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crackmodifier.h
1 // © Copyright 2010 - 2016 BlackTopp Studios Inc.
2 /* This file is part of The Mezzanine Engine.
3 
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40 /*
41  -----------------------------------------------------------------------------
42  This source file is part of ogre-procedural
43 
44  For the latest info, see http://code.google.com/p/ogre-procedural/
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46  Copyright (c) 2010-2013 Michael Broutin
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64  THE SOFTWARE.
65  -----------------------------------------------------------------------------
66  */
67 #ifndef _graphicsproceduralcrackmodifier_h
68 #define _graphicsproceduralcrackmodifier_h
69 
70 #include "Graphics/Procedural/Texture/texturemodifier.h"
71 
72 namespace Mezzanine
73 {
74  namespace Graphics
75  {
76  namespace Procedural
77  {
78  ///////////////////////////////////////////////////////////////////////////////
79  /// @brief A modifier that will generate random coloured lines on a texture.
80  /// @details Crack starting points are generated randomly, and can be configured to have varying or non-varying lengths.
81  /// Cracks will bend based on normals generated from the parameter image. Normals are calculated from the red and green
82  /// channels exclusively. Values on the Blue channel have no effect. @n @n
83  /// Additionally the Alpha channel in the parameter image can be used to filter which pixels are allowed to generate
84  /// lines. This is done internally by comparing the Alpha channel value to the normal length.
85  ///////////////////////////////////////
87  {
88  public:
89  /// @brief An enum used to set how the length of each generated crack is to be determined.
91  {
92  LM_Constant = 1, ///< The modifier will use the configured length unaltered.
93  LM_Random = 2, ///< The modifier will randomize the pixel length of the cracks between zero and double the configured length.
94  LM_NormalBased = 3 ///< The modifier will generate the pixel length of a crack between the configured value and a value larger based on the normal length set in the parameter texture.
95  };
96  /// @brief An enum used to set the quality
98  {
99  QM_LowQuality = 1, ///< Use the configured colour for cracks without further modification.
100  QM_Blend = 2, ///< Combines the colours from the image being modified and the configured crack colour.
101  QM_SubPixel = 3 ///< Attempts to blend the colours of all surrounding pixels for a more smooth appearance.
102  };
103  protected:
104  /// @internal
105  /// @brief The base colour to give to the pixels forming the cracks.
107  /// @internal
108  /// @brief The parameter image to pull normals the cracks are to move along from. Alpha channel and colours may also be used.
110  /// @internal
111  /// @brief The number of cracks to generate.
113  /// @internal
114  /// @brief The seed for the random number generator used to place the cracks.
116  /// @internal
117  /// @brief The mode in which the final length of each crack is determined. See LengthMode enum for more details.
119  /// @internal
120  /// @brief The mode in which the colours at or near the crack are to be determined. See QualityMode enum for more details.
122  /// @internal
123  /// @brief The pixel length of the cracks to be generated.
125  /// @internal
126  /// @brief Determines the amount of "stutter" to the cracks normal curve (or non-curve depending on the parameter image).
128  public:
129  /// @brief Blank constructor.
130  CrackModifier();
131  /// @brief Class destructor.
132  virtual ~CrackModifier();
133 
134  ///////////////////////////////////////////////////////////////////////////////
135  // Utility
136 
137  /// @copydoc TextureModifier::Modify(TextureBuffer&)
138  virtual void Modify(TextureBuffer& Buffer);
139  /// @copydoc TextureModifier::GetName() const
140  virtual String GetName() const;
141 
142  ///////////////////////////////////////////////////////////////////////////////
143  // Configuration
144 
145  /// @brief Sets the normals texture to use for generating cracks.
146  /// @param Normals A pointer to the Texture to use for reading normals that cracks will be generated along. Initial Value: NULL.
147  /// @return Returns a reference to this.
148  CrackModifier& SetNormalsTexture(TextureBuffer* Normals);
149  /// @brief Sets the colour of the generated cracks.
150  /// @param Colour The base colour to give to the pixels forming the cracks. Initial Value: (1.0,1.0,1.0,1.0).
151  /// @return Returns a reference to this.
152  CrackModifier& SetColour(const ColourValue& Colour);
153  /// @brief Sets the colour of the generated cracks.
154  /// @param Red The amount of red to give to the pixels forming the cracks. Initial Value: 1.0.
155  /// @param Green The amount of green to give to the pixels forming the cracks. Initial Value: 1.0.
156  /// @param Blue The amount of blue to give to the pixels forming the cracks. Initial Value: 1.0.
157  /// @param Alpha The amount of alpha to give to the pixels forming the cracks. Initial Value: 1.0.
158  /// @return Returns a reference to this.
159  CrackModifier& SetColour(const Real Red, const Real Green, const Real Blue, const Real Alpha = 1.0);
160  /// @brief Sets how many cracks to create.
161  /// @param Count The number of cracks to generate. Initial Value: 100.
162  /// @return Returns a reference to this.
163  CrackModifier& SetCrackCount(const Whole Count);
164  /// @brief Sets any additional configuration for the length of the cracks.
165  /// @param Length The mode in which the final length of each crack is determined. See LengthMode enum for more details. Initial Value: LM_Constant.
166  /// @return Returns a reference to this.
167  CrackModifier& SetCrackLengthMode(const LengthMode Length);
168  /// @brief Sets any additional configuration for the colour/sampling of the crack colour.
169  /// @param Quality The mode in which the colours at or near the crack are to be determined. See QualityMode enum for more details. Initial Value: QM_LowQuality.
170  /// @return Returns a reference to this.
171  CrackModifier& SetCrackQualityMode(const QualityMode Quality);
172  /// @brief Sets the length of each crack that is created. May not be used verbatim.
173  /// @param Length The pixel length of the cracks to be generated. Initial Value: 255.
174  /// @return Returns a reference to this.
175  CrackModifier& SetCrackLength(const UInt8 Length);
176  /// @brief Sets the amount of wobble or stutter to the cracks that are created.
177  /// @param Variation Determines the amount of "stutter" to the cracks normal curve (or non-curve depending on the parameter image). Initial Value: 64.
178  /// @return Returns a reference to this.
179  CrackModifier& SetCrackVariation(const UInt8 Variation);
180  /// @brief Sets the seed for the random number generator used to determine crack starting positions.
181  /// @param Seed The seed to be used for the randomly generatated positions to place the cracks. Initial Value: 5120.
182  /// @return Returns a reference to this.
183  CrackModifier& SetGeneratorSeed(const Whole Seed);
184  };//CrackModifier
185  }//Procedural
186  }//Graphics
187 }//Mezzanine
188 
189 #endif
UInt8 CrackVariation
Determines the amount of "stutter" to the cracks normal curve (or non-curve depending on the paramete...
QualityMode CrackQualityMode
The mode in which the colours at or near the crack are to be determined. See QualityMode enum for mor...
uint8_t UInt8
An 8-bit unsigned integer.
Definition: datatypes.h:118
This is a simple class for holding 4 reals representing the colour any give object or lightsource can...
Definition: colourvalue.h:64
float Real
A Datatype used to represent a real floating point number.
Definition: datatypes.h:141
Whole CrackCount
The number of cracks to generate.
UInt8 CrackLength
The pixel length of the cracks to be generated.
TextureBuffer * NormalsTexture
The parameter image to pull normals the cracks are to move along from. Alpha channel and colours may ...
Whole GeneratorSeed
The seed for the random number generator used to place the cracks.
LengthMode
An enum used to set how the length of each generated crack is to be determined.
Definition: crackmodifier.h:90
A convenience buffer that stores pixel colour values of a texture to be generated.
Definition: texturebuffer.h:86
#define MEZZ_LIB
Some platforms require special decorations to denote what is exported/imported in a share library...
The bulk of the engine components go in this namspace.
Definition: actor.cpp:56
LengthMode CrackLengthMode
The mode in which the final length of each crack is determined. See LengthMode enum for more details...
unsigned long Whole
Whole is an unsigned integer, it will be at least 32bits in size.
Definition: datatypes.h:151
A modifier that will generate random coloured lines on a texture.
Definition: crackmodifier.h:86
A base class for modifying the contents of an already populated texture buffer.
ColourValue CrackColour
The base colour to give to the pixels forming the cracks.
std::string String
A datatype used to a series of characters.
Definition: datatypes.h:159
QualityMode
An enum used to set the quality.
Definition: crackmodifier.h:97