number of segments to generate along the X axis for each side.
97  /// @internal
98  /// @brief The number of segments to generate along the Y axis for each side.
100  /// @internal
101  /// @brief The number of segments to generate along the Z axis for each side.
103 
104  /// @internal
105  /// @brief Builds an "edge" of the rounded box, ie a quarter cylinder.
106  /// @param Buffer The buffer to append the edge data to.
107  /// @param XPos Expects either "1" or "-1" based on the side of the X axis to generate the edge on.
108  /// @param YPos Expects either "1" or "-1" based on the side of the Y axis to generate the edge on.
109  /// @param ZPos Expects either "1" or "-1" based on the side of the Z axis to generate the edge on.
110  void _AddEdge(TriangleBuffer& Buffer, Int16 XPos, Int16 YPos, Int16 ZPos) const;
111  /// @internal
112  /// @brief Builds a "corner" of the rounded box, ie a 1/8th of a sphere.
113  /// @param Buffer The buffer to append the corner data to.
114  /// @param IsXPositive Whether or not the corner needing to be generated is on the positive side of the X axis.
115  /// @param IsYPositive Whether or not the corner needing to be generated is on the positive side of the Y axis.
116  /// @param IsZPositive Whether or not the corner needing to be generated is on the positive side of the Z axis.
117  void _AddCorner(TriangleBuffer& Buffer, Boole IsXPositive, Boole IsYPositive, Boole IsZPositive) const;
118  public:
119  /// @brief Vector constructor.
120  /// @param Size The size of the box to generate.
121  /// @param ChamferSize The radius of the rounded portion of the box corners.
122  /// @param SegX The number of segments to generate along the X axis for each face.
123  /// @param SegY The number of segments to generate along the Y axis for each face.
124  /// @param SegZ The number of segments to generate along the Z axis for each face.
125  /// @param ChamferSeg The number of segments to generate along the length of the rounded edges.
126  RoundedBoxGenerator(const Vector3& Size, const Real ChamferSize, const Whole SegX = 1, const Whole SegY = 1, const Whole SegZ = 1, const Whole ChamferSeg = 1);
127  /// @brief Real constructor.
128  /// @param SizeX The size of the box to generate on the X axis.
129  /// @param SizeY The size of the box to generate on the Y axis.
130  /// @param SizeZ The size of the box to generate on the Z axis.
131  /// @param ChamferSize The radius of the rounded portion of the box corners.
132  /// @param SegX The number of segments to generate along the X axis for each face.
133  /// @param SegY The number of segments to generate along the Y axis for each face.
134  /// @param SegZ The number of segments to generate along the Z axis for each face.
135  /// @param ChamferSeg The number of segments to generate along the length of the rounded edges.
136  RoundedBoxGenerator(const Real SizeX, const Real SizeY, const Real SizeZ, const Real ChamferSize, const Whole SegX = 1, const Whole SegY = 1, const Whole SegZ = 1, const Whole ChamferSeg = 1);
137  /// @brief Class destructor.
138  virtual ~RoundedBoxGenerator();
139 
140  ///////////////////////////////////////////////////////////////////////////////
141  // Utility
142 
143  /// @copydoc MeshGenerator::AddToTriangleBuffer(TriangleBuffer&) const
144  virtual void AddToTriangleBuffer(TriangleBuffer& Buffer) const;
145 
146  ///////////////////////////////////////////////////////////////////////////////
147  // Configuration
148 
149  /// @brief Sets the size of the box along X axis.
150  /// @exception If the size is set to 0 or less, a PARAMETERS_EXCEPTION will be thrown.
151  /// @param SizeX The size to set for the generated box on the X axis.
152  /// @return Returns a reference to this.
153  RoundedBoxGenerator& SetSizeX(const Real SizeX);
154  /// @brief Sets the size of the box along Y axis.
155  /// @exception If the size is set to 0 or less, a PARAMETERS_EXCEPTION will be thrown.
156  /// @param SizeY The size to set for the generated box on the Y axis.
157  /// @return Returns a reference to this.
158  RoundedBoxGenerator& SetSizeY(const Real SizeY);
159  /// @brief Sets the size of the box along Z axis.
160  /// @exception If the size is set to 0 or less, a PARAMETERS_EXCEPTION will be thrown.
161  /// @param SizeZ The size to set for the generated box on the Z axis.
162  /// @return Returns a reference to this.
163  RoundedBoxGenerator& SetSizeZ(const Real SizeZ);
164  /// @brief Sets the size of the box.
165  /// @exception If the size is set to 0 or less, a PARAMETERS_EXCEPTION will be thrown.
166  /// @param Size The size of the box that will be generated.
167  /// @return Returns a reference to this.
168  RoundedBoxGenerator& SetSize(const Vector3& Size);
169 
170  /// @brief Sets the size of the chamfer, ie the radius of the rounded part
171  /// @exception If the size is set to 0 or less, a PARAMETERS_EXCEPTION will be thrown.
172  /// @param ChamferSize The radius of the rounded portion of the box corners.
173  /// @return Returns a reference to this.
174  RoundedBoxGenerator& SetChamferSize(const Real ChamferSize);
175 
176  /// @brief Sets the number of segments along X axis
177  /// @exception If the number of segments is set to 0, a PARAMETERS_EXCEPTION will be thrown.
178  /// @param SegX The number of segments to generate along the X axis for each side.
179  /// @return Returns a reference to this.
180  RoundedBoxGenerator& SetNumSegX(const Whole SegX);
181  /// @brief Sets the number of segments along Y axis
182  /// @exception If the number of segments is set to 0, a PARAMETERS_EXCEPTION will be thrown.
183  /// @param SegY The number of segments to generate along the Y axis for each side.
184  /// @return Returns a reference to this.
185  RoundedBoxGenerator& SetNumSegY(const Whole SegY);
186  /// @brief Sets the number of segments along Z axis
187  /// @exception If the number of segments is set to 0, a PARAMETERS_EXCEPTION will be thrown.
188  /// @param SegZ The number of segments to generate along the Z axis for each side.
189  /// @return Returns a reference to this.
190  RoundedBoxGenerator& SetNumSegZ(const Whole SegZ);
191 
192  /// @brief Sets the number of segments along the rounded edge of the box.
193  /// @exception If the number of segments is set to 0, a PARAMETERS_EXCEPTION will be thrown.
194  /// @param ChamferSeg The number of segments to generate along the length of the rounded edges.
195  /// @return Returns a reference to this.
196  RoundedBoxGenerator& SetNumChamferSeg(const Whole ChamferSeg);
197  };//RoundedBoxGenerator
198  }//Procedural
199  }//Graphics
200 }//Mezzanine
201 
202 #endif
bool Boole
Generally acts a single bit, true or false.
Definition: datatypes.h:173
Whole NumChamferSeg
The number of segments to generate along the length of the rounded edges.
A convenience buffer that stores vertices and indices of a mesh to be generated.
Real BoxChamferSize
The radius of the rounded portion of the box corners.
Whole NumSegX
The number of segments to generate along the X axis for each side.
float Real
A Datatype used to represent a real floating point number.
Definition: datatypes.h:141
A base class containing all of the utilities needed for a mesh generator.
Definition: meshgenerator.h:87
int16_t Int16
An 16-bit integer.
Definition: datatypes.h:120
Vector3 BoxSize
The size of the box to generate.
This is used to represent a point in space, or a vector through space.
Definition: vector3.h:77
#define MEZZ_LIB
Some platforms require special decorations to denote what is exported/imported in a share library...
The bulk of the engine components go in this namspace.
Definition: actor.cpp:56
unsigned long Whole
Whole is an unsigned integer, it will be at least 32bits in size.
Definition: datatypes.h:151
Whole NumSegZ
The number of segments to generate along the Z axis for each side.
A generator class for a rounded box mesh.
Whole NumSegY
The number of segments to generate along the Y axis for each side.