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Mezzanine::Graphics::Technique Class Reference

This class represents a collection of passes an object has for it's rendering. More...

#include <technique.h>

Public Member Functions

 Technique ()
 Class Constructor.
 
 ~Technique ()
 Class Destructor.
 

Detailed Description

This class represents a collection of passes an object has for it's rendering.

A technique defines all the passes an object needs to have done when a frame/scene gets rendered.

Definition at line 62 of file technique.h.


The documentation for this class was generated from the following files: