40 #ifndef _audioplaylist_h
41 #define _audioplsylist_h
72 void AddSound(
iSound* ToAdd);
bool Boole
Generally acts a single bit, true or false.
All the definitions for datatypes as well as some basic conversion functions are defined here...
This is an interface class for a non-spacialized sound.
This class is a list of sounds with common playlist features.
The bulk of the engine components go in this namspace.
Declaration of DataStream.