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ellipsemodifier.h
1 // © Copyright 2010 - 2016 BlackTopp Studios Inc.
2 /* This file is part of The Mezzanine Engine.
3 
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40 /*
41  -----------------------------------------------------------------------------
42  This source file is part of ogre-procedural
43 
44  For the latest info, see http://code.google.com/p/ogre-procedural/
45 
46  Copyright (c) 2010-2013 Michael Broutin
47 
48  Permission is hereby granted, free of charge, to any person obtaining a copy
49  of this software and associated documentation files (the "Software"), to deal
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53  furnished to do so, subject to the following conditions:
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63  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
64  THE SOFTWARE.
65  -----------------------------------------------------------------------------
66  */
67 #ifndef _graphicsproceduralellipsemodifier_h
68 #define _graphicsproceduralellipsemodifier_h
69 
70 #include "Graphics/Procedural/Texture/texturemodifier.h"
71 
72 namespace Mezzanine
73 {
74  namespace Graphics
75  {
76  namespace Procedural
77  {
78  ///////////////////////////////////////////////////////////////////////////////
79  /// @brief A modifier that draws a simple coloured ellipse onto the texture.
80  /// @details
81  ///////////////////////////////////////
83  {
84  protected:
85  /// @internal
86  /// @brief The colour of the ellipse to apply to the texture.
88  /// @internal
89  /// @brief The left edge of the ellipse in relative coordinates.
91  /// @internal
92  /// @brief The top edge of the ellipse in relative coordinates.
94  /// @internal
95  /// @brief The horizontal radius of the ellipse in relative coordinates.
97  /// @internal
98  /// @brief The vertical radius of the ellipse in relative coordinates.
100  /// @internal
101  /// @brief The left edge adjustment of the ellipse after relative coordinates are calculated.
103  /// @internal
104  /// @brief The top edge adjustment of the ellipse after relative coordinates are calculated.
106  /// @internal
107  /// @brief The horizontal radius adjustment of the ellipse after relative coordinates are calculated.
109  /// @internal
110  /// @brief The vertical radius adjustment of the ellipse after relative coordinates are calculated.
112 
113  /// @internal
114  /// @brief Convenience method for placing a pixel for the ellipse.
115  /// @param XPos The position on the X axis to place the pixel.
116  /// @param YPos The position on the Y axis to place the pixel.
117  /// @param Buffer A reference to the buffer being worked on.
118  void PutPixel(const Integer XPos, const Integer YPos, TextureBuffer& Buffer);
119  public:
120  /// @brief Blank constructor.
121  EllipseModifier();
122  /// @brief Class destructor.
123  virtual ~EllipseModifier();
124 
125  ///////////////////////////////////////////////////////////////////////////////
126  // Utility
127 
128  /// @copydoc TextureModifier::Modify(TextureBuffer&)
129  virtual void Modify(TextureBuffer& Buffer);
130  /// @copydoc TextureModifier::GetName() const
131  virtual String GetName() const;
132 
133  ///////////////////////////////////////////////////////////////////////////////
134  // Configuration
135 
136  /// @brief Sets the colour of the ellipse to be generated.
137  /// @param Colour The colour of the ellipse to generate. Initial Value: 1.0, 1.0, 1.0, 1.0.
138  /// @return Returns a reference to this.
139  EllipseModifier& SetColour(const ColourValue& Colour);
140  /// @brief Sets the colour of the ellipse to be generated.
141  /// @param Red The Red component for the colour of the ellipse to generate. Initial Value: 1.0.
142  /// @param Green The Green component for the colour of the ellipse to generate. Initial Value: 1.0.
143  /// @param Blue The Blue component for the colour of the ellipse to generate. Initial Value: 1.0.
144  /// @param Alpha The Alpha component for the colour of the ellipse to generate. Initial Value: 1.0.
145  /// @return Returns a reference to this.
146  EllipseModifier& SetColour(const Real Red, const Real Green, const Real Blue, const Real Alpha = 1.0);
147  /// @brief Sets the colour of the ellipse to be generated.
148  /// @param Red The Red component for the colour of the ellipse to generate. Initial Value: 255.
149  /// @param Green The Green component for the colour of the ellipse to generate. Initial Value: 255.
150  /// @param Blue The Blue component for the colour of the ellipse to generate. Initial Value: 255.
151  /// @param Alpha The Alpha component for the colour of the ellipse to generate. Initial Value: 255.
152  /// @return Returns a reference to this.
153  EllipseModifier& SetColour(const UInt8 Red, const UInt8 Green, const UInt8 Blue, const UInt8 Alpha);
154 
155  /// @brief Sets the relative position and radius of this ellipse..
156  /// @param XPosition The left edge of the ellipse in relative coordinates. Initial Value: 0.5.
157  /// @param YPosition The top edge of the ellipse in relative coordinates. Initial Value: 0.5.
158  /// @param XRadius The horizontal radius of the ellipse in relative coordinates. Initial Value: 0.5.
159  /// @param YRadius The vertical radius of the ellipse in relative coordinates. Initial Value: 0.5.
160  /// @return Returns a reference to this.
161  EllipseModifier& SetEllipse(const Real XPosition, const Real YPosition, const Real XRadius, const Real YRadius);
162  /// @brief Sets the offsets for the position and radius of this ellipse.
163  /// @param XPosition The left edge adjustment of the ellipse after relative coordinates are calculated. Initial Value: 0.
164  /// @param YPosition The top edge adjustment of the ellipse after relative coordinates are calculated. Initial Value: 0.
165  /// @param XRadius The horizontal radius adjustment of the ellipse after relative coordinates are calculated. Initial Value: 0.
166  /// @param YRadius The vertical radius adjustment of the ellipse after relative coordinates are calculated. Initial Value: 0.
167  /// @return Returns a reference to this.
168  EllipseModifier& SetEllipse(const Integer XPosition, const Integer YPosition, const Integer XRadius, const Integer YRadius);
169  /// @brief Sets the relative and offset values for the ellipse.
170  /// @param XPositionRel The left edge of the ellipse in relative coordinates. Initial Value: 0.5.
171  /// @param YPositionRel The top edge of the ellipse in relative coordinates. Initial Value: 0.5.
172  /// @param XRadiusRel The horizontal radius of the ellipse in relative coordinates. Initial Value: 0.5.
173  /// @param YRadiusRel The vertical radius of the ellipse in relative coordinates. Initial Value: 0.5.
174  /// @param XPositionAdj The left edge adjustment of the ellipse after relative coordinates are calculated. Initial Value: 0.
175  /// @param YPositionAdj The top edge adjustment of the ellipse after relative coordinates are calculated. Initial Value: 0.
176  /// @param XRadiusAdj The horizontal radius adjustment of the ellipse after relative coordinates are calculated. Initial Value: 0.
177  /// @param YRadiusAdj The vertical radius adjustment of the ellipse after relative coordinates are calculated. Initial Value: 0.
178  /// @return Returns a reference to this.
179  EllipseModifier& SetEllipse(const Real XPositionRel, const Real YPositionRel, const Real XRadiusRel, const Real YRadiusRel, const Integer XPositionAdj, const Integer YPositionAdj, const Integer XRadiusAdj, const Integer YRadiusAdj);
180 
181  /// @brief Sets the relative and offset values for the ellipse position.
182  /// @param XPositionRel The left edge of the ellipse in relative coordinates. Initial Value: 0.5.
183  /// @param YPositionRel The top edge of the ellipse in relative coordinates. Initial Value: 0.5.
184  /// @param XPositionAdj The left edge adjustment of the ellipse after relative coordinates are calculated. Initial Value: 0.
185  /// @param YPositionAdj The top edge adjustment of the ellipse after relative coordinates are calculated. Initial Value: 0.
186  /// @return Returns a reference to this.
187  EllipseModifier& SetPosition(const Real XPositionRel, const Real YPositionRel, const Integer XPositionAdj, const Integer YPositionAdj);
188  /// @brief Sets the relative and offset values for the ellipse radius.
189  /// @param XRadiusRel The horizontal radius of the ellipse in relative coordinates. Initial Value: 0.5.
190  /// @param YRadiusRel The vertical radius of the ellipse in relative coordinates. Initial Value: 0.5.
191  /// @param XRadiusAdj The horizontal radius adjustment of the ellipse after relative coordinates are calculated. Initial Value: 0.
192  /// @param YRadiusAdj The vertical radius adjustment of the ellipse after relative coordinates are calculated. Initial Value: 0.
193  /// @return Returns a reference to this.
194  EllipseModifier& SetRadius(const Real XRadiusRel, const Real YRadiusRel, const Integer XRadiusAdj, const Integer YRadiusAdj);
195 
196  /// @brief Sets the relative component of the left edge.
197  /// @param X The left edge of the ellipse in relative coordinates. Initial Value: 0.5.
198  /// @return Returns a reference to this.
199  EllipseModifier& SetXPositionRel(const Real X);
200  /// @brief Sets the relative component of the top edge.
201  /// @param Y The top edge of the ellipse in relative coordinates. Initial Value: 0.5.
202  /// @return Returns a reference to this.
203  EllipseModifier& SetYPositionRel(const Real Y);
204  /// @brief Sets the relative component of the horizontal radius.
205  /// @param X The horizontal radius of the ellipse in relative coordinates. Initial Value: 0.5.
206  /// @return Returns a reference to this.
207  EllipseModifier& SetXRadiusRel(const Real X);
208  /// @brief Sets the relative component of the vertical radius.
209  /// @param Y The vertical radius of the ellipse in relative coordinates. Initial Value: 0.5.
210  /// @return Returns a reference to this.
211  EllipseModifier& SetYRadiusRel(const Real Y);
212  /// @brief Sets the absolute component of the left edge.
213  /// @param X The left edge adjustment of the ellipse after relative coordinates are calculated. Initial Value: 0.
214  /// @return Returns a reference to this.
215  EllipseModifier& SetXPositionAdj(const Integer X);
216  /// @brief Sets the absolute component of the top edge.
217  /// @param Y The top edge adjustment of the ellipse after relative coordinates are calculated. Initial Value: 0.
218  /// @return Returns a reference to this.
219  EllipseModifier& SetYPositionAdj(const Integer Y);
220  /// @brief Sets the absolute component for the horizontal radius.
221  /// @param X The horizontal radius adjustment of the ellipse after relative coordinates are calculated. Initial Value: 0.
222  /// @return Returns a reference to this.
223  EllipseModifier& SetXRadiusAdj(const Integer X);
224  /// @brief Sets the absolute component for the vertical radius.
225  /// @param Y The vertical radius adjustment of the ellipse after relative coordinates are calculated. Initial Value: 0.
226  /// @return Returns a reference to this.
227  EllipseModifier& SetYRadiusAdj(const Integer Y);
228  };//EllipseModifier
229  }//Procedural
230  }//Graphics
231 }//Mezzanine
232 
233 #endif
int Integer
A datatype used to represent any integer close to.
Definition: datatypes.h:154
Integer RadiusXAdj
The horizontal radius adjustment of the ellipse after relative coordinates are calculated.
Real RadiusXRel
The horizontal radius of the ellipse in relative coordinates.
Integer RadiusYAdj
The vertical radius adjustment of the ellipse after relative coordinates are calculated.
uint8_t UInt8
An 8-bit unsigned integer.
Definition: datatypes.h:118
This is a simple class for holding 4 reals representing the colour any give object or lightsource can...
Definition: colourvalue.h:64
float Real
A Datatype used to represent a real floating point number.
Definition: datatypes.h:141
ColourValue FillColour
The colour of the ellipse to apply to the texture.
Integer PositionXAdj
The left edge adjustment of the ellipse after relative coordinates are calculated.
Real PositionYRel
The top edge of the ellipse in relative coordinates.
A modifier that draws a simple coloured ellipse onto the texture.
Real PositionXRel
The left edge of the ellipse in relative coordinates.
A convenience buffer that stores pixel colour values of a texture to be generated.
Definition: texturebuffer.h:86
#define MEZZ_LIB
Some platforms require special decorations to denote what is exported/imported in a share library...
The bulk of the engine components go in this namspace.
Definition: actor.cpp:56
A base class for modifying the contents of an already populated texture buffer.
Real RadiusYRel
The vertical radius of the ellipse in relative coordinates.
std::string String
A datatype used to a series of characters.
Definition: datatypes.h:159
Integer PositionYAdj
The top edge adjustment of the ellipse after relative coordinates are calculated. ...