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edgedetectionmodifier.h
1 // © Copyright 2010 - 2016 BlackTopp Studios Inc.
2 /* This file is part of The Mezzanine Engine.
3 
4  The Mezzanine Engine is free software: you can redistribute it and/or modify
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40 /*
41  -----------------------------------------------------------------------------
42  This source file is part of ogre-procedural
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44  For the latest info, see http://code.google.com/p/ogre-procedural/
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46  Copyright (c) 2010-2013 Michael Broutin
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64  THE SOFTWARE.
65  -----------------------------------------------------------------------------
66  */
67 #ifndef _graphicsproceduraledgedetectionmodifier_h
68 #define _graphicsproceduraledgedetectionmodifier_h
69 
70 #include "Graphics/Procedural/Texture/texturemodifier.h"
71 
72 #include "vector3.h"
73 
74 namespace Mezzanine
75 {
76  namespace Graphics
77  {
78  namespace Procedural
79  {
80  ///////////////////////////////////////////////////////////////////////////////
81  /// @brief A modifier that will reduce the texture to an outline of the detected edges in the texture.
82  /// @details
83  ///////////////////////////////////////
85  {
86  public:
87  /// @brief An enum describing which algorithm to use for edge detection.
89  {
90  DM_Homogenity = 1, ///< Detect edges based on difference in colour between the pixel being processed and all surrounding pixels.
91  DM_Difference = 2, ///< Detect edges based on difference in colour between opposite surrounding pixels.
92  DM_Sobel = 3, ///< Use the Sobel Operator algorithm to detect edges.
93  DM_Canny = 4 ///< Use the Canny multi-stage algorthm to detect edges.
94  };
95 
96  /// @brief Convenience typedef for an array of Vector3's.
97  typedef std::vector<Vector3> VectorContainer;
98  /// @brief Convenience typedef for returning a 3x3 matrix of Vector3's containing colour data.
99  typedef VectorContainer VectorBlock;
100  protected:
101  /// @internal
102  /// @brief The algorithm to use to detect edges.
104  /// @internal
105  /// @brief The lowest value for each colour channel that will be considered valid.
107  /// @internal
108  /// @brief The highest value for each colour channel that will be considered valid.
110  /// @internal
111  /// @brief The sigma to set for the blur step of the Canny filter.
113 
114  /// @internal
115  /// @brief Detect edges in the provided texture by processing all surrounding pixels.
116  /// @param Buffer The texture buffer to be rendered to.
117  void ProcessHomogenity(TextureBuffer& Buffer);
118  /// @internal
119  /// @brief Detect edges in the provided texture by processing pixels above and below the current pixel.
120  /// @param Buffer The texture buffer to be rendered to.
121  void ProcessDifference(TextureBuffer& Buffer);
122  /// @internal
123  /// @brief Detect edges using the Sobel Operator.
124  /// @param Buffer The texture buffer to be rendered to.
125  void ProcessSobel(TextureBuffer& Buffer);
126  /// @internal
127  /// @brief Detect edges using the Canny multi-stage algorithm.
128  /// @param Buffer The texture buffer to be rendered to.
129  void ProcessCanny(TextureBuffer& Buffer);
130  /// @internal
131  /// @brief Gets the colours of the specified pixel and all surrounding pixels.
132  /// @param X The X coordinate of the center pixel to retrieve.
133  /// @param Y The Y coordinate of the center pixel to retrieve.
134  /// @param Buffer The texture buffer to retrieve pixel data from.
135  /// @return Returns a pointer to an array of Vector3's that are the colours of the current and surrounding pixels.
136  VectorBlock GetBlock(const Integer X, const Integer Y, TextureBuffer& Buffer) const;
137  public:
138  /// @brief Blank constructor.
140  /// @brief Class destructor.
141  virtual ~EdgeDetectionModifier();
142 
143  ///////////////////////////////////////////////////////////////////////////////
144  // Utility
145 
146  /// @copydoc TextureModifier::Modify(TextureBuffer&)
147  virtual void Modify(TextureBuffer& Buffer);
148  /// @copydoc TextureModifier::GetName() const
149  virtual String GetName() const;
150 
151  ///////////////////////////////////////////////////////////////////////////////
152  // Configuration
153 
154  /// @brief Sets the detection algorith to use for detecting edges.
155  /// @param Mode The detection algorith to use.
156  /// @return Returns a reference to this.
157  EdgeDetectionModifier& SetDetectionType(const DetectionMode Mode);
158  /// @brief Sets the lower threshold for the Canny filter.
159  /// @remarks This variable is only used if DM_Canny is set as the detection method.
160  /// @param Low The lowest value for each colour channel that will be considered valid.
161  /// @return Returns a reference to this.
162  EdgeDetectionModifier& SetLowerThreshold(const UInt8 Low);
163  /// @brief Sets the upper threshold for the Canny filter.
164  /// @remarks This variable is only used if DM_Canny is set as the detection method.
165  /// @param High The highest value for each colour channel that will be considered valid.
166  /// @return Returns a reference to this.
167  EdgeDetectionModifier& SetUpperThreshold(const UInt8 High);
168  /// @brief Sets the sigma for the blur stage of the Canny filter.
169  /// @remarks This variable is only used if DM_Canny is set as the detection method.
170  /// @param Sigma The sigma to set for the blur step of the Canny filter.
171  /// @return Returns a reference to this.
172  EdgeDetectionModifier& SetEdgeDetectionSigma(const UInt8 Sigma);
173  };//EdgeDetectionModifier
174  }//Procedural
175  }//Graphics
176 }//Mezzanine
177 
178 #endif
DetectionMode EdgeDetect
The algorithm to use to detect edges.
int Integer
A datatype used to represent any integer close to.
Definition: datatypes.h:154
UInt8 UpperThreshold
The highest value for each colour channel that will be considered valid.
uint8_t UInt8
An 8-bit unsigned integer.
Definition: datatypes.h:118
std::vector< Vector3 > VectorContainer
Convenience typedef for an array of Vector3's.
VectorContainer VectorBlock
Convenience typedef for returning a 3x3 matrix of Vector3's containing colour data.
UInt8 LowerThreshold
The lowest value for each colour channel that will be considered valid.
DetectionMode
An enum describing which algorithm to use for edge detection.
A modifier that will reduce the texture to an outline of the detected edges in the texture...
A convenience buffer that stores pixel colour values of a texture to be generated.
Definition: texturebuffer.h:86
#define MEZZ_LIB
Some platforms require special decorations to denote what is exported/imported in a share library...
The bulk of the engine components go in this namspace.
Definition: actor.cpp:56
A base class for modifying the contents of an already populated texture buffer.
UInt8 EdgeDetectionSigma
The sigma to set for the blur step of the Canny filter.
std::string String
A datatype used to a series of characters.
Definition: datatypes.h:159