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rectanglemodifier.h
1 // © Copyright 2010 - 2016 BlackTopp Studios Inc.
2 /* This file is part of The Mezzanine Engine.
3 
4  The Mezzanine Engine is free software: you can redistribute it and/or modify
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18  'Docs' folder. See 'gpl.txt'
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40 /*
41  -----------------------------------------------------------------------------
42  This source file is part of ogre-procedural
43 
44  For the latest info, see http://code.google.com/p/ogre-procedural/
45 
46  Copyright (c) 2010-2013 Michael Broutin
47 
48  Permission is hereby granted, free of charge, to any person obtaining a copy
49  of this software and associated documentation files (the "Software"), to deal
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52  copies of the Software, and to permit persons to whom the Software is
53  furnished to do so, subject to the following conditions:
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55  The above copyright notice and this permission notice shall be included in
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58  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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63  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
64  THE SOFTWARE.
65  -----------------------------------------------------------------------------
66  */
67 #ifndef _graphicsproceduralrectanglemodifier_h
68 #define _graphicsproceduralrectanglemodifier_h
69 
70 #include "Graphics/Procedural/Texture/texturemodifier.h"
71 
72 namespace Mezzanine
73 {
74  namespace Graphics
75  {
76  namespace Procedural
77  {
78  ///////////////////////////////////////////////////////////////////////////////
79  /// @brief A modifier that draws a simple coloured rectangle onto the texture.
80  /// @details This modifier will use both relative and absolute coordinates to place the the rectangle on the texture, first resolving
81  /// the relative component and then adding the absolute component.
82  ///////////////////////////////////////
84  {
85  protected:
86  /// @internal
87  /// @brief The colour of the rectangle to apply to the texture.
89  /// @internal
90  /// @brief The left edge of the rectangle in relative coordinates.
92  /// @internal
93  /// @brief The top edge of the rectangle in relative coordinates.
95  /// @internal
96  /// @brief The horizontal size of the rectangle in relative coordinates.
98  /// @internal
99  /// @brief The vertical size of the rectangle in relative coordinates.
101  /// @internal
102  /// @brief The left edge adjustment of the rectangle after relative coordinates are calculated.
104  /// @internal
105  /// @brief The top edge adjustment of the rectangle after relative coordinates are calculated.
107  /// @internal
108  /// @brief The horizontal size adjustment of the rectangle after relative coordinates are calculated.
110  /// @internal
111  /// @brief The vertical size adjustment of the rectangle after relative coordinates are calculated.
113  public:
114  /// @brief Blank constructor.
116  /// @brief Class destructor.
117  virtual ~RectangleModifier();
118 
119  ///////////////////////////////////////////////////////////////////////////////
120  // Utility
121 
122  /// @copydoc TextureModifier::Modify(TextureBuffer&)
123  virtual void Modify(TextureBuffer& Buffer);
124  /// @copydoc TextureModifier::GetName() const
125  virtual String GetName() const;
126 
127  ///////////////////////////////////////////////////////////////////////////////
128  // Configuration
129 
130  /// @brief Sets the colour of the rectangle to be generated.
131  /// @param Colour The colour of the rectangle to generate. Initial Value: 1.0, 1.0, 1.0, 1.0.
132  /// @return Returns a reference to this.
133  RectangleModifier& SetColour(const ColourValue& Colour);
134  /// @brief Sets the colour of the rectangle to be generated.
135  /// @param Red The Red component for the colour of the rectangle to generate. Initial Value: 1.0.
136  /// @param Green The Green component for the colour of the rectangle to generate. Initial Value: 1.0.
137  /// @param Blue The Blue component for the colour of the rectangle to generate. Initial Value: 1.0.
138  /// @param Alpha The Alpha component for the colour of the rectangle to generate. Initial Value: 1.0.
139  /// @return Returns a reference to this.
140  RectangleModifier& SetColour(const Real Red, const Real Green, const Real Blue, const Real Alpha = 1.0);
141  /// @brief Sets the colour of the rectangle to be generated.
142  /// @param Red The Red component for the colour of the rectangle to generate. Initial Value: 255.
143  /// @param Green The Green component for the colour of the rectangle to generate. Initial Value: 255.
144  /// @param Blue The Blue component for the colour of the rectangle to generate. Initial Value: 255.
145  /// @param Alpha The Alpha component for the colour of the rectangle to generate. Initial Value: 255.
146  /// @return Returns a reference to this.
147  RectangleModifier& SetColour(const UInt8 Red, const UInt8 Green, const UInt8 Blue, const UInt8 Alpha);
148 
149  /// @brief Sets the relative position and size of this rectangle..
150  /// @param XPosition The left edge of the rectangle in relative coordinates. Initial Value: 0.0.
151  /// @param YPosition The top edge of the rectangle in relative coordinates. Initial Value: 0.0.
152  /// @param XSize The horizontal size of the rectangle in relative coordinates. Initial Value: 1.0.
153  /// @param YSize The vertical size of the rectangle in relative coordinates. Initial Value: 1.0.
154  /// @return Returns a reference to this.
155  RectangleModifier& SetRectangle(const Real XPosition, const Real YPosition, const Real XSize, const Real YSize);
156  /// @brief Sets the offsets for the position and size of this rectangle.
157  /// @param XPosition The left edge adjustment of the rectangle after relative coordinates are calculated. Initial Value: 0.
158  /// @param YPosition The top edge adjustment of the rectangle after relative coordinates are calculated. Initial Value: 0.
159  /// @param XSize The horizontal size adjustment of the rectangle after relative coordinates are calculated. Initial Value: 0.
160  /// @param YSize The vertical size adjustment of the rectangle after relative coordinates are calculated. Initial Value: 0.
161  /// @return Returns a reference to this.
162  RectangleModifier& SetRectangle(const Integer XPosition, const Integer YPosition, const Integer XSize, const Integer YSize);
163  /// @brief Sets the relative and offset values for the rectangle.
164  /// @param XPositionRel The left edge of the rectangle in relative coordinates. Initial Value: 0.0.
165  /// @param YPositionRel The top edge of the rectangle in relative coordinates. Initial Value: 0.0.
166  /// @param XSizeRel The horizontal size of the rectangle in relative coordinates. Initial Value: 1.0.
167  /// @param YSizeRel The vertical size of the rectangle in relative coordinates. Initial Value: 1.0.
168  /// @param XPositionAdj The left edge adjustment of the rectangle after relative coordinates are calculated. Initial Value: 0.
169  /// @param YPositionAdj The top edge adjustment of the rectangle after relative coordinates are calculated. Initial Value: 0.
170  /// @param XSizeAdj The horizontal size adjustment of the rectangle after relative coordinates are calculated. Initial Value: 0.
171  /// @param YSizeAdj The vertical size adjustment of the rectangle after relative coordinates are calculated. Initial Value: 0.
172  /// @return Returns a reference to this.
173  RectangleModifier& SetRectangle(const Real XPositionRel, const Real YPositionRel, const Real XSizeRel, const Real YSizeRel, const Integer XPositionAdj, const Integer YPositionAdj, const Integer XSizeAdj, const Integer YSizeAdj);
174 
175  /// @brief Sets the relative and offset values for the rectangle position.
176  /// @param XPositionRel The left edge of the rectangle in relative coordinates. Initial Value: 0.0.
177  /// @param YPositionRel The top edge of the rectangle in relative coordinates. Initial Value: 0.0.
178  /// @param XPositionAdj The left edge adjustment of the rectangle after relative coordinates are calculated. Initial Value: 0.
179  /// @param YPositionAdj The top edge adjustment of the rectangle after relative coordinates are calculated. Initial Value: 0.
180  /// @return Returns a reference to this.
181  RectangleModifier& SetPosition(const Real XPositionRel, const Real YPositionRel, const Integer XPositionAdj, const Integer YPositionAdj);
182  /// @brief Sets the relative and offset values for the rectangle size.
183  /// @param XSizeRel The horizontal size of the rectangle in relative coordinates. Initial Value: 1.0.
184  /// @param YSizeRel The vertical size of the rectangle in relative coordinates. Initial Value: 1.0.
185  /// @param XSizeAdj The horizontal size adjustment of the rectangle after relative coordinates are calculated. Initial Value: 0.
186  /// @param YSizeAdj The vertical size adjustment of the rectangle after relative coordinates are calculated. Initial Value: 0.
187  /// @return Returns a reference to this.
188  RectangleModifier& SetSize(const Real XSizeRel, const Real YSizeRel, const Integer XSizeAdj, const Integer YSizeAdj);
189 
190  /// @brief Sets the relative component of the left edge.
191  /// @param X The left edge of the rectangle in relative coordinates. Initial Value: 0.0.
192  /// @return Returns a reference to this.
193  RectangleModifier& SetXPositionRel(const Real X);
194  /// @brief Sets the relative component of the top edge.
195  /// @param Y The top edge of the rectangle in relative coordinates. Initial Value: 0.0.
196  /// @return Returns a reference to this.
197  RectangleModifier& SetYPositionRel(const Real Y);
198  /// @brief Sets the relative component of the horizontal size.
199  /// @param X The horizontal size of the rectangle in relative coordinates. Initial Value: 1.0.
200  /// @return Returns a reference to this.
201  RectangleModifier& SetXSizeRel(const Real X);
202  /// @brief Sets the relative component of the vertical size.
203  /// @param Y The vertical size of the rectangle in relative coordinates. Initial Value: 1.0.
204  /// @return Returns a reference to this.
205  RectangleModifier& SetYSizeRel(const Real Y);
206  /// @brief Sets the absolute component of the left edge.
207  /// @param X The left edge adjustment of the rectangle after relative coordinates are calculated. Initial Value: 0.
208  /// @return Returns a reference to this.
209  RectangleModifier& SetXPositionAdj(const Integer X);
210  /// @brief Sets the absolute component of the top edge.
211  /// @param Y The top edge adjustment of the rectangle after relative coordinates are calculated. Initial Value: 0.
212  /// @return Returns a reference to this.
213  RectangleModifier& SetYPositionAdj(const Integer Y);
214  /// @brief Sets the absolute component for the horizontal size.
215  /// @param X The horizontal size adjustment of the rectangle after relative coordinates are calculated. Initial Value: 0.
216  /// @return Returns a reference to this.
217  RectangleModifier& SetXSizeAdj(const Integer X);
218  /// @brief Sets the absolute component for the vertical size.
219  /// @param Y The vertical size adjustment of the rectangle after relative coordinates are calculated. Initial Value: 0.
220  /// @return Returns a reference to this.
221  RectangleModifier& SetYSizeAdj(const Integer Y);
222  };//RectangleModifier
223  }//Procedural
224  }//Graphics
225 }//Mezzanine
226 
227 #endif
Integer PositionYAdj
The top edge adjustment of the rectangle after relative coordinates are calculated.
int Integer
A datatype used to represent any integer close to.
Definition: datatypes.h:154
uint8_t UInt8
An 8-bit unsigned integer.
Definition: datatypes.h:118
This is a simple class for holding 4 reals representing the colour any give object or lightsource can...
Definition: colourvalue.h:64
ColourValue FillColour
The colour of the rectangle to apply to the texture.
float Real
A Datatype used to represent a real floating point number.
Definition: datatypes.h:141
Real SizeXRel
The horizontal size of the rectangle in relative coordinates.
Real SizeYRel
The vertical size of the rectangle in relative coordinates.
Real PositionXRel
The left edge of the rectangle in relative coordinates.
Real PositionYRel
The top edge of the rectangle in relative coordinates.
Integer SizeXAdj
The horizontal size adjustment of the rectangle after relative coordinates are calculated.
A modifier that draws a simple coloured rectangle onto the texture.
A convenience buffer that stores pixel colour values of a texture to be generated.
Definition: texturebuffer.h:86
#define MEZZ_LIB
Some platforms require special decorations to denote what is exported/imported in a share library...
The bulk of the engine components go in this namspace.
Definition: actor.cpp:56
A base class for modifying the contents of an already populated texture buffer.
Integer PositionXAdj
The left edge adjustment of the rectangle after relative coordinates are calculated.
std::string String
A datatype used to a series of characters.
Definition: datatypes.h:159
Integer SizeYAdj
The vertical size adjustment of the rectangle after relative coordinates are calculated.