40 #ifndef _worldmanager_cpp
41 #define _worldmanager_cpp
43 #include "worldmanager.h"
51 ParentWorld(ParentWorld),
52 OperationsPaused(false)
virtual Boole IsPaused() const
Gets whether or not this manager is currently paused.
bool Boole
Generally acts a single bit, true or false.
#define MEZZ_EXCEPTION(num, desc)
An easy way to throw exceptions with rich information.
virtual ~WorldManager()
Class destructor.
This implements the exception hiearchy for Mezzanine.
virtual World * GetWorld() const
Gets the world this manager belongs to.
Thrown when the available information should have worked but failed for unknown reasons.
virtual void Initialize()
Configures this manager for use prior to entering the main loop.
World * ParentWorld
A pointer to the world that created this manager.
The bulk of the engine components go in this namspace.
This class represents a world for objects to interact within.
Boole OperationsPaused
This stores whether or not processing for some or all objects in this manager has been paused...
WorldManager(World *Creator)
Class constructor.