This file has the implemetation for the Lua script storage. More...
#include "datatypes.h"#include "lua51script.h"#include "lua51scriptargument.h"#include "lua51scriptingengine.h"#include "exception.h"#include <algorithm>#include "lua.h"#include "lualib.h"#include "lauxlib.h"
Include dependency graph for lua51script.cpp:Go to the source code of this file.
Namespaces | |
| Mezzanine | |
| The bulk of the engine components go in this namspace. | |
| Mezzanine::Scripting | |
| This namespace is for all the classes belonging to the Scripting Subsystem. | |
| Mezzanine::Scripting::Lua | |
| This contains the Lua51 and Lua52 resources. | |
Functions | |
| int | luaopen_Mezzanine (lua_State *L) |
| Entry point into Swig bindings, required to initialize Lua. More... | |
This file has the implemetation for the Lua script storage.
Definition in file lua51script.cpp.
| int luaopen_Mezzanine | ( | lua_State * | L | ) |
Entry point into Swig bindings, required to initialize Lua.
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