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Mezzanine::Graphics::Procedural::Lathe Member List

This is the complete list of members for Mezzanine::Graphics::Procedural::Lathe, including all inherited members.

AddPoint(TriangleBuffer &Buffer, const Vector3 &Loc, const Vector3 &Norm, const Vector2 &UV) constMezzanine::Graphics::Procedural::MeshGenerator< Lathe >inlineprotected
AddToTriangleBuffer(TriangleBuffer &Buffer) const Mezzanine::Graphics::Procedural::Lathevirtual
AngleBeginMezzanine::Graphics::Procedural::Latheprotected
AngleEndMezzanine::Graphics::Procedural::Latheprotected
BuildTriangleBuffer() constMezzanine::Graphics::Procedural::MeshGenerator< Lathe >inline
CappedMezzanine::Graphics::Procedural::Latheprotected
ClosedMezzanine::Graphics::Procedural::Latheprotected
GenerateBody(TriangleBuffer &Buffer, const Shape *ToLathe) const Mezzanine::Graphics::Procedural::Latheprotected
GenerateCaps(TriangleBuffer &Buffer) const Mezzanine::Graphics::Procedural::Latheprotected
GenerateMesh(const String &MeshName, const String &MeshGroup, const String &MatName, const String &MatGroup) constMezzanine::Graphics::Procedural::MeshGenerator< Lathe >inline
GeneratorOptions enum nameMezzanine::Graphics::Procedural::MeshGenerator< Lathe >
GeneratorOptsMezzanine::Graphics::Procedural::MeshGenerator< Lathe >protected
GO_EnableNormals enum valueMezzanine::Graphics::Procedural::MeshGenerator< Lathe >
GO_SwitchUV enum valueMezzanine::Graphics::Procedural::MeshGenerator< Lathe >
GO_Transform enum valueMezzanine::Graphics::Procedural::MeshGenerator< Lathe >
Lathe()Mezzanine::Graphics::Procedural::Lathe
Lathe(Shape *ToLathe, const Whole Segments)Mezzanine::Graphics::Procedural::Lathe
Lathe(MultiShape *ToLathe, const Whole Segments)Mezzanine::Graphics::Procedural::Lathe
MeshGenerator()Mezzanine::Graphics::Procedural::MeshGenerator< Lathe >inline
MultiShapeToLatheMezzanine::Graphics::Procedural::Latheprotected
NumSegmentsMezzanine::Graphics::Procedural::Latheprotected
NumTexCoordSetMezzanine::Graphics::Procedural::MeshGenerator< Lathe >protected
OrientationMezzanine::Graphics::Procedural::MeshGenerator< Lathe >protected
PositionMezzanine::Graphics::Procedural::MeshGenerator< Lathe >protected
ResetTransforms()Mezzanine::Graphics::Procedural::MeshGenerator< Lathe >inline
ScaleMezzanine::Graphics::Procedural::MeshGenerator< Lathe >protected
SetAngleBegin(const Real Begin)Mezzanine::Graphics::Procedural::Lathe
SetAngleEnd(const Real End)Mezzanine::Graphics::Procedural::Lathe
SetCapped(const Boole ShapeCapped)Mezzanine::Graphics::Procedural::Lathe
SetClosed(const Boole ShapeClosed)Mezzanine::Graphics::Procedural::Lathe
SetEnableNormals(Boole EnableNormals)Mezzanine::Graphics::Procedural::MeshGenerator< Lathe >inline
SetMultiShapeToLathe(MultiShape *ToLathe)Mezzanine::Graphics::Procedural::Lathe
SetNumSegments(const Whole Segments)Mezzanine::Graphics::Procedural::Lathe
SetNumTexCoordSet(const UInt8 NumSets)Mezzanine::Graphics::Procedural::MeshGenerator< Lathe >inline
SetOrientation(const Quaternion &Ori)Mezzanine::Graphics::Procedural::MeshGenerator< Lathe >inline
SetOrientation(const Real X, const Real Y, const Real Z, const Real W)Mezzanine::Graphics::Procedural::MeshGenerator< Lathe >inline
SetPosition(const Vector3 &Loc)Mezzanine::Graphics::Procedural::MeshGenerator< Lathe >inline
SetPosition(const Real X, const Real Y, const Real Z)Mezzanine::Graphics::Procedural::MeshGenerator< Lathe >inline
SetScale(const Vector3 &Scaling)Mezzanine::Graphics::Procedural::MeshGenerator< Lathe >inline
SetScale(const Real Scaling)Mezzanine::Graphics::Procedural::MeshGenerator< Lathe >inline
SetScale(const Real X, const Real Y, const Real Z)Mezzanine::Graphics::Procedural::MeshGenerator< Lathe >inline
SetShapeToLathe(Shape *ToLathe)Mezzanine::Graphics::Procedural::Lathe
SetSwitchUV(Boole SwitchUV)Mezzanine::Graphics::Procedural::MeshGenerator< Lathe >inline
SetTextureRectangle(const Real RectLeft, const Real RectRight, const Real RectTop, const Real RectBottom)Mezzanine::Graphics::Procedural::MeshGenerator< Lathe >inline
SetUTile(const Real uTile)Mezzanine::Graphics::Procedural::MeshGenerator< Lathe >inline
SetVTile(const Real vTile)Mezzanine::Graphics::Procedural::MeshGenerator< Lathe >inline
ShapeToLatheMezzanine::Graphics::Procedural::Latheprotected
UTileMezzanine::Graphics::Procedural::MeshGenerator< Lathe >protected
UVOriginMezzanine::Graphics::Procedural::MeshGenerator< Lathe >protected
VTileMezzanine::Graphics::Procedural::MeshGenerator< Lathe >protected
~Lathe()Mezzanine::Graphics::Procedural::Lathevirtual
~MeshGenerator()Mezzanine::Graphics::Procedural::MeshGenerator< Lathe >inlinevirtual