This is a small convenience class used to store a RenderLayerGroup ID and a ZOrder on that RenderLayerGroup. More...
#include <quadrenderable.h>
| Public Member Functions | |
| GroupOrderEntry (const UInt16 ID, const UInt16 ZOrder) | |
| Class constructor. | |
| ~GroupOrderEntry () | |
| Class destructor. | |
| Public Attributes | |
| UInt16 | GroupID | 
| The ID of the RenderLayerGroup this entry is referring to. | |
| UInt16 | LayerZOrder | 
| The ZOrder within the specified RenderLayerGroup to modify. | |
This is a small convenience class used to store a RenderLayerGroup ID and a ZOrder on that RenderLayerGroup.
This class is mostly used for placing RenderLayers into RenderLayerGroups, either during or after RenderLayer construction.
Definition at line 69 of file quadrenderable.h.
 1.8.9.1. Thanks to the
            
                Open Icon Library
            
            for help with some of the icons.
            
            1.8.9.1. Thanks to the
            
                Open Icon Library
            
            for help with some of the icons.