_AddCorner(TriangleBuffer &Buffer, Boole IsXPositive, Boole IsYPositive, Boole IsZPositive) const | Mezzanine::Graphics::Procedural::RoundedBoxGenerator | protected |
_AddEdge(TriangleBuffer &Buffer, Int16 XPos, Int16 YPos, Int16 ZPos) const | Mezzanine::Graphics::Procedural::RoundedBoxGenerator | protected |
AddPoint(TriangleBuffer &Buffer, const Vector3 &Loc, const Vector3 &Norm, const Vector2 &UV) const | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | inlineprotected |
AddToTriangleBuffer(TriangleBuffer &Buffer) const | Mezzanine::Graphics::Procedural::RoundedBoxGenerator | virtual |
BoxChamferSize | Mezzanine::Graphics::Procedural::RoundedBoxGenerator | protected |
BoxSize | Mezzanine::Graphics::Procedural::RoundedBoxGenerator | protected |
BuildTriangleBuffer() const | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | inline |
GenerateMesh(const String &MeshName, const String &MeshGroup, const String &MatName, const String &MatGroup) const | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | inline |
GeneratorOptions enum name | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | |
GeneratorOpts | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | protected |
GO_EnableNormals enum value | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | |
GO_SwitchUV enum value | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | |
GO_Transform enum value | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | |
MeshGenerator() | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | inline |
NumChamferSeg | Mezzanine::Graphics::Procedural::RoundedBoxGenerator | protected |
NumSegX | Mezzanine::Graphics::Procedural::RoundedBoxGenerator | protected |
NumSegY | Mezzanine::Graphics::Procedural::RoundedBoxGenerator | protected |
NumSegZ | Mezzanine::Graphics::Procedural::RoundedBoxGenerator | protected |
NumTexCoordSet | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | protected |
Orientation | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | protected |
Position | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | protected |
ResetTransforms() | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | inline |
RoundedBoxGenerator(const Vector3 &Size, const Real ChamferSize, const Whole SegX=1, const Whole SegY=1, const Whole SegZ=1, const Whole ChamferSeg=1) | Mezzanine::Graphics::Procedural::RoundedBoxGenerator | |
RoundedBoxGenerator(const Real SizeX, const Real SizeY, const Real SizeZ, const Real ChamferSize, const Whole SegX=1, const Whole SegY=1, const Whole SegZ=1, const Whole ChamferSeg=1) | Mezzanine::Graphics::Procedural::RoundedBoxGenerator | |
Scale | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | protected |
SetChamferSize(const Real ChamferSize) | Mezzanine::Graphics::Procedural::RoundedBoxGenerator | |
SetEnableNormals(Boole EnableNormals) | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | inline |
SetNumChamferSeg(const Whole ChamferSeg) | Mezzanine::Graphics::Procedural::RoundedBoxGenerator | |
SetNumSegX(const Whole SegX) | Mezzanine::Graphics::Procedural::RoundedBoxGenerator | |
SetNumSegY(const Whole SegY) | Mezzanine::Graphics::Procedural::RoundedBoxGenerator | |
SetNumSegZ(const Whole SegZ) | Mezzanine::Graphics::Procedural::RoundedBoxGenerator | |
SetNumTexCoordSet(const UInt8 NumSets) | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | inline |
SetOrientation(const Quaternion &Ori) | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | inline |
SetOrientation(const Real X, const Real Y, const Real Z, const Real W) | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | inline |
SetPosition(const Vector3 &Loc) | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | inline |
SetPosition(const Real X, const Real Y, const Real Z) | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | inline |
SetScale(const Vector3 &Scaling) | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | inline |
SetScale(const Real Scaling) | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | inline |
SetScale(const Real X, const Real Y, const Real Z) | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | inline |
SetSize(const Vector3 &Size) | Mezzanine::Graphics::Procedural::RoundedBoxGenerator | |
SetSizeX(const Real SizeX) | Mezzanine::Graphics::Procedural::RoundedBoxGenerator | |
SetSizeY(const Real SizeY) | Mezzanine::Graphics::Procedural::RoundedBoxGenerator | |
SetSizeZ(const Real SizeZ) | Mezzanine::Graphics::Procedural::RoundedBoxGenerator | |
SetSwitchUV(Boole SwitchUV) | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | inline |
SetTextureRectangle(const Real RectLeft, const Real RectRight, const Real RectTop, const Real RectBottom) | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | inline |
SetUTile(const Real uTile) | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | inline |
SetVTile(const Real vTile) | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | inline |
UTile | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | protected |
UVOrigin | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | protected |
VTile | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | protected |
~MeshGenerator() | Mezzanine::Graphics::Procedural::MeshGenerator< RoundedBoxGenerator > | inlinevirtual |
~RoundedBoxGenerator() | Mezzanine::Graphics::Procedural::RoundedBoxGenerator | virtual |