This class represents a collection of passes an object has for it's rendering. More...
#include <technique.h>
Public Member Functions | |
| Technique () | |
| Class Constructor. | |
| ~Technique () | |
| Class Destructor. | |
This class represents a collection of passes an object has for it's rendering.
A technique defines all the passes an object needs to have done when a frame/scene gets rendered.
Definition at line 62 of file technique.h.
1.8.9.1. Thanks to the
Open Icon Library
for help with some of the icons.