The definitions of the logging tools. More...
Include dependency graph for logtools.h:
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Classes | |
| class | Mezzanine::Threading::ScopedTimer |
| Used to time from this objects creation to its destruction. More... | |
Namespaces | |
| Mezzanine | |
| The bulk of the engine components go in this namspace. | |
| Mezzanine::Threading | |
| This is where game specific threading algorithms and a minimalistic subset of the std threading library a held. | |
Macros | |
| #define | SCOPEDTIMER(Stream) ScopedTimer TimeThisScope( Stream, __func__, __FILE__, __LINE__ ); |
| The easiest way to time the given scope. More... | |
The definitions of the logging tools.
Definition in file logtools.h.
| #define SCOPEDTIMER | ( | Stream | ) | ScopedTimer TimeThisScope( Stream, __func__, __FILE__, __LINE__ ); |
The easiest way to time the given scope.
| Stream |
Definition at line 70 of file logtools.h.
1.8.9.1. Thanks to the
Open Icon Library
for help with some of the icons.