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lerpgenerator.h
1 // © Copyright 2010 - 2016 BlackTopp Studios Inc.
2 /* This file is part of The Mezzanine Engine.
3 
4  The Mezzanine Engine is free software: you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
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9  The Mezzanine Engine is distributed in the hope that it will be useful,
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11  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  GNU General Public License for more details.
13 
14  You should have received a copy of the GNU General Public License
15  along with The Mezzanine Engine. If not, see <http://www.gnu.org/licenses/>.
16 */
17 /* The original authors have included a copy of the license specified above in the
18  'Docs' folder. See 'gpl.txt'
19 */
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40 /*
41  -----------------------------------------------------------------------------
42  This source file is part of ogre-procedural
43 
44  For the latest info, see http://code.google.com/p/ogre-procedural/
45 
46  Copyright (c) 2010-2013 Michael Broutin
47 
48  Permission is hereby granted, free of charge, to any person obtaining a copy
49  of this software and associated documentation files (the "Software"), to deal
50  in the Software without restriction, including without limitation the rights
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52  copies of the Software, and to permit persons to whom the Software is
53  furnished to do so, subject to the following conditions:
54 
55  The above copyright notice and this permission notice shall be included in
56  all copies or substantial portions of the Software.
57 
58  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
59  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
60  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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62  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
63  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
64  THE SOFTWARE.
65  -----------------------------------------------------------------------------
66  */
67 #ifndef _graphicsprocedurallerpgenerator_h
68 #define _graphicsprocedurallerpgenerator_h
69 
70 #include "Graphics/Procedural/Texture/texturegenerator.h"
71 
72 namespace Mezzanine
73 {
74  namespace Graphics
75  {
76  namespace Procedural
77  {
78  ///////////////////////////////////////////////////////////////////////////////
79  /// @brief Creates a texture that is the interpolated result between two other textures.
80  /// @details
81  ///////////////////////////////////////
83  {
84  protected:
85  /// @internal
86  /// @brief The first texture to interpolate.
88  /// @internal
89  /// @brief The second texture to interpolate.
91  /// @internal
92  /// @brief The amount to interpolate each colour channel of the provided textures.
94  public:
95  /// @brief Class constructor.
96  LerpGenerator();
97  /// @brief Class destructor.
98  virtual ~LerpGenerator();
99 
100  ///////////////////////////////////////////////////////////////////////////////
101  // Utility
102 
103  /// @copydoc TextureGenerator::AddToTextureBuffer(TextureBuffer&) const
104  virtual void AddToTextureBuffer(TextureBuffer& Buffer) const;
105  /// @copydoc TextureGenerator::GetName() const
106  virtual String GetName() const;
107 
108  ///////////////////////////////////////////////////////////////////////////////
109  // Configuration
110 
111  /// @brief The first texture to interpolate.
112  /// @exception If the texture provided here isn't at least the same size as the texture to be generated a PARAMETERS_EXCEPTION will be thrown.
113  /// @param First A pointer to the first texture to interpolate between. Initial Value: NULL.
114  /// @return Returns a reference to this.
115  LerpGenerator& SetFirstTexture(TextureBuffer* First);
116  /// @brief The second texture to interpolate.
117  /// @exception If the texture provided here isn't at least the same size as the texture to be generated a PARAMETERS_EXCEPTION will be thrown.
118  /// @param Second A pointer to the second texture to interpolate between. Initial Value: NULL.
119  /// @return Returns a reference to this.
120  LerpGenerator& SetSecondTexture(TextureBuffer* Second);
121  /// @brief Sets how much interpolation between the two textures to do.
122  /// @param Amount The amount of interpolation to perform on each colour channel of each pixel. Must be in the range of 0-1. Initial Value: 0.5.
123  /// @return Returns a reference to this.
124  LerpGenerator& SetInterpolateAmount(const Real Amount);
125  };//LerpGenerator
126  }//Procedural
127  }//Graphics
128 }//Mezzanine
129 
130 #endif
Real InterpolateAmount
The amount to interpolate each colour channel of the provided textures.
Definition: lerpgenerator.h:93
TextureBuffer * FirstTexture
The first texture to interpolate.
Definition: lerpgenerator.h:87
float Real
A Datatype used to represent a real floating point number.
Definition: datatypes.h:141
TextureBuffer * SecondTexture
The second texture to interpolate.
Definition: lerpgenerator.h:90
A convenience buffer that stores pixel colour values of a texture to be generated.
Definition: texturebuffer.h:86
#define MEZZ_LIB
Some platforms require special decorations to denote what is exported/imported in a share library...
The bulk of the engine components go in this namspace.
Definition: actor.cpp:56
std::string String
A datatype used to a series of characters.
Definition: datatypes.h:159
A base class for texture generators that use the TextureBuffer class.
Creates a texture that is the interpolated result between two other textures.
Definition: lerpgenerator.h:82