BlackTopp Studios
inc
Main
Namespaces
Classes
Files
File List
File Members
Mezzanine
src
Graphics
Procedural
Texture
lookupmodifier.h
1
// © Copyright 2010 - 2016 BlackTopp Studios Inc.
2
/* This file is part of The Mezzanine Engine.
3
4
The Mezzanine Engine is free software: you can redistribute it and/or modify
5
it under the terms of the GNU General Public License as published by
6
the Free Software Foundation, either version 3 of the License, or
7
(at your option) any later version.
8
9
The Mezzanine Engine is distributed in the hope that it will be useful,
10
but WITHOUT ANY WARRANTY; without even the implied warranty of
11
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12
GNU General Public License for more details.
13
14
You should have received a copy of the GNU General Public License
15
along with The Mezzanine Engine. If not, see <http://www.gnu.org/licenses/>.
16
*/
17
/* The original authors have included a copy of the license specified above in the
18
'Docs' folder. See 'gpl.txt'
19
*/
20
/* We welcome the use of the Mezzanine engine to anyone, including companies who wish to
21
Build professional software and charge for their product.
22
23
However there are some practical restrictions, so if your project involves
24
any of the following you should contact us and we will try to work something
25
out:
26
- DRM or Copy Protection of any kind(except Copyrights)
27
- Software Patents You Do Not Wish to Freely License
28
- Any Kind of Linking to Non-GPL licensed Works
29
- Are Currently In Violation of Another Copyright Holder's GPL License
30
- If You want to change our code and not add a few hundred MB of stuff to
31
your distribution
32
33
These and other limitations could cause serious legal problems if you ignore
34
them, so it is best to simply contact us or the Free Software Foundation, if
35
you have any questions.
36
37
Joseph Toppi - toppij@gmail.com
38
John Blackwood - makoenergy02@gmail.com
39
*/
40
/*
41
-----------------------------------------------------------------------------
42
This source file is part of ogre-procedural
43
44
For the latest info, see http://code.google.com/p/ogre-procedural/
45
46
Copyright (c) 2010-2013 Michael Broutin
47
48
Permission is hereby granted, free of charge, to any person obtaining a copy
49
of this software and associated documentation files (the "Software"), to deal
50
in the Software without restriction, including without limitation the rights
51
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
52
copies of the Software, and to permit persons to whom the Software is
53
furnished to do so, subject to the following conditions:
54
55
The above copyright notice and this permission notice shall be included in
56
all copies or substantial portions of the Software.
57
58
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
59
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
60
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
61
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
62
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
63
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
64
THE SOFTWARE.
65
-----------------------------------------------------------------------------
66
*/
67
#ifndef _graphicsprocedurallookupmodifier_h
68
#define _graphicsprocedurallookupmodifier_h
69
70
#include "Graphics/Procedural/Texture/texturemodifier.h"
71
72
namespace
Mezzanine
73
{
74
namespace
Graphics
75
{
76
namespace
Procedural
77
{
78
///////////////////////////////////////////////////////////////////////////////
79
/// @brief A modifier that uses an image to lookup and copy pixels of another image.
80
/// @details This modifier will, for each pixel, first retrieve the red and green intensities for that pixel in the lookup
81
/// texture. Then convert those intensities into UV coordinates and retrieve the colour of the pixel at those coordinates
82
/// from the texture being modified. That colour is then written into a temporary buffer that is the final result of this
83
/// modifier.
84
///////////////////////////////////////
85
class
MEZZ_LIB
LookupModifier
:
public
TextureModifier
86
{
87
protected
:
88
/// @internal
89
/// @brief A pointer to the image to use for pixel lookups.
90
TextureBuffer
*
LookupTexture
;
91
public
:
92
/// @brief Blank constructor.
93
LookupModifier
();
94
/// @brief Class destructor.
95
virtual
~
LookupModifier
();
96
97
///////////////////////////////////////////////////////////////////////////////
98
// Utility
99
100
/// @copydoc TextureModifier::Modify(TextureBuffer&)
101
/// @exception The LookupTexture and the Buffer to be modified must be the same size. Otherwise an INVALID_STATE_EXCEPTION will be thrown.
102
virtual
void
Modify(
TextureBuffer
& Buffer);
103
/// @copydoc TextureModifier::GetName() const
104
virtual
String
GetName()
const
;
105
106
///////////////////////////////////////////////////////////////////////////////
107
// Configuration
108
109
/// @brief Sets the texture that will be used to retrieve pixel coordinates.
110
/// @param Lookup A pointer to the image to use for pixel lookups.
111
/// @return Returns a reference to this.
112
LookupModifier
& SetLookupTexture(
TextureBuffer
* Lookup);
113
};
//LookupModifier
114
}
//Procedural
115
}
//Graphics
116
}
//Mezzanine
117
118
#endif
Mezzanine::Graphics::Procedural::LookupModifier::LookupTexture
TextureBuffer * LookupTexture
A pointer to the image to use for pixel lookups.
Definition:
lookupmodifier.h:90
Mezzanine::Graphics::Procedural::LookupModifier
A modifier that uses an image to lookup and copy pixels of another image.
Definition:
lookupmodifier.h:85
Mezzanine::Graphics::Procedural::TextureBuffer
A convenience buffer that stores pixel colour values of a texture to be generated.
Definition:
texturebuffer.h:86
MEZZ_LIB
#define MEZZ_LIB
Some platforms require special decorations to denote what is exported/imported in a share library...
Definition:
crossplatformexport.h:139
Mezzanine
The bulk of the engine components go in this namspace.
Definition:
actor.cpp:56
Mezzanine::Graphics::Procedural::TextureModifier
A base class for modifying the contents of an already populated texture buffer.
Definition:
texturemodifier.h:82
Mezzanine::String
std::string String
A datatype used to a series of characters.
Definition:
datatypes.h:159
Generated on Wed Apr 6 2016 08:34:46 for BlackTopp Studios inc by
1.8.9.1. Thanks to the
Open Icon Library
for help with some of the icons.