Creates a marble structured image. More...
#include <marblegenerator.h>
Inheritance diagram for Mezzanine::Graphics::Procedural::MarbleGenerator:
Collaboration diagram for Mezzanine::Graphics::Procedural::MarbleGenerator:Public Member Functions | |
| MarbleGenerator () | |
| Class constructor. | |
| virtual | ~MarbleGenerator () |
| Class destructor. | |
| virtual void | AddToTextureBuffer (TextureBuffer &Buffer) const |
| Replaces and populates the pixels as configured in this generator to a TextureBuffer. More... | |
| virtual String | GetName () const |
| Gets the name of this generator. More... | |
| MarbleGenerator & | SetColour (const ColourValue &Colour) |
| Sets the colour of the marble structure. More... | |
| MarbleGenerator & | SetColour (const Real Red, const Real Green, const Real Blue, const Real Alpha=1.0) |
| Set the colour of the marble structure. More... | |
| MarbleGenerator & | SetSeed (const Whole Seed) |
| Sets the seed for the "random" number generator. More... | |
| MarbleGenerator & | SetTurbulence (const Real Turb) |
| Sets the turbulence that will modify the generated pattern. More... | |
Public Member Functions inherited from Mezzanine::Graphics::Procedural::TextureGenerator | |
| TextureGenerator () | |
| Blank constructor. | |
| virtual | ~TextureGenerator () |
| Class destructor. | |
| TextureBuffer | BuildTextureBuffer (const Whole SquareSize) const |
| Creates a TextureBuffer with the pixels as configured in this generator. More... | |
| TextureBuffer | BuildTextureBuffer (const Whole TexWidth, const Whole TexHeight) const |
| Creates a TextureBuffer with the pixels as configured in this generator. More... | |
| Image * | GenerateImage (const Whole SquareSize, const Graphics::PixelFormat Format=Graphics::PF_R8G8B8A8) const |
| Generates the Image. More... | |
| Image * | GenerateImage (const Whole TexWidth, const Whole TexHeight, const Graphics::PixelFormat Format=Graphics::PF_R8G8B8A8) const |
| Generates the Image. More... | |
| Texture * | GenerateTexture (const Whole SquareSize, const String &TexName, const String &TexGroup, const Graphics::PixelFormat Format=Graphics::PF_R8G8B8A8) const |
| Generates the Texture. More... | |
| Texture * | GenerateTexture (const Whole TexWidth, const Whole TexHeight, const String &TexName, const String &TexGroup, const Graphics::PixelFormat Format=Graphics::PF_R8G8B8A8) const |
| Generates the Texture. More... | |
Protected Attributes | |
| ColourValue | GenColour |
| The colour to be applied to the marble structure. More... | |
| Whole | GenSeed |
| The seed to be used for the random number generator. More... | |
| Real | GenTurbulence |
| The amount of disruption to apply to the pattern. More... | |
Creates a marble structured image.
Creates a marbel structure from a specified perlin noise on a coloured background.
Definition at line 82 of file marblegenerator.h.
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virtual |
Replaces and populates the pixels as configured in this generator to a TextureBuffer.
| Buffer | The buffer to place this generators pixels in. |
Implements Mezzanine::Graphics::Procedural::TextureGenerator.
Definition at line 94 of file marblegenerator.cpp.
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virtual |
Gets the name of this generator.
Implements Mezzanine::Graphics::Procedural::TextureGenerator.
Definition at line 119 of file marblegenerator.cpp.
| MarbleGenerator & Mezzanine::Graphics::Procedural::MarbleGenerator::SetColour | ( | const ColourValue & | Colour | ) |
Sets the colour of the marble structure.
| Colour | The colour to be applied to the marble structure to be generated. |
Definition at line 125 of file marblegenerator.cpp.
| MarbleGenerator & Mezzanine::Graphics::Procedural::MarbleGenerator::SetColour | ( | const Real | Red, |
| const Real | Green, | ||
| const Real | Blue, | ||
| const Real | Alpha = 1.0 |
||
| ) |
Set the colour of the marble structure.
| Red | The Red component for the marble structure colour. Range: [0.0, 1.0]. |
| Green | The Green component for the marble structure colour. Range: [0.0, 1.0]. |
| Blue | The Blue component for the marble structure colour. Range: [0.0, 1.0]. |
| Alpha | The Alpha component for the marble structure colour. Range: [0.0, 1.0]. |
Definition at line 131 of file marblegenerator.cpp.
| MarbleGenerator & Mezzanine::Graphics::Procedural::MarbleGenerator::SetSeed | ( | const Whole | Seed | ) |
Sets the seed for the "random" number generator.
| Seed | The seed value for the random number generator. Initial Value: 5120. |
Definition at line 143 of file marblegenerator.cpp.
| MarbleGenerator & Mezzanine::Graphics::Procedural::MarbleGenerator::SetTurbulence | ( | const Real | Turb | ) |
Sets the turbulence that will modify the generated pattern.
| Turb | The amount of disruption to apply to the pattern. Initial Value: 2.0. |
Definition at line 137 of file marblegenerator.cpp.
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protected |
The colour to be applied to the marble structure.
Definition at line 87 of file marblegenerator.h.
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protected |
The seed to be used for the random number generator.
Definition at line 93 of file marblegenerator.h.
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protected |
The amount of disruption to apply to the pattern.
Definition at line 90 of file marblegenerator.h.
1.8.9.1. Thanks to the
Open Icon Library
for help with some of the icons.