60 %module MezzaninePhysics
63 %module MezzaninePhysicsSafe
65 #define SWIG_MODULE_SET
78 #include "Physics/physicsenumerations.h"
79 #include "Physics/physicsmanager.h"
80 #include "Physics/collisionshapemanager.h"
81 #include "Physics/boxcollisionshape.h"
82 #include "Physics/capsulecollisionshape.h"
83 #include "Physics/collidablepair.h"
84 #include "Physics/collidableproxy.h"
85 #include "Physics/collision.h"
86 #include "Physics/collisionshape.h"
87 #include "Physics/compoundcollisionshape.h"
88 #include "Physics/conecollisionshape.h"
89 #include "Physics/conetwistconstraint.h"
90 #include "Physics/constraint.h"
91 #include "Physics/convexhullcollisionshape.h"
92 #include "Physics/cylindercollisionshape.h"
93 #include "Physics/dualtransformconstraint.h"
94 #include "Physics/dynamicmeshcollisionshape.h"
95 #include "Physics/fieldcollisionshape.h"
96 #include "Physics/gearconstraint.h"
97 #include "Physics/generic6dofconstraint.h"
98 #include "Physics/generic6dofspringconstraint.h"
99 #include "Physics/ghostproxy.h"
100 #include "Physics/heightfieldcollisionshape.h"
101 #include "Physics/hinge2constraint.h"
102 #include "Physics/hingeconstraint.h"
103 #include "Physics/managerconstructioninfo.h"
104 #include "Physics/meshcollisionshape.h"
105 #include "Physics/multispherecollisionshape.h"
106 #include "Physics/planecollisionshape.h"
107 #include "Physics/point2pointconstraint.h"
108 #include "Physics/primitivecollisionshape.h"
109 #include "Physics/rigidproxy.h"
110 #include "Physics/sliderconstraint.h"
111 #include "Physics/softcollisionshape.h"
112 #include "Physics/softproxy.h"
113 #include "Physics/spherecollisionshape.h"
114 #include "Physics/staticmeshcollisionshape.h"
115 #include "Physics/universalconstraint.h"
A single file that includes all of the Mezzanine engine.
This namespace is for all the classes belonging to the Physics Subsystem.
The bulk of the engine components go in this namspace.
Used to give commands specifically to the SWIG preprocessor.