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Mezzanine::UI::GroupOrderEntry Struct Reference

This is a small convenience class used to store a RenderLayerGroup ID and a ZOrder on that RenderLayerGroup. More...

#include <quadrenderable.h>

Public Member Functions

 GroupOrderEntry (const UInt16 ID, const UInt16 ZOrder)
 Class constructor.
 
 ~GroupOrderEntry ()
 Class destructor.
 

Public Attributes

UInt16 GroupID
 The ID of the RenderLayerGroup this entry is referring to.
 
UInt16 LayerZOrder
 The ZOrder within the specified RenderLayerGroup to modify.
 

Detailed Description

This is a small convenience class used to store a RenderLayerGroup ID and a ZOrder on that RenderLayerGroup.

This class is mostly used for placing RenderLayers into RenderLayerGroups, either during or after RenderLayer construction.

Definition at line 69 of file quadrenderable.h.


The documentation for this struct was generated from the following file: