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Mezzanine::Graphics::Procedural::MarbleGenerator Class Reference

Creates a marble structured image. More...

#include <marblegenerator.h>

+ Inheritance diagram for Mezzanine::Graphics::Procedural::MarbleGenerator:
+ Collaboration diagram for Mezzanine::Graphics::Procedural::MarbleGenerator:

Public Member Functions

 MarbleGenerator ()
 Class constructor.
 
virtual ~MarbleGenerator ()
 Class destructor.
 
virtual void AddToTextureBuffer (TextureBuffer &Buffer) const
 Replaces and populates the pixels as configured in this generator to a TextureBuffer. More...
 
virtual String GetName () const
 Gets the name of this generator. More...
 
MarbleGeneratorSetColour (const ColourValue &Colour)
 Sets the colour of the marble structure. More...
 
MarbleGeneratorSetColour (const Real Red, const Real Green, const Real Blue, const Real Alpha=1.0)
 Set the colour of the marble structure. More...
 
MarbleGeneratorSetSeed (const Whole Seed)
 Sets the seed for the "random" number generator. More...
 
MarbleGeneratorSetTurbulence (const Real Turb)
 Sets the turbulence that will modify the generated pattern. More...
 
- Public Member Functions inherited from Mezzanine::Graphics::Procedural::TextureGenerator
 TextureGenerator ()
 Blank constructor.
 
virtual ~TextureGenerator ()
 Class destructor.
 
TextureBuffer BuildTextureBuffer (const Whole SquareSize) const
 Creates a TextureBuffer with the pixels as configured in this generator. More...
 
TextureBuffer BuildTextureBuffer (const Whole TexWidth, const Whole TexHeight) const
 Creates a TextureBuffer with the pixels as configured in this generator. More...
 
ImageGenerateImage (const Whole SquareSize, const Graphics::PixelFormat Format=Graphics::PF_R8G8B8A8) const
 Generates the Image. More...
 
ImageGenerateImage (const Whole TexWidth, const Whole TexHeight, const Graphics::PixelFormat Format=Graphics::PF_R8G8B8A8) const
 Generates the Image. More...
 
TextureGenerateTexture (const Whole SquareSize, const String &TexName, const String &TexGroup, const Graphics::PixelFormat Format=Graphics::PF_R8G8B8A8) const
 Generates the Texture. More...
 
TextureGenerateTexture (const Whole TexWidth, const Whole TexHeight, const String &TexName, const String &TexGroup, const Graphics::PixelFormat Format=Graphics::PF_R8G8B8A8) const
 Generates the Texture. More...
 

Protected Attributes

ColourValue GenColour
 The colour to be applied to the marble structure. More...
 
Whole GenSeed
 The seed to be used for the random number generator. More...
 
Real GenTurbulence
 The amount of disruption to apply to the pattern. More...
 

Detailed Description

Creates a marble structured image.

Creates a marbel structure from a specified perlin noise on a coloured background.

Definition at line 82 of file marblegenerator.h.

Member Function Documentation

void Mezzanine::Graphics::Procedural::MarbleGenerator::AddToTextureBuffer ( TextureBuffer Buffer) const
virtual

Replaces and populates the pixels as configured in this generator to a TextureBuffer.

Parameters
BufferThe buffer to place this generators pixels in.

Implements Mezzanine::Graphics::Procedural::TextureGenerator.

Definition at line 94 of file marblegenerator.cpp.

String Mezzanine::Graphics::Procedural::MarbleGenerator::GetName ( ) const
virtual

Gets the name of this generator.

Returns
Returns a String containing the name of this generator.

Implements Mezzanine::Graphics::Procedural::TextureGenerator.

Definition at line 119 of file marblegenerator.cpp.

MarbleGenerator & Mezzanine::Graphics::Procedural::MarbleGenerator::SetColour ( const ColourValue Colour)

Sets the colour of the marble structure.

Parameters
ColourThe colour to be applied to the marble structure to be generated.
Returns
Returns a reference to this.

Definition at line 125 of file marblegenerator.cpp.

MarbleGenerator & Mezzanine::Graphics::Procedural::MarbleGenerator::SetColour ( const Real  Red,
const Real  Green,
const Real  Blue,
const Real  Alpha = 1.0 
)

Set the colour of the marble structure.

Parameters
RedThe Red component for the marble structure colour. Range: [0.0, 1.0].
GreenThe Green component for the marble structure colour. Range: [0.0, 1.0].
BlueThe Blue component for the marble structure colour. Range: [0.0, 1.0].
AlphaThe Alpha component for the marble structure colour. Range: [0.0, 1.0].
Returns
Returns a reference to this.

Definition at line 131 of file marblegenerator.cpp.

MarbleGenerator & Mezzanine::Graphics::Procedural::MarbleGenerator::SetSeed ( const Whole  Seed)

Sets the seed for the "random" number generator.

Parameters
SeedThe seed value for the random number generator. Initial Value: 5120.
Returns
Returns a reference to this.

Definition at line 143 of file marblegenerator.cpp.

MarbleGenerator & Mezzanine::Graphics::Procedural::MarbleGenerator::SetTurbulence ( const Real  Turb)

Sets the turbulence that will modify the generated pattern.

Parameters
TurbThe amount of disruption to apply to the pattern. Initial Value: 2.0.
Returns
Returns a reference to this.

Definition at line 137 of file marblegenerator.cpp.

Member Data Documentation

ColourValue Mezzanine::Graphics::Procedural::MarbleGenerator::GenColour
protected

The colour to be applied to the marble structure.

Definition at line 87 of file marblegenerator.h.

Whole Mezzanine::Graphics::Procedural::MarbleGenerator::GenSeed
protected

The seed to be used for the random number generator.

Definition at line 93 of file marblegenerator.h.

Real Mezzanine::Graphics::Procedural::MarbleGenerator::GenTurbulence
protected

The amount of disruption to apply to the pattern.

Definition at line 90 of file marblegenerator.h.


The documentation for this class was generated from the following files: