Spinning Topp Logo BlackTopp Studios
inc
Mezzanine::Graphics::LightProxy Member List

This is the complete list of members for Mezzanine::Graphics::LightProxy, including all inherited members.

_Bind(WorldObject *NewParent)Mezzanine::WorldProxy
_GetBaseGraphicsObject() const Mezzanine::Graphics::LightProxyvirtual
_GetGraphicsNode() const Mezzanine::Graphics::RenderableProxyvirtual
_GetGraphicsObject() const Mezzanine::Graphics::LightProxyvirtual
AddToWorld()Mezzanine::Graphics::RenderableProxyvirtual
ConvertGlobalToLocal(const Vector3 &Location) const Mezzanine::TransformableObjectvirtual
ConvertGlobalToLocal(const Quaternion &Orientation) const Mezzanine::TransformableObjectvirtual
ConvertLocalToGlobal(const Vector3 &Location) const Mezzanine::TransformableObjectvirtual
ConvertLocalToGlobal(const Quaternion &Orientation) const Mezzanine::TransformableObjectvirtual
CreateLight()Mezzanine::Graphics::LightProxyprotectedvirtual
DestroyLight()Mezzanine::Graphics::LightProxyprotectedvirtual
GetAABB() const Mezzanine::Graphics::RenderableProxyvirtual
GetAttenuationConstant() const Mezzanine::Graphics::LightProxyvirtual
GetAttenuationLinear() const Mezzanine::Graphics::LightProxyvirtual
GetAttenuationQuadratic() const Mezzanine::Graphics::LightProxyvirtual
GetAttenuationRange() const Mezzanine::Graphics::LightProxyvirtual
GetCastShadows() const Mezzanine::Graphics::RenderableProxyvirtual
GetCreator() const Mezzanine::Graphics::RenderableProxyvirtual
GetDerivedSerializableName() const Mezzanine::Graphics::LightProxyvirtual
GetDiffuseColour() const Mezzanine::Graphics::LightProxyvirtual
GetDirection() const Mezzanine::Graphics::LightProxyvirtual
GetLightMask() const Mezzanine::Graphics::RenderableProxyvirtual
GetLocation() const Mezzanine::Graphics::RenderableProxyvirtual
GetOrientation() const Mezzanine::Graphics::RenderableProxyvirtual
GetParentObject() const Mezzanine::WorldProxyvirtual
GetPowerScale() const Mezzanine::Graphics::LightProxyvirtual
GetProxyID() const Mezzanine::WorldProxyvirtual
GetProxyType() const Mezzanine::Graphics::LightProxyvirtual
GetQueryMask() const Mezzanine::Graphics::RenderableProxyvirtual
GetReceiveShadows() const Mezzanine::Graphics::RenderableProxyvirtual
GetRenderDistance() const Mezzanine::Graphics::RenderableProxyvirtual
GetScale() const Mezzanine::Graphics::RenderableProxyvirtual
GetSerializableName()Mezzanine::Graphics::LightProxystatic
GetSpecularColour() const Mezzanine::Graphics::LightProxyvirtual
GetSpotlightFalloff() const Mezzanine::Graphics::LightProxyvirtual
GetSpotlightInnerAngle() const Mezzanine::Graphics::LightProxyvirtual
GetSpotlightNearClipDistance() const Mezzanine::Graphics::LightProxyvirtual
GetSpotlightOuterAngle() const Mezzanine::Graphics::LightProxyvirtual
GetType() const Mezzanine::Graphics::LightProxyvirtual
GetVisibilityMask() const Mezzanine::Graphics::RenderableProxyvirtual
GetVisible() const Mezzanine::Graphics::RenderableProxyvirtual
GraphicsLightMezzanine::Graphics::LightProxyprotected
GraphicsNodeMezzanine::Graphics::RenderableProxyprotected
InWorldMezzanine::Graphics::RenderableProxyprotected
IsInWorld() const Mezzanine::Graphics::RenderableProxyvirtual
LightProxy(const UInt32 ID, SceneManager *Creator)Mezzanine::Graphics::LightProxy
LightProxy(const UInt32 ID, const Graphics::LightType Type, SceneManager *Creator)Mezzanine::Graphics::LightProxy
LightProxy(const XML::Node &SelfRoot, SceneManager *Creator)Mezzanine::Graphics::LightProxy
ManagerMezzanine::Graphics::RenderableProxyprotected
ParentObjectMezzanine::WorldProxyprotected
Pitch(const Real Angle)Mezzanine::Graphics::RenderableProxyvirtual
ProtoDeSerialize(const XML::Node &SelfRoot)Mezzanine::WorldProxyvirtual
ProtoDeSerializeImpl(const XML::Node &SelfRoot)Mezzanine::WorldProxyprotectedvirtual
ProtoDeSerializeProperties(const XML::Node &SelfRoot)Mezzanine::Graphics::LightProxyvirtual
ProtoSerialize(XML::Node &ParentNode) const Mezzanine::WorldProxyvirtual
ProtoSerializeImpl(XML::Node &SelfRoot) const Mezzanine::WorldProxyprotectedvirtual
ProtoSerializeProperties(XML::Node &SelfRoot) const Mezzanine::Graphics::LightProxyvirtual
ProxyIDMezzanine::WorldProxyprotected
QueryMaskMezzanine::Graphics::RenderableProxyprotected
RemoveFromWorld()Mezzanine::Graphics::RenderableProxyvirtual
RenderableProxy(SceneManager *Creator)Mezzanine::Graphics::RenderableProxy
RenderableProxy(const UInt32 ID, SceneManager *Creator)Mezzanine::Graphics::RenderableProxy
Roll(const Real Angle)Mezzanine::Graphics::RenderableProxyvirtual
Rotate(const Vector3 &Axis, const Real Angle)Mezzanine::Graphics::RenderableProxyvirtual
Rotate(const Quaternion &Rotation)Mezzanine::Graphics::RenderableProxyvirtual
Scale(const Vector3 &Scale)Mezzanine::Graphics::RenderableProxyvirtual
Scale(const Real X, const Real Y, const Real Z)Mezzanine::Graphics::RenderableProxyvirtual
SetAttenuation(const Real Range, const Real Constant, const Real Linear, const Real Quadratic)Mezzanine::Graphics::LightProxyvirtual
SetCastShadows(const Boole CastShadows)Mezzanine::Graphics::RenderableProxyvirtual
SetDiffuseColour(const ColourValue &Diffuse)Mezzanine::Graphics::LightProxyvirtual
SetDirection(const Vector3 &Dir)Mezzanine::Graphics::LightProxyvirtual
SetLightMask(const UInt32 Mask)Mezzanine::Graphics::RenderableProxyvirtual
SetLocation(const Vector3 &Loc)Mezzanine::Graphics::RenderableProxyvirtual
SetLocation(const Real X, const Real Y, const Real Z)Mezzanine::Graphics::RenderableProxyvirtual
SetOrientation(const Quaternion &Ori)Mezzanine::Graphics::RenderableProxyvirtual
SetOrientation(const Real X, const Real Y, const Real Z, const Real W)Mezzanine::Graphics::RenderableProxyvirtual
SetPowerScale(const Real Scale)Mezzanine::Graphics::LightProxyvirtual
SetQueryMask(const UInt32 Mask)Mezzanine::Graphics::RenderableProxyvirtual
SetRenderDistance(const Real Distance)Mezzanine::Graphics::RenderableProxyvirtual
SetScale(const Vector3 &Sc)Mezzanine::Graphics::RenderableProxyvirtual
SetScale(const Real X, const Real Y, const Real Z)Mezzanine::Graphics::RenderableProxyvirtual
SetSpecularColour(const ColourValue &Specular)Mezzanine::Graphics::LightProxyvirtual
SetSpotlightFalloff(const Real Falloff)Mezzanine::Graphics::LightProxyvirtual
SetSpotlightInnerAngle(const Real Angle)Mezzanine::Graphics::LightProxyvirtual
SetSpotlightNearClipDistance(const Real NearClip)Mezzanine::Graphics::LightProxyvirtual
SetSpotlightOuterAngle(const Real Angle)Mezzanine::Graphics::LightProxyvirtual
SetSpotlightRange(const Real InnerAngle, const Real OuterAngle, const Real Falloff=1.0)Mezzanine::Graphics::LightProxyvirtual
SetType(const Graphics::LightType Type)Mezzanine::Graphics::LightProxyvirtual
SetVisibilityMask(const UInt32 Mask)Mezzanine::Graphics::RenderableProxyvirtual
SetVisible(const Boole Visible)Mezzanine::Graphics::RenderableProxyvirtual
Translate(const Vector3 &Trans)Mezzanine::Graphics::RenderableProxyvirtual
Translate(const Real X, const Real Y, const Real Z)Mezzanine::Graphics::RenderableProxyvirtual
VisibilityMaskMezzanine::Graphics::RenderableProxyprotected
WorldProxy()Mezzanine::WorldProxy
WorldProxy(const UInt32 ID)Mezzanine::WorldProxy
Yaw(const Real Angle)Mezzanine::Graphics::RenderableProxyvirtual
~LightProxy()Mezzanine::Graphics::LightProxyvirtual
~RenderableProxy()Mezzanine::Graphics::RenderableProxyvirtual
~TransformableObject()Mezzanine::TransformableObjectinlinevirtual
~WorldProxy()Mezzanine::WorldProxyvirtual