40 #ifndef _scriptingmanager_h
41 #define _scriptingmanager_h
46 #include "entresolmanager.h"
49 #include "singleton.h"
96 virtual void Initialize();
99 virtual void Deinitialize();
108 virtual String GetImplementationTypeName()
const = 0;
137 #endif // \_scriptingmanager_h
What a scripting manager should look like.
ManagerType
A listing of Manager Types.
A simple reference counting pointer.
What a scripting manager should look like.
This file has the interfaces for Scripts and tag derived classes.
This is the base class for all managers that do no describe properties of a single world...
This file has the interfaces for Script Arguments and the associated dependency chain.
The bulk of the engine components go in this namspace.
std::string String
A datatype used to a series of characters.