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cylindergenerator.h
1 // © Copyright 2010 - 2016 BlackTopp Studios Inc.
2 /* This file is part of The Mezzanine Engine.
3 
4  The Mezzanine Engine is free software: you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
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8 
9  The Mezzanine Engine is distributed in the hope that it will be useful,
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11  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  GNU General Public License for more details.
13 
14  You should have received a copy of the GNU General Public License
15  along with The Mezzanine Engine. If not, see <http://www.gnu.org/licenses/>.
16 */
17 /* The original authors have included a copy of the license specified above in the
18  'Docs' folder. See 'gpl.txt'
19 */
20 /* We welcome the use of the Mezzanine engine to anyone, including companies who wish to
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23  However there are some practical restrictions, so if your project involves
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40 /*
41  -----------------------------------------------------------------------------
42  This source file is part of ogre-procedural
43 
44  For the latest info, see http://code.google.com/p/ogre-procedural/
45 
46  Copyright (c) 2010-2013 Michael Broutin
47 
48  Permission is hereby granted, free of charge, to any person obtaining a copy
49  of this software and associated documentation files (the "Software"), to deal
50  in the Software without restriction, including without limitation the rights
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52  copies of the Software, and to permit persons to whom the Software is
53  furnished to do so, subject to the following conditions:
54 
55  The above copyright notice and this permission notice shall be included in
56  all copies or substantial portions of the Software.
57 
58  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
59  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
60  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
61  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
62  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
63  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
64  THE SOFTWARE.
65  -----------------------------------------------------------------------------
66  */
67 #ifndef _graphicsproceduralcylindergenerator_h
68 #define _graphicsproceduralcylindergenerator_h
69 
70 #include "Graphics/Procedural/Mesh/meshgenerator.h"
71 
72 namespace Mezzanine
73 {
74  namespace Graphics
75  {
76  namespace Procedural
77  {
78  ///////////////////////////////////////////////////////////////////////////////
79  /// @brief A generator class for a cylinder mesh with flat ends.
80  /// @details
81  ///////////////////////////////////////
82  class MEZZ_LIB CylinderGenerator : public MeshGenerator<CylinderGenerator>
83  {
84  protected:
85  /// @internal
86  /// @brief The radius of the cylinder.
88  /// @internal
89  /// @brief The height of the cylinder.
91  /// @internal
92  /// @brief The resolution of the circular component of the cylinder.
94  /// @internal
95  /// @brief The number of segments in the cylinders length.
97  /// @internal
98  /// @brief Whether or not the ends of the cylinder will be generated/closed.
100  public:
101  /// @brief Class constructor.
102  /// @param Radius The radius of the cylinder.
103  /// @param Height The height of the cylinder.
104  /// @param SegCircle The resolution of the circular component of the cylinder.
105  /// @param SegHeight The number of segments in the cylinders length.
106  /// @param Capped Whether or not the ends of the cylinder will be generated/closed.
107  CylinderGenerator(const Real Radius, const Real Height, const Whole SegCircle = 16, const Whole SegHeight = 1, const Boole Capped = true);
108  /// @brief Class destructor.
109  virtual ~CylinderGenerator();
110 
111  ///////////////////////////////////////////////////////////////////////////////
112  // Utility
113 
114  /// @copydoc MeshGenerator::AddToTriangleBuffer(TriangleBuffer&) const
115  virtual void AddToTriangleBuffer(TriangleBuffer& Buffer) const;
116 
117  ///////////////////////////////////////////////////////////////////////////////
118  // Configuration
119 
120  /// @brief Sets the radius of the cylinder.
121  /// @exception If the radius is set to 0 or less, a PARAMETERS_EXCEPTION will be thrown.
122  /// @param Radius The radius of the cylinder.
123  /// @return Returns a reference to this.
124  CylinderGenerator& SetRadius(const Real Radius);
125  /// @brief Sets the number of segments along the height of the cylinder.
126  /// @exception If the height is set to 0 or less, a PARAMETERS_EXCEPTION will be thrown.
127  /// @param Height The height of the cylinder.
128  /// @return Returns a reference to this.
129  CylinderGenerator& SetHeight(const Real Height);
130  /// @brief Sets whether the cylinder has endings or not.
131  /// @param Capped Whether or not the ends of the cylinder will be generated/closed.
132  /// @return Returns a reference to this.
133  CylinderGenerator& SetCapped(const Boole Capped);
134 
135  /// @brief Sets the number of segments when rotating around the cylinder's axis.
136  /// @exception If the number of segments is less than three, a PARAMETERS_EXCEPTION will be thrown.
137  /// @param SegCircle The resolution of the circular component of the cylinder.
138  /// @return Returns a reference to this.
139  CylinderGenerator& SetNumSegCircle(const Whole SegCircle);
140  /// @brief Sets the number of segments along the height of the cylinder.
141  /// @exception If the number of segments is set to 0, a PARAMETERS_EXCEPTION will be thrown.
142  /// @param SegHeight The number of segments in the cylinders length.
143  /// @return Returns a reference to this.
144  CylinderGenerator& SetNumSegHeight(const Whole SegHeight);
145  };//CylinderGenerator
146  }//Procedural
147  }//Graphics
148 }//Mezzanine
149 
150 #endif
Real CylinderHeight
The height of the cylinder.
bool Boole
Generally acts a single bit, true or false.
Definition: datatypes.h:173
A convenience buffer that stores vertices and indices of a mesh to be generated.
A generator class for a cylinder mesh with flat ends.
float Real
A Datatype used to represent a real floating point number.
Definition: datatypes.h:141
A base class containing all of the utilities needed for a mesh generator.
Definition: meshgenerator.h:87
#define MEZZ_LIB
Some platforms require special decorations to denote what is exported/imported in a share library...
The bulk of the engine components go in this namspace.
Definition: actor.cpp:56
unsigned long Whole
Whole is an unsigned integer, it will be at least 32bits in size.
Definition: datatypes.h:151
Boole CapEnds
Whether or not the ends of the cylinder will be generated/closed.
Real CylinderRadius
The radius of the cylinder.
Whole NumSegCircle
The resolution of the circular component of the cylinder.
Whole NumSegHeight
The number of segments in the cylinders length.