This is a small convenience class used to store a RenderLayerGroup ID and a ZOrder on that RenderLayerGroup. More...
#include <quadrenderable.h>
Public Member Functions | |
GroupOrderEntry (const UInt16 ID, const UInt16 ZOrder) | |
Class constructor. | |
~GroupOrderEntry () | |
Class destructor. | |
Public Attributes | |
UInt16 | GroupID |
The ID of the RenderLayerGroup this entry is referring to. | |
UInt16 | LayerZOrder |
The ZOrder within the specified RenderLayerGroup to modify. | |
This is a small convenience class used to store a RenderLayerGroup ID and a ZOrder on that RenderLayerGroup.
This class is mostly used for placing RenderLayers into RenderLayerGroups, either during or after RenderLayer construction.
Definition at line 69 of file quadrenderable.h.