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edgedetectionmodifier.h
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// © Copyright 2010 - 2016 BlackTopp Studios Inc.
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/* This file is part of The Mezzanine Engine.
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The Mezzanine Engine is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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The Mezzanine Engine is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with The Mezzanine Engine. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* The original authors have included a copy of the license specified above in the
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'Docs' folder. See 'gpl.txt'
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*/
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/* We welcome the use of the Mezzanine engine to anyone, including companies who wish to
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Build professional software and charge for their product.
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However there are some practical restrictions, so if your project involves
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any of the following you should contact us and we will try to work something
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out:
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- DRM or Copy Protection of any kind(except Copyrights)
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- Software Patents You Do Not Wish to Freely License
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- Any Kind of Linking to Non-GPL licensed Works
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- Are Currently In Violation of Another Copyright Holder's GPL License
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- If You want to change our code and not add a few hundred MB of stuff to
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your distribution
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These and other limitations could cause serious legal problems if you ignore
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them, so it is best to simply contact us or the Free Software Foundation, if
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you have any questions.
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Joseph Toppi - toppij@gmail.com
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John Blackwood - makoenergy02@gmail.com
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*/
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/*
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-----------------------------------------------------------------------------
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This source file is part of ogre-procedural
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For the latest info, see http://code.google.com/p/ogre-procedural/
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Copyright (c) 2010-2013 Michael Broutin
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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-----------------------------------------------------------------------------
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*/
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#ifndef _graphicsproceduraledgedetectionmodifier_h
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#define _graphicsproceduraledgedetectionmodifier_h
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#include "Graphics/Procedural/Texture/texturemodifier.h"
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#include "vector3.h"
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namespace
Mezzanine
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{
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namespace
Graphics
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{
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namespace
Procedural
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{
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///////////////////////////////////////////////////////////////////////////////
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/// @brief A modifier that will reduce the texture to an outline of the detected edges in the texture.
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/// @details
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///////////////////////////////////////
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class
MEZZ_LIB
EdgeDetectionModifier
:
public
TextureModifier
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{
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public
:
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/// @brief An enum describing which algorithm to use for edge detection.
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enum
DetectionMode
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{
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DM_Homogenity = 1,
///< Detect edges based on difference in colour between the pixel being processed and all surrounding pixels.
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DM_Difference = 2,
///< Detect edges based on difference in colour between opposite surrounding pixels.
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DM_Sobel = 3,
///< Use the Sobel Operator algorithm to detect edges.
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DM_Canny = 4
///< Use the Canny multi-stage algorthm to detect edges.
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};
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/// @brief Convenience typedef for an array of Vector3's.
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typedef
std::vector<Vector3>
VectorContainer
;
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/// @brief Convenience typedef for returning a 3x3 matrix of Vector3's containing colour data.
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typedef
VectorContainer
VectorBlock
;
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protected
:
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/// @internal
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/// @brief The algorithm to use to detect edges.
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DetectionMode
EdgeDetect
;
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/// @internal
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/// @brief The lowest value for each colour channel that will be considered valid.
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UInt8
LowerThreshold
;
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/// @internal
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/// @brief The highest value for each colour channel that will be considered valid.
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UInt8
UpperThreshold
;
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/// @internal
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/// @brief The sigma to set for the blur step of the Canny filter.
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UInt8
EdgeDetectionSigma
;
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/// @internal
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/// @brief Detect edges in the provided texture by processing all surrounding pixels.
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/// @param Buffer The texture buffer to be rendered to.
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void
ProcessHomogenity(
TextureBuffer
& Buffer);
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/// @internal
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/// @brief Detect edges in the provided texture by processing pixels above and below the current pixel.
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/// @param Buffer The texture buffer to be rendered to.
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void
ProcessDifference(
TextureBuffer
& Buffer);
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/// @internal
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/// @brief Detect edges using the Sobel Operator.
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/// @param Buffer The texture buffer to be rendered to.
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void
ProcessSobel(
TextureBuffer
& Buffer);
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/// @internal
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/// @brief Detect edges using the Canny multi-stage algorithm.
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/// @param Buffer The texture buffer to be rendered to.
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void
ProcessCanny(
TextureBuffer
& Buffer);
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/// @internal
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/// @brief Gets the colours of the specified pixel and all surrounding pixels.
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/// @param X The X coordinate of the center pixel to retrieve.
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/// @param Y The Y coordinate of the center pixel to retrieve.
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/// @param Buffer The texture buffer to retrieve pixel data from.
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/// @return Returns a pointer to an array of Vector3's that are the colours of the current and surrounding pixels.
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VectorBlock GetBlock(
const
Integer
X,
const
Integer
Y,
TextureBuffer
& Buffer)
const
;
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public
:
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/// @brief Blank constructor.
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EdgeDetectionModifier
();
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/// @brief Class destructor.
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virtual
~
EdgeDetectionModifier
();
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///////////////////////////////////////////////////////////////////////////////
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// Utility
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/// @copydoc TextureModifier::Modify(TextureBuffer&)
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virtual
void
Modify(
TextureBuffer
& Buffer);
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/// @copydoc TextureModifier::GetName() const
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virtual
String
GetName()
const
;
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///////////////////////////////////////////////////////////////////////////////
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// Configuration
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/// @brief Sets the detection algorith to use for detecting edges.
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/// @param Mode The detection algorith to use.
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/// @return Returns a reference to this.
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EdgeDetectionModifier
& SetDetectionType(
const
DetectionMode
Mode);
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/// @brief Sets the lower threshold for the Canny filter.
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/// @remarks This variable is only used if DM_Canny is set as the detection method.
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/// @param Low The lowest value for each colour channel that will be considered valid.
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/// @return Returns a reference to this.
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EdgeDetectionModifier
& SetLowerThreshold(
const
UInt8
Low);
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/// @brief Sets the upper threshold for the Canny filter.
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/// @remarks This variable is only used if DM_Canny is set as the detection method.
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/// @param High The highest value for each colour channel that will be considered valid.
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/// @return Returns a reference to this.
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EdgeDetectionModifier
& SetUpperThreshold(
const
UInt8
High);
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/// @brief Sets the sigma for the blur stage of the Canny filter.
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/// @remarks This variable is only used if DM_Canny is set as the detection method.
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/// @param Sigma The sigma to set for the blur step of the Canny filter.
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/// @return Returns a reference to this.
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EdgeDetectionModifier
& SetEdgeDetectionSigma(
const
UInt8
Sigma);
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};
//EdgeDetectionModifier
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}
//Procedural
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}
//Graphics
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}
//Mezzanine
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#endif
Mezzanine::Graphics::Procedural::EdgeDetectionModifier::EdgeDetect
DetectionMode EdgeDetect
The algorithm to use to detect edges.
Definition:
edgedetectionmodifier.h:103
Mezzanine::Integer
int Integer
A datatype used to represent any integer close to.
Definition:
datatypes.h:154
Mezzanine::Graphics::Procedural::EdgeDetectionModifier::UpperThreshold
UInt8 UpperThreshold
The highest value for each colour channel that will be considered valid.
Definition:
edgedetectionmodifier.h:109
Mezzanine::UInt8
uint8_t UInt8
An 8-bit unsigned integer.
Definition:
datatypes.h:118
Mezzanine::Graphics::Procedural::EdgeDetectionModifier::VectorContainer
std::vector< Vector3 > VectorContainer
Convenience typedef for an array of Vector3's.
Definition:
edgedetectionmodifier.h:97
Mezzanine::Graphics::Procedural::EdgeDetectionModifier::VectorBlock
VectorContainer VectorBlock
Convenience typedef for returning a 3x3 matrix of Vector3's containing colour data.
Definition:
edgedetectionmodifier.h:99
Mezzanine::Graphics::Procedural::EdgeDetectionModifier::LowerThreshold
UInt8 LowerThreshold
The lowest value for each colour channel that will be considered valid.
Definition:
edgedetectionmodifier.h:106
Mezzanine::Graphics::Procedural::EdgeDetectionModifier::DetectionMode
DetectionMode
An enum describing which algorithm to use for edge detection.
Definition:
edgedetectionmodifier.h:88
Mezzanine::Graphics::Procedural::EdgeDetectionModifier
A modifier that will reduce the texture to an outline of the detected edges in the texture...
Definition:
edgedetectionmodifier.h:84
Mezzanine::Graphics::Procedural::TextureBuffer
A convenience buffer that stores pixel colour values of a texture to be generated.
Definition:
texturebuffer.h:86
MEZZ_LIB
#define MEZZ_LIB
Some platforms require special decorations to denote what is exported/imported in a share library...
Definition:
crossplatformexport.h:139
Mezzanine
The bulk of the engine components go in this namspace.
Definition:
actor.cpp:56
Mezzanine::Graphics::Procedural::TextureModifier
A base class for modifying the contents of an already populated texture buffer.
Definition:
texturemodifier.h:82
Mezzanine::Graphics::Procedural::EdgeDetectionModifier::EdgeDetectionSigma
UInt8 EdgeDetectionSigma
The sigma to set for the blur step of the Canny filter.
Definition:
edgedetectionmodifier.h:112
Mezzanine::String
std::string String
A datatype used to a series of characters.
Definition:
datatypes.h:159
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