_Bind(WorldObject *NewParent) | Mezzanine::WorldProxy | |
_GetBaseGraphicsObject() const | Mezzanine::Graphics::LightProxy | virtual |
_GetGraphicsNode() const | Mezzanine::Graphics::RenderableProxy | virtual |
_GetGraphicsObject() const | Mezzanine::Graphics::LightProxy | virtual |
AddToWorld() | Mezzanine::Graphics::RenderableProxy | virtual |
ConvertGlobalToLocal(const Vector3 &Location) const | Mezzanine::TransformableObject | virtual |
ConvertGlobalToLocal(const Quaternion &Orientation) const | Mezzanine::TransformableObject | virtual |
ConvertLocalToGlobal(const Vector3 &Location) const | Mezzanine::TransformableObject | virtual |
ConvertLocalToGlobal(const Quaternion &Orientation) const | Mezzanine::TransformableObject | virtual |
CreateLight() | Mezzanine::Graphics::LightProxy | protectedvirtual |
DestroyLight() | Mezzanine::Graphics::LightProxy | protectedvirtual |
GetAABB() const | Mezzanine::Graphics::RenderableProxy | virtual |
GetAttenuationConstant() const | Mezzanine::Graphics::LightProxy | virtual |
GetAttenuationLinear() const | Mezzanine::Graphics::LightProxy | virtual |
GetAttenuationQuadratic() const | Mezzanine::Graphics::LightProxy | virtual |
GetAttenuationRange() const | Mezzanine::Graphics::LightProxy | virtual |
GetCastShadows() const | Mezzanine::Graphics::RenderableProxy | virtual |
GetCreator() const | Mezzanine::Graphics::RenderableProxy | virtual |
GetDerivedSerializableName() const | Mezzanine::Graphics::LightProxy | virtual |
GetDiffuseColour() const | Mezzanine::Graphics::LightProxy | virtual |
GetDirection() const | Mezzanine::Graphics::LightProxy | virtual |
GetLightMask() const | Mezzanine::Graphics::RenderableProxy | virtual |
GetLocation() const | Mezzanine::Graphics::RenderableProxy | virtual |
GetOrientation() const | Mezzanine::Graphics::RenderableProxy | virtual |
GetParentObject() const | Mezzanine::WorldProxy | virtual |
GetPowerScale() const | Mezzanine::Graphics::LightProxy | virtual |
GetProxyID() const | Mezzanine::WorldProxy | virtual |
GetProxyType() const | Mezzanine::Graphics::LightProxy | virtual |
GetQueryMask() const | Mezzanine::Graphics::RenderableProxy | virtual |
GetReceiveShadows() const | Mezzanine::Graphics::RenderableProxy | virtual |
GetRenderDistance() const | Mezzanine::Graphics::RenderableProxy | virtual |
GetScale() const | Mezzanine::Graphics::RenderableProxy | virtual |
GetSerializableName() | Mezzanine::Graphics::LightProxy | static |
GetSpecularColour() const | Mezzanine::Graphics::LightProxy | virtual |
GetSpotlightFalloff() const | Mezzanine::Graphics::LightProxy | virtual |
GetSpotlightInnerAngle() const | Mezzanine::Graphics::LightProxy | virtual |
GetSpotlightNearClipDistance() const | Mezzanine::Graphics::LightProxy | virtual |
GetSpotlightOuterAngle() const | Mezzanine::Graphics::LightProxy | virtual |
GetType() const | Mezzanine::Graphics::LightProxy | virtual |
GetVisibilityMask() const | Mezzanine::Graphics::RenderableProxy | virtual |
GetVisible() const | Mezzanine::Graphics::RenderableProxy | virtual |
GraphicsLight | Mezzanine::Graphics::LightProxy | protected |
GraphicsNode | Mezzanine::Graphics::RenderableProxy | protected |
InWorld | Mezzanine::Graphics::RenderableProxy | protected |
IsInWorld() const | Mezzanine::Graphics::RenderableProxy | virtual |
LightProxy(const UInt32 ID, SceneManager *Creator) | Mezzanine::Graphics::LightProxy | |
LightProxy(const UInt32 ID, const Graphics::LightType Type, SceneManager *Creator) | Mezzanine::Graphics::LightProxy | |
LightProxy(const XML::Node &SelfRoot, SceneManager *Creator) | Mezzanine::Graphics::LightProxy | |
Manager | Mezzanine::Graphics::RenderableProxy | protected |
ParentObject | Mezzanine::WorldProxy | protected |
Pitch(const Real Angle) | Mezzanine::Graphics::RenderableProxy | virtual |
ProtoDeSerialize(const XML::Node &SelfRoot) | Mezzanine::WorldProxy | virtual |
ProtoDeSerializeImpl(const XML::Node &SelfRoot) | Mezzanine::WorldProxy | protectedvirtual |
ProtoDeSerializeProperties(const XML::Node &SelfRoot) | Mezzanine::Graphics::LightProxy | virtual |
ProtoSerialize(XML::Node &ParentNode) const | Mezzanine::WorldProxy | virtual |
ProtoSerializeImpl(XML::Node &SelfRoot) const | Mezzanine::WorldProxy | protectedvirtual |
ProtoSerializeProperties(XML::Node &SelfRoot) const | Mezzanine::Graphics::LightProxy | virtual |
ProxyID | Mezzanine::WorldProxy | protected |
QueryMask | Mezzanine::Graphics::RenderableProxy | protected |
RemoveFromWorld() | Mezzanine::Graphics::RenderableProxy | virtual |
RenderableProxy(SceneManager *Creator) | Mezzanine::Graphics::RenderableProxy | |
RenderableProxy(const UInt32 ID, SceneManager *Creator) | Mezzanine::Graphics::RenderableProxy | |
Roll(const Real Angle) | Mezzanine::Graphics::RenderableProxy | virtual |
Rotate(const Vector3 &Axis, const Real Angle) | Mezzanine::Graphics::RenderableProxy | virtual |
Rotate(const Quaternion &Rotation) | Mezzanine::Graphics::RenderableProxy | virtual |
Scale(const Vector3 &Scale) | Mezzanine::Graphics::RenderableProxy | virtual |
Scale(const Real X, const Real Y, const Real Z) | Mezzanine::Graphics::RenderableProxy | virtual |
SetAttenuation(const Real Range, const Real Constant, const Real Linear, const Real Quadratic) | Mezzanine::Graphics::LightProxy | virtual |
SetCastShadows(const Boole CastShadows) | Mezzanine::Graphics::RenderableProxy | virtual |
SetDiffuseColour(const ColourValue &Diffuse) | Mezzanine::Graphics::LightProxy | virtual |
SetDirection(const Vector3 &Dir) | Mezzanine::Graphics::LightProxy | virtual |
SetLightMask(const UInt32 Mask) | Mezzanine::Graphics::RenderableProxy | virtual |
SetLocation(const Vector3 &Loc) | Mezzanine::Graphics::RenderableProxy | virtual |
SetLocation(const Real X, const Real Y, const Real Z) | Mezzanine::Graphics::RenderableProxy | virtual |
SetOrientation(const Quaternion &Ori) | Mezzanine::Graphics::RenderableProxy | virtual |
SetOrientation(const Real X, const Real Y, const Real Z, const Real W) | Mezzanine::Graphics::RenderableProxy | virtual |
SetPowerScale(const Real Scale) | Mezzanine::Graphics::LightProxy | virtual |
SetQueryMask(const UInt32 Mask) | Mezzanine::Graphics::RenderableProxy | virtual |
SetRenderDistance(const Real Distance) | Mezzanine::Graphics::RenderableProxy | virtual |
SetScale(const Vector3 &Sc) | Mezzanine::Graphics::RenderableProxy | virtual |
SetScale(const Real X, const Real Y, const Real Z) | Mezzanine::Graphics::RenderableProxy | virtual |
SetSpecularColour(const ColourValue &Specular) | Mezzanine::Graphics::LightProxy | virtual |
SetSpotlightFalloff(const Real Falloff) | Mezzanine::Graphics::LightProxy | virtual |
SetSpotlightInnerAngle(const Real Angle) | Mezzanine::Graphics::LightProxy | virtual |
SetSpotlightNearClipDistance(const Real NearClip) | Mezzanine::Graphics::LightProxy | virtual |
SetSpotlightOuterAngle(const Real Angle) | Mezzanine::Graphics::LightProxy | virtual |
SetSpotlightRange(const Real InnerAngle, const Real OuterAngle, const Real Falloff=1.0) | Mezzanine::Graphics::LightProxy | virtual |
SetType(const Graphics::LightType Type) | Mezzanine::Graphics::LightProxy | virtual |
SetVisibilityMask(const UInt32 Mask) | Mezzanine::Graphics::RenderableProxy | virtual |
SetVisible(const Boole Visible) | Mezzanine::Graphics::RenderableProxy | virtual |
Translate(const Vector3 &Trans) | Mezzanine::Graphics::RenderableProxy | virtual |
Translate(const Real X, const Real Y, const Real Z) | Mezzanine::Graphics::RenderableProxy | virtual |
VisibilityMask | Mezzanine::Graphics::RenderableProxy | protected |
WorldProxy() | Mezzanine::WorldProxy | |
WorldProxy(const UInt32 ID) | Mezzanine::WorldProxy | |
Yaw(const Real Angle) | Mezzanine::Graphics::RenderableProxy | virtual |
~LightProxy() | Mezzanine::Graphics::LightProxy | virtual |
~RenderableProxy() | Mezzanine::Graphics::RenderableProxy | virtual |
~TransformableObject() | Mezzanine::TransformableObject | inlinevirtual |
~WorldProxy() | Mezzanine::WorldProxy | virtual |