88 CS_Red = 1, ///< Zero the red channel for each pixel in the texture. Ignored if "CS_Gray" is selected.
89 CS_Green = 2, ///< Zero the green channel for each pixel in the texture. Ignored if "CS_Gray" is selected.
90 CS_Blue = 4, ///< Zero the blue channel for each pixel in the texture. Ignored if "CS_Gray" is selected.
91 CS_Alpha = 8, ///< Zero the alpha channel for each pixel in the texture. Warning: This will make the texture disappear. Ignored if "CS_Gray" is selected.
92 CS_Gray = 16 ///< Generate a black and white version of the image by averaging channel intensities.
93 };
94protected:
95 /// @internal
96 /// @brief A bitfield containing the operation to be performed.