40 #ifndef _linegroup_cpp
41 #define _linegroup_cpp
46 #include "colourvalue.h"
86 Whole GetNumPoints()
const;
91 void UpdatePoint(
const Whole Index,
const Vector3& NewValue);
106 void RemoveFromWorld();
110 Real GetBoundingRadius()
const;
All the definitions for datatypes as well as some basic conversion functions are defined here...
This is a simple class for holding 4 reals representing the colour any give object or lightsource can...
float Real
A Datatype used to represent a real floating point number.
This is a group of consectutive line segments to be rendered together.
This is used to represent a point in space, or a vector through space.
The bulk of the engine components go in this namspace.
unsigned long Whole
Whole is an unsigned integer, it will be at least 32bits in size.
This class represents a world for objects to interact within.
Does the bulk of the work that that the Mezzanine::LineGroup performs.