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Mezzanine::UI::VertexData Struct Reference

Basic class describing a vertex in the UI to be rendered. More...

#include <vertex.h>

+ Collaboration diagram for Mezzanine::UI::VertexData:

Public Member Functions

void operator= (const VertexData &Other)
 Assignment operator.
 

Public Attributes

String Atlas
 Name of the Atlas the texture belongs to if a texture is being applied to it.
 
Vertex Vert
 The actual vertex data relevant to rendering.
 

Detailed Description

Basic class describing a vertex in the UI to be rendered.

This class is necessary to exist since vertex declarations can't contain Atlas names.

Definition at line 65 of file vertex.h.


The documentation for this struct was generated from the following file: