UInt32 Character
The Character this Kerning applies to.
float Real
A Datatype used to represent a real floating point number.
This class creates and encapsultes a character that can be used in text renders.
uint32_t UInt32
An 32-bit unsigned integer.
Basic class used to describe Kerning for a given Glyph.
KerningInfo(const UInt32 &C, const Real &K)
Class Constructor.
The bulk of the engine components go in this namspace.
Real Kerning
The amount of Kerning to apply to the Glyph.