Basic class describing a vertex in the UI to be rendered. More...
#include <vertex.h>
Public Member Functions | |
void | operator= (const VertexData &Other) |
Assignment operator. | |
Public Attributes | |
String | Atlas |
Name of the Atlas the texture belongs to if a texture is being applied to it. | |
Vertex | Vert |
The actual vertex data relevant to rendering. | |
Basic class describing a vertex in the UI to be rendered.
This class is necessary to exist since vertex declarations can't contain Atlas names.