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sharpenmodifier.h
1 // © Copyright 2010 - 2016 BlackTopp Studios Inc.
2 /* This file is part of The Mezzanine Engine.
3 
4  The Mezzanine Engine is free software: you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
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9  The Mezzanine Engine is distributed in the hope that it will be useful,
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11  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  GNU General Public License for more details.
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14  You should have received a copy of the GNU General Public License
15  along with The Mezzanine Engine. If not, see <http://www.gnu.org/licenses/>.
16 */
17 /* The original authors have included a copy of the license specified above in the
18  'Docs' folder. See 'gpl.txt'
19 */
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40 /*
41  -----------------------------------------------------------------------------
42  This source file is part of ogre-procedural
43 
44  For the latest info, see http://code.google.com/p/ogre-procedural/
45 
46  Copyright (c) 2010-2013 Michael Broutin
47 
48  Permission is hereby granted, free of charge, to any person obtaining a copy
49  of this software and associated documentation files (the "Software"), to deal
50  in the Software without restriction, including without limitation the rights
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52  copies of the Software, and to permit persons to whom the Software is
53  furnished to do so, subject to the following conditions:
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55  The above copyright notice and this permission notice shall be included in
56  all copies or substantial portions of the Software.
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58  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
59  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
60  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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63  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
64  THE SOFTWARE.
65  -----------------------------------------------------------------------------
66  */
67 #ifndef _graphicsproceduralsharpenmodifier_h
68 #define _graphicsproceduralsharpenmodifier_h
69 
70 #include "Graphics/Procedural/Texture/texturemodifier.h"
71 
72 namespace Mezzanine
73 {
74  namespace Graphics
75  {
76  namespace Procedural
77  {
78  ///////////////////////////////////////////////////////////////////////////////
79  /// @brief A modifier that will attempt to add detail to a texture.
80  /// @details
81  ///////////////////////////////////////
83  {
84  public:
85  /// @brief An enum used to describe the type of sharpening operation to be performed.
87  {
88  ST_Normal = 0, ///< Use a simple block filter to sharpen the image.
89  ST_Gaussian = 1 ///< Use a gaussian filter to sharpen the image.
90  };
91  protected:
92  /// @internal
93  /// @brief The type of Sharpening operation that will be performed.
95  /// @internal
96  /// @brief The size of the block of pixels around each pixel to be processed that will be sampled.
98  /// @internal
99  /// @brief The weight surrounding pixels of the processing pixel have, with further pixels in the sample block getting reduced weight.
101  public:
102  /// @brief Blank constructor.
103  SharpenModifier();
104  /// @brief Class destructor.
105  virtual ~SharpenModifier();
106 
107  ///////////////////////////////////////////////////////////////////////////////
108  // Utility
109 
110  /// @copydoc TextureModifier::Modify(TextureBuffer&)
111  virtual void Modify(TextureBuffer& Buffer);
112  /// @copydoc TextureModifier::GetName() const
113  virtual String GetName() const;
114 
115  ///////////////////////////////////////////////////////////////////////////////
116  // Configuration
117 
118  /// @brief Sets the type of sharpening operation to be used.
119  /// @param Sharpen The type of Sharpening operation that will be performed.
120  /// @return Returns a reference to this.
121  SharpenModifier& SetSharpenType(const SharpenType Sharpen);
122  /// @brief Sets the sample size for each pixel to be processed.
123  /// @note This value is only used if ST_Gaussian is set as the sharpen type.
124  /// @param Size The size of the block of pixels around each pixel to be processed that will be sampled. Generally this value should be around in the range of 1 to 5. Initial Value: 5.
125  /// @return Returns a reference to this.
126  SharpenModifier& SetBlockSize(const UInt8 Size);
127  /// @brief Sets the sigma for each each pixel to be processed.
128  /// @note This value is only used if ST_Gaussian is set as the sharpen type.
129  /// @param Sigma The weight surrounding pixels of the processing pixel have, with further pixels in the sample block getting reduced weight. Initial Value: 92.
130  /// @return Returns a reference to this.
131  SharpenModifier& SetSigma(const UInt8 Sigma);
132  };//SharpenModifier
133  }//Procedural
134  }//Graphics
135 }//Mezzanine
136 
137 #endif
UInt8 SharpenSigma
The weight surrounding pixels of the processing pixel have, with further pixels in the sample block g...
uint8_t UInt8
An 8-bit unsigned integer.
Definition: datatypes.h:118
A modifier that will attempt to add detail to a texture.
UInt8 SharpenBlockSize
The size of the block of pixels around each pixel to be processed that will be sampled.
SharpenType Type
The type of Sharpening operation that will be performed.
A convenience buffer that stores pixel colour values of a texture to be generated.
Definition: texturebuffer.h:86
#define MEZZ_LIB
Some platforms require special decorations to denote what is exported/imported in a share library...
The bulk of the engine components go in this namspace.
Definition: actor.cpp:56
A base class for modifying the contents of an already populated texture buffer.
std::string String
A datatype used to a series of characters.
Definition: datatypes.h:159
SharpenType
An enum used to describe the type of sharpening operation to be performed.