This file contains the declaration for the World proxy wrapping basic entity(mesh) functionality. More...
#include "Graphics/renderableproxy.h"
Include dependency graph for entityproxy.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | Mezzanine::Graphics::EntityProxy |
| This is the proxy class for placing and manipulating a mesh in the scene. More... | |
Namespaces | |
| Mezzanine | |
| The bulk of the engine components go in this namspace. | |
| Mezzanine::Graphics | |
| This namespace is for all the classes belonging to the Graphics Subsystem. | |
| Ogre | |
This file contains the declaration for the World proxy wrapping basic entity(mesh) functionality.
Definition in file entityproxy.h.
1.8.9.1. Thanks to the
Open Icon Library
for help with some of the icons.