67 #ifndef _graphicsproceduralcylinderuvmodifier_h
68 #define _graphicsproceduralcylinderuvmodifier_h
70 #include "Graphics/Procedural/Mesh/meshmodifier.h"
103 virtual String GetName()
const;
A base class for modifying the contents of an already populated triangle buffer.
Real CylinderHeight
The total height of the cylinder to project the UV's onto.
A convenience buffer that stores vertices and indices of a mesh to be generated.
float Real
A Datatype used to represent a real floating point number.
The bulk of the engine components go in this namspace.
Real CylinderRadius
The radius of the cylinder to project the UV's onto.
A modifier that will generate UV coordinates as they would need to be on a cylinder model...
std::string String
A datatype used to a series of characters.