No special care is required for Bool Lua Arguments, so a simple typedef is used. More...
#include <lua51scriptargument.h>
Public Member Functions | |
Lua51BoolArgument (Boole InitialValue=false) | |
Setting Constructor. More... | |
virtual | ~Lua51BoolArgument () |
Virtual deconstructor. | |
virtual Lua51BoolArgument * | GetMostDerived () |
Get a pointer to the most Derived type of this class. More... | |
virtual void | Pop (lua_State *TargetState) |
Handle the details of pulling data from Lua's Stack into this. More... | |
virtual void | Push (lua_State *TargetState) const |
Handle the details of putting this data onto Lua's Stack. More... | |
Public Member Functions inherited from Mezzanine::Scripting::Lua::LuaArgument | |
virtual | ~LuaArgument () |
Virtual deconstructor. | |
Public Member Functions inherited from Mezzanine::Scripting::ScriptArgumentGeneric< Boole > | |
ScriptArgumentGeneric (Boole InitialValue) | |
Create an initialized Argument. More... | |
virtual | ~ScriptArgumentGeneric () |
Overloadable Deconstructor. | |
virtual Boole | GetBoole () const |
Get the Bool. More... | |
virtual Integer | GetInteger () const |
Get the Bool as a Integer. More... | |
virtual Real | GetReal () const |
Get the Bool as a Integer. More... | |
virtual String | GetString () const |
Get the Bool as a String. More... | |
virtual Integer | GetTypeData () const |
Get data about this being a Bool. More... | |
virtual Boole | GetValue () const |
Get the raw primitive to value. More... | |
virtual Whole | GetWhole () const |
Get the Bool as a Whole. More... | |
virtual Boole | IsNull () const |
Is this value representing a Null/Nil value. More... | |
virtual void | SetValue (Boole NewValue) |
Provide an overload point to change assignment that operators will use. More... | |
Public Member Functions inherited from Mezzanine::Scripting::iScriptArgument | |
virtual | ~iScriptArgument () |
Overidable Deconstructor. | |
Public Member Functions inherited from Mezzanine::IntrusiveRefCount | |
IntrusiveRefCount () | |
Constructor for instatiating the Reference Count. | |
virtual | ~IntrusiveRefCount () |
Virtual Deconstructor to prevent issues with deletion with incomplete type information. | |
Whole | DecrementReferenceCount () |
Decrease the reference count by one and return the updated count. More... | |
Whole | GetReferenceCount () const |
Get the current amount of references. More... | |
IntrusiveRefCount * | GetReferenceCountTargetAsPointer () |
Gets the actual pointer to the target. More... | |
Whole | IncrementReferenceCount () |
Increase the reference count by one and return the updated count. More... | |
Additional Inherited Members | |
Public Types inherited from Mezzanine::Scripting::ScriptArgumentGeneric< Boole > | |
typedef Boole | Type |
To make working with this easier. | |
Protected Attributes inherited from Mezzanine::Scripting::ScriptArgumentGeneric< Boole > | |
Boole | Datum |
The Bool actual data. | |
No special care is required for Bool Lua Arguments, so a simple typedef is used.
Definition at line 192 of file lua51scriptargument.h.
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inline |
Setting Constructor.
InitialValue | Defaults to false |
Definition at line 198 of file lua51scriptargument.h.
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inlinevirtual |
Get a pointer to the most Derived type of this class.
Reimplemented from Mezzanine::Scripting::ScriptArgumentGeneric< Boole >.
Definition at line 211 of file lua51scriptargument.h.
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virtual |
Handle the details of pulling data from Lua's Stack into this.
TargetState | The state with the stack to pull the data from. |
Implements Mezzanine::Scripting::Lua::LuaArgument.
Definition at line 130 of file lua51scriptargument.cpp.
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virtual |
Handle the details of putting this data onto Lua's Stack.
TargetState | The state with the stack to push the data onto. |
Implements Mezzanine::Scripting::Lua::LuaArgument.
Definition at line 128 of file lua51scriptargument.cpp.