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thresholdmodifier.h
1 // © Copyright 2010 - 2016 BlackTopp Studios Inc.
2 /* This file is part of The Mezzanine Engine.
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40 /*
41  -----------------------------------------------------------------------------
42  This source file is part of ogre-procedural
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44  For the latest info, see http://code.google.com/p/ogre-procedural/
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46  Copyright (c) 2010-2013 Michael Broutin
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66  */
67 #ifndef _graphicsproceduralthresholdmodifier_h
68 #define _graphicsproceduralthresholdmodifier_h
69 
70 #include "Graphics/Procedural/Texture/texturemodifier.h"
71 
72 namespace Mezzanine
73 {
74  namespace Graphics
75  {
76  namespace Procedural
77  {
78  ///////////////////////////////////////////////////////////////////////////////
79  /// @brief A modifier that will set a pixels colour if it's intensity is outside a set threshold.
80  /// @details
81  ///////////////////////////////////////
83  {
84  public:
85  /// @brief An enum to describe when to replace the colour of a pixel.
87  {
88  TM_Above = 1, ///< Uses only the upper limit. Any pixel with an intensity above the set upper limit will be replaced.
89  TM_Below = 2, ///< Uses only the lower limit. Any pixel with an intensity below the set lower limit will be replaced.
90  TM_OutsideRange = TM_Below | TM_Above ///< Uses both the upper and lower limits. Any pixel with an intensity outside their range will be replaced.
91  };
92  /// @brief An enum to describe with what granularity pixels will be checked and replaced.
94  {
95  RM_PixelIntensity = 1, ///< Checks against the total intensity of the pixel and will replace the entire pixel if it is outside the set threshold.
96  RM_ColourChannels = 2 ///< Checks each colour channel, and will replace just the colour channels that are outside the set threshold.
97  };
98  protected:
99  /// @internal
100  /// @brief The colour to apply if the pixel is outside the allowed threshold.
102  /// @internal
103  /// @brief The lower limit of the threshold to check for.
105  /// @internal
106  /// @brief The upper limit of the threshold to check for.
108  /// @internal
109  /// @brief The mode that determines which limits are used for the allowed threshold.
111  /// @internal
112  /// @brief The mode that determines the granularity of checks to be performed.
114  public:
115  /// @brief Blank constructor.
117  /// @brief Class destructor.
118  virtual ~ThresholdModifier();
119 
120  ///////////////////////////////////////////////////////////////////////////////
121  // Utility
122 
123  /// @copydoc TextureModifier::Modify(TextureBuffer&)
124  virtual void Modify(TextureBuffer& Buffer);
125  /// @copydoc TextureModifier::GetName() const
126  virtual String GetName() const;
127 
128  ///////////////////////////////////////////////////////////////////////////////
129  // Configuration
130 
131  /// @brief Sets the colour to use if a pixel is outside the set threshold.
132  /// @param Colour The colour to apply if the pixel intensity is outside the allowed threshold. Initial Value: (0.0,0.0,0.0,1.0).
133  /// @return Returns a reference to this.
134  ThresholdModifier& SetColour(const ColourValue& Colour);
135  /// @brief Sets the colour to use if a pixel is outside the set threshold.
136  /// @param Red The amount of Red to apply if the pixel intensity is outside the allowed threshold. Initial Value: 0.0.
137  /// @param Green The amount of Green to apply if the pixel intensity is outside the allowed threshold. Initial Value: 0.0.
138  /// @param Blue The amount of Blue to apply if the pixel intensity is outside the allowed threshold. Initial Value: 0.0.
139  /// @param Alpha The amount of Alpha to apply if the pixel intensity is outside the allowed threshold. Initial Value: 1.0.
140  /// @return Returns a reference to this.
141  ThresholdModifier& SetColour(const Real Red, const Real Green, const Real Blue, const Real Alpha = 1.0);
142 
143  /// @brief Sets the lower limit of the threshold.
144  /// @param Lower The lower limit of the threshold to check for. Initial Value: 0.0.
145  /// @return Returns a reference to this.
146  ThresholdModifier& SetLowerLimit(const Real Lower);
147  /// @brief Sets the upper limit of the threshold.
148  /// @param Upper The upper limit of the threshold to check for. Initial Value: 1.0.
149  /// @return Returns a reference to this.
150  ThresholdModifier& SetUpperLimit(const Real Upper);
151  /// @brief Sets the lower and upper limit of the threshold.
152  /// @param Lower The lower limit of the threshold to check for. Initial Value: 0.0.
153  /// @param Upper The upper limit of the threshold to check for. Initial Value: 1.0.
154  /// @return Returns a reference to this.
155  ThresholdModifier& SetLimitRange(const Real Lower, const Real Upper);
156 
157  /// @brief Sets which limits are to be considered for the threshold.
158  /// @param Mode The mode that determines which limits are used for the allowed threshold. Initial Value: TM_Below.
159  /// @return Returns a reference to this.
160  ThresholdModifier& SetThresholdMode(const ThresholdMode Mode);
161  /// @brief Sets the components of the pixel to be replaced.
162  /// @param Mode The mode that determines the granularity of checks to be performed. Initial Value: RM_PixelIntensity.
163  /// @return Returns a reference to this.
164  ThresholdModifier& SetReplaceMode(const ReplaceMode Mode);
165  };//ThresholdModifier
166  }//Procedural
167  }//Graphics
168 }//Mezzanine
169 
170 #endif
ThresholdMode
An enum to describe when to replace the colour of a pixel.
This is a simple class for holding 4 reals representing the colour any give object or lightsource can...
Definition: colourvalue.h:64
float Real
A Datatype used to represent a real floating point number.
Definition: datatypes.h:141
uint16_t UInt16
An 16-bit unsigned integer.
Definition: datatypes.h:122
Real UpperLimit
The upper limit of the threshold to check for.
UInt16 Threshold
The mode that determines which limits are used for the allowed threshold.
A convenience buffer that stores pixel colour values of a texture to be generated.
Definition: texturebuffer.h:86
#define MEZZ_LIB
Some platforms require special decorations to denote what is exported/imported in a share library...
The bulk of the engine components go in this namspace.
Definition: actor.cpp:56
ColourValue ThresholdColour
The colour to apply if the pixel is outside the allowed threshold.
ReplaceMode
An enum to describe with what granularity pixels will be checked and replaced.
A modifier that will set a pixels colour if it's intensity is outside a set threshold.
A base class for modifying the contents of an already populated texture buffer.
std::string String
A datatype used to a series of characters.
Definition: datatypes.h:159
UInt16 Replace
The mode that determines the granularity of checks to be performed.
Real LowerLimit
The lower limit of the threshold to check for.