AddIndex(const Integer Index) | Mezzanine::Graphics::Procedural::TriangleBuffer | |
AddTriangle(const Integer Index1, const Integer Index2, const Integer Index3) | Mezzanine::Graphics::Procedural::TriangleBuffer | |
AddVertex(const Vertex &Vert) | Mezzanine::Graphics::Procedural::TriangleBuffer | |
AddVertex(const Vector3 &Loc, const Vector3 &Norm, const Vector2 &UV) | Mezzanine::Graphics::Procedural::TriangleBuffer | |
AddVertex(const Vector3 &Loc) | Mezzanine::Graphics::Procedural::TriangleBuffer | |
AddVertex(const Real X, const Real Y, const Real Z) | Mezzanine::Graphics::Procedural::TriangleBuffer | |
AppendBuffer(const TriangleBuffer &Other) | Mezzanine::Graphics::Procedural::TriangleBuffer | |
AppendBufferAsSection(const TriangleBuffer &Other, const String &MatName="", const String &MatGroup="", const Whole RenderOp=Graphics::RO_TriangleList) | Mezzanine::Graphics::Procedural::TriangleBuffer | |
ApplyTransform(const Matrix4x4 &Mat) | Mezzanine::Graphics::Procedural::TriangleBuffer | |
BeginSection(const String &MatName="", const String &MatGroup="", const Whole RenderOp=Graphics::RO_TriangleList) | Mezzanine::Graphics::Procedural::TriangleBuffer | |
ConstSectionIterator typedef | Mezzanine::Graphics::Procedural::TriangleBuffer | |
CurrentSection | Mezzanine::Graphics::Procedural::TriangleBuffer | protected |
CurrentVertex | Mezzanine::Graphics::Procedural::TriangleBuffer | protected |
EndSection() | Mezzanine::Graphics::Procedural::TriangleBuffer | |
EstimatedIndexCount | Mezzanine::Graphics::Procedural::TriangleBuffer | protected |
EstimatedVertexCount | Mezzanine::Graphics::Procedural::TriangleBuffer | protected |
EstimateIndexCount(const Whole IndexCount) | Mezzanine::Graphics::Procedural::TriangleBuffer | |
EstimateVertexCount(const Whole VertexCount) | Mezzanine::Graphics::Procedural::TriangleBuffer | |
GenerateMesh(const String &MeshName, const String &MeshGroup, const String &MatName="", const String &MatGroup="") const | Mezzanine::Graphics::Procedural::TriangleBuffer | |
GetIndices() | Mezzanine::Graphics::Procedural::TriangleBuffer | |
GetIndices() const | Mezzanine::Graphics::Procedural::TriangleBuffer | |
GetSections() | Mezzanine::Graphics::Procedural::TriangleBuffer | |
GetSections() const | Mezzanine::Graphics::Procedural::TriangleBuffer | |
GetVertices() | Mezzanine::Graphics::Procedural::TriangleBuffer | |
GetVertices() const | Mezzanine::Graphics::Procedural::TriangleBuffer | |
GlobalOffset | Mezzanine::Graphics::Procedural::TriangleBuffer | protected |
Indices | Mezzanine::Graphics::Procedural::TriangleBuffer | protected |
InvertNormals() | Mezzanine::Graphics::Procedural::TriangleBuffer | |
IsUsingSections() const | Mezzanine::Graphics::Procedural::TriangleBuffer | |
IsWorkingOnSection() const | Mezzanine::Graphics::Procedural::TriangleBuffer | |
RebaseOffset() | Mezzanine::Graphics::Procedural::TriangleBuffer | |
RotateVertices(const Quaternion &Rot) | Mezzanine::Graphics::Procedural::TriangleBuffer | |
ScaleVertices(const Vector3 &Scale) | Mezzanine::Graphics::Procedural::TriangleBuffer | |
ScaleVertices(const Real X, const Real Y, const Real Z) | Mezzanine::Graphics::Procedural::TriangleBuffer | |
SectionContainer typedef | Mezzanine::Graphics::Procedural::TriangleBuffer | |
SectionIterator typedef | Mezzanine::Graphics::Procedural::TriangleBuffer | |
Sections | Mezzanine::Graphics::Procedural::TriangleBuffer | protected |
SetNormal(const Vector3 &Norm) | Mezzanine::Graphics::Procedural::TriangleBuffer | |
SetTextureCoord(const Real U, const Real V) | Mezzanine::Graphics::Procedural::TriangleBuffer | |
SetTextureCoord(const Vector2 &UV) | Mezzanine::Graphics::Procedural::TriangleBuffer | |
TranslateVertices(const Vector3 &Trans) | Mezzanine::Graphics::Procedural::TriangleBuffer | |
TranslateVertices(const Real X, const Real Y, const Real Z) | Mezzanine::Graphics::Procedural::TriangleBuffer | |
TriangleBuffer() | Mezzanine::Graphics::Procedural::TriangleBuffer | |
Vertices | Mezzanine::Graphics::Procedural::TriangleBuffer | protected |
~TriangleBuffer() | Mezzanine::Graphics::Procedural::TriangleBuffer | |