A generator that will produce an image that is a number of other images placed side by side with no overlap. More...
#include <atlasgenerator.h>
Public Member Functions | |
AtlasGenerator () | |
Class constructor. | |
virtual | ~AtlasGenerator () |
Class destructor. | |
virtual void | AddToTextureBuffer (TextureBuffer &Buffer) const |
Replaces and populates the pixels as configured in this generator to a TextureBuffer. More... | |
virtual String | GetName () const |
Gets the name of this generator. More... | |
Public Member Functions inherited from Mezzanine::Graphics::Procedural::TextureGenerator | |
TextureGenerator () | |
Blank constructor. | |
virtual | ~TextureGenerator () |
Class destructor. | |
TextureBuffer | BuildTextureBuffer (const Whole SquareSize) const |
Creates a TextureBuffer with the pixels as configured in this generator. More... | |
TextureBuffer | BuildTextureBuffer (const Whole TexWidth, const Whole TexHeight) const |
Creates a TextureBuffer with the pixels as configured in this generator. More... | |
Image * | GenerateImage (const Whole SquareSize, const Graphics::PixelFormat Format=Graphics::PF_R8G8B8A8) const |
Generates the Image. More... | |
Image * | GenerateImage (const Whole TexWidth, const Whole TexHeight, const Graphics::PixelFormat Format=Graphics::PF_R8G8B8A8) const |
Generates the Image. More... | |
Texture * | GenerateTexture (const Whole SquareSize, const String &TexName, const String &TexGroup, const Graphics::PixelFormat Format=Graphics::PF_R8G8B8A8) const |
Generates the Texture. More... | |
Texture * | GenerateTexture (const Whole TexWidth, const Whole TexHeight, const String &TexName, const String &TexGroup, const Graphics::PixelFormat Format=Graphics::PF_R8G8B8A8) const |
Generates the Texture. More... | |
A generator that will produce an image that is a number of other images placed side by side with no overlap.
Definition at line 82 of file atlasgenerator.h.
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virtual |
Replaces and populates the pixels as configured in this generator to a TextureBuffer.
Buffer | The buffer to place this generators pixels in. |
Implements Mezzanine::Graphics::Procedural::TextureGenerator.
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virtual |
Gets the name of this generator.
Implements Mezzanine::Graphics::Procedural::TextureGenerator.