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oilpaintmodifier.cpp
1 // © Copyright 2010 - 2016 BlackTopp Studios Inc.
2 /* This file is part of The Mezzanine Engine.
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40 /*
41  -----------------------------------------------------------------------------
42  This source file is part of ogre-procedural
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44  For the latest info, see http://code.google.com/p/ogre-procedural/
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46  Copyright (c) 2010-2013 Michael Broutin
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64  THE SOFTWARE.
65  -----------------------------------------------------------------------------
66  */
67 #ifndef _graphicsproceduraloilpaintmodifier_cpp
68 #define _graphicsproceduraloilpaintmodifier_cpp
69 
70 #include "Graphics/Procedural/Texture/oilpaintmodifier.h"
71 
72 #include <cstring>
73 
74 namespace Mezzanine
75 {
76  namespace Graphics
77  {
78  namespace Procedural
79  {
81  IntensityLevels(20),
82  Radius(3)
83  { }
84 
86  { }
87 
88  ///////////////////////////////////////////////////////////////////////////////
89  // Utility
90 
92  {
93  TextureBuffer TempBuffer( Buffer );
94 
95  Whole IntensitiesArray[256];
96  Whole RedArray[256];
97  Whole GreenArray[256];
98  Whole BlueArray[256];
99 
100  for( Integer Y = this->Radius ; Y < static_cast<Integer>( Buffer.GetHeight() - this->Radius ) ; ++Y )
101  {
102  for( Integer X = this->Radius ; X < static_cast<Integer>( Buffer.GetWidth() - this->Radius ) ; ++X )
103  {
104  memset(IntensitiesArray, 0, sizeof(IntensitiesArray));
105  memset(RedArray, 0, sizeof(RedArray));
106  memset(GreenArray, 0, sizeof(GreenArray));
107  memset(BlueArray, 0, sizeof(BlueArray));
108 
109  for( Integer j = -this->Radius ; j <= this->Radius ; ++j )
110  {
111  for( Integer i = -this->Radius ; i <= this->Radius ; ++i )
112  {
113  UInt16 Red = Buffer.GetRedByte( static_cast<Whole>(X + i), static_cast<Whole>(Y + j) );
114  UInt16 Green = Buffer.GetGreenByte( static_cast<Whole>(X + i), static_cast<Whole>(Y + j) );
115  UInt16 Blue = Buffer.GetBlueByte( static_cast<Whole>(X + i), static_cast<Whole>(Y + j) );
116 
117  Whole CurrIntensity = static_cast<Whole>( ( ( static_cast<Real>(Red + Green + Blue) / 3.0 ) * this->IntensityLevels ) / 255.0 );
118  if( CurrIntensity > 255 ) {
119  CurrIntensity = 255;
120  }
121  IntensitiesArray[CurrIntensity]++;
122 
123  RedArray[CurrIntensity] += Red;
124  GreenArray[CurrIntensity] += Green;
125  BlueArray[CurrIntensity] += Blue;
126  }
127  }
128 
129  Whole MaxIntensity = 0;
130  Whole MaxIndex = 0;
131  for( Whole i = 0 ; i < 256 ; ++i )
132  {
133  if( IntensitiesArray[i] > MaxIntensity ) {
134  MaxIntensity = IntensitiesArray[i];
135  MaxIndex = i;
136  }
137  }
138 
139  TempBuffer.SetPixelByte( static_cast<Whole>(X), static_cast<Whole>(Y),
140  static_cast<UInt8>(RedArray[MaxIndex] / MaxIntensity),
141  static_cast<UInt8>(GreenArray[MaxIndex] / MaxIntensity),
142  static_cast<UInt8>(BlueArray[MaxIndex] / MaxIntensity) );
143  }
144  }
145 
146  Buffer.SetData(TempBuffer);
147  }
148 
150  { return "OilPaintModifier"; }
151 
152  ///////////////////////////////////////////////////////////////////////////////
153  // Configuration
154 
156  { this->IntensityLevels = Intensity; return *this; }
157 
159  { this->Radius = SampleRadius; return *this; }
160  }//Procedural
161  }//Graphics
162 }//Mezzanine
163 
164 #endif
OilPaintModifier & SetIntensityLevels(const Real Intensity)
Sets the allowed range of intensity levels to be used.
void SetPixelByte(const Whole X, const Whole Y, const ColourChannelType Red, const ColourChannelType Green, const ColourChannelType Blue, const ColourChannelType Alpha=255)
Set colour of a specified pixel using a 0-255 range. the X or Y location go beyond the set size of th...
Whole GetWidth() const
Get the pixel width of this texture.
ColourChannelType GetBlueByte(const Whole X, const Whole Y) const
Gets the blue colour value of a specified pixel. the X or Y location go beyond the set size of this t...
int Integer
A datatype used to represent any integer close to.
Definition: datatypes.h:154
uint8_t UInt8
An 8-bit unsigned integer.
Definition: datatypes.h:118
float Real
A Datatype used to represent a real floating point number.
Definition: datatypes.h:141
OilPaintModifier & SetRadius(const UInt8 SampleRadius)
Sets the sample size for each processed pixel.
uint16_t UInt16
An 16-bit unsigned integer.
Definition: datatypes.h:122
A modifier that will group similiar pixels together and normalize their colour.
virtual void Modify(TextureBuffer &Buffer)
Alters the generated pixels in a TextureBuffer.
virtual String GetName() const
Gets the name of this modifier.
UInt8 Radius
The radius of pixels to sample for each pixel processed.
A convenience buffer that stores pixel colour values of a texture to be generated.
Definition: texturebuffer.h:86
The bulk of the engine components go in this namspace.
Definition: actor.cpp:56
unsigned long Whole
Whole is an unsigned integer, it will be at least 32bits in size.
Definition: datatypes.h:151
Whole GetHeight() const
Get the pixel height of this texture.
ColourChannelType GetGreenByte(const Whole X, const Whole Y) const
Gets the green colour value of a specified pixel. the X or Y location go beyond the set size of this ...
std::string String
A datatype used to a series of characters.
Definition: datatypes.h:159
void SetData(const TextureBuffer &Other)
Copies image data from another buffer into this buffer.
Real IntensityLevels
The range of allowed intensity levels to be allowed during processing.
ColourChannelType GetRedByte(const Whole X, const Whole Y) const
Gets the red colour value of a specified pixel. the X or Y location go beyond the set size of this te...