40 #ifndef _graphicsproceduralmeshloader_h
41 #define _graphicsproceduralmeshloader_h
43 #include "Graphics/Procedural/Mesh/meshgenerator.h"
A convenience buffer that stores vertices and indices of a mesh to be generated.
This class is used to check and modify the properties of a graphics mesh.
A generator class for loading an external mesh into a procedural buffer.
A base class containing all of the utilities needed for a mesh generator.
Mesh * GenMesh
A pointer to the Mesh to copy into a TriangleBuffer.
The bulk of the engine components go in this namspace.